vk_compute_pass: Address feedback
Comment hardcoded SPIR-V modules.
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				| @ -22,6 +22,7 @@ namespace Vulkan { | ||||
| 
 | ||||
| namespace { | ||||
| 
 | ||||
| // Quad array SPIR-V module. Generated from the "shaders/" directory, read the instructions there.
 | ||||
| constexpr u8 quad_array[] = { | ||||
|     0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x54, 0x00, 0x00, 0x00, | ||||
|     0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, | ||||
| @ -113,6 +114,7 @@ constexpr u8 quad_array[] = { | ||||
|     0xf9, 0x00, 0x02, 0x00, 0x4c, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x4b, 0x00, 0x00, 0x00, | ||||
|     0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00}; | ||||
| 
 | ||||
| // Uint8 SPIR-V module. Generated from the "shaders/" directory.
 | ||||
| constexpr u8 uint8_pass[] = { | ||||
|     0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0x2f, 0x00, 0x00, 0x00, | ||||
|     0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, | ||||
|  | ||||
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	 Rodrigo Locatti
						Rodrigo Locatti