VideoCore: Move LookupTexture out of debug_utils.h
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				| @ -20,13 +20,14 @@ | ||||
| #include "video_core/debug_utils/debug_utils.h" | ||||
| #include "video_core/pica.h" | ||||
| #include "video_core/pica_state.h" | ||||
| #include "video_core/texture/texture_decode.h" | ||||
| 
 | ||||
| namespace { | ||||
| QImage LoadTexture(const u8* src, const Pica::DebugUtils::TextureInfo& info) { | ||||
| QImage LoadTexture(const u8* src, const Pica::Texture::TextureInfo& info) { | ||||
|     QImage decoded_image(info.width, info.height, QImage::Format_ARGB32); | ||||
|     for (int y = 0; y < info.height; ++y) { | ||||
|         for (int x = 0; x < info.width; ++x) { | ||||
|             Math::Vec4<u8> color = Pica::DebugUtils::LookupTexture(src, x, y, info, true); | ||||
|             Math::Vec4<u8> color = Pica::Texture::LookupTexture(src, x, y, info, true); | ||||
|             decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a())); | ||||
|         } | ||||
|     } | ||||
| @ -36,9 +37,10 @@ QImage LoadTexture(const u8* src, const Pica::DebugUtils::TextureInfo& info) { | ||||
| 
 | ||||
| class TextureInfoWidget : public QWidget { | ||||
| public: | ||||
|     TextureInfoWidget(const u8* src, const Pica::DebugUtils::TextureInfo& info, | ||||
|     TextureInfoWidget(const u8* src, const Pica::Texture::TextureInfo& info, | ||||
|                       QWidget* parent = nullptr) | ||||
|         : QWidget(parent) { | ||||
| 
 | ||||
|         QLabel* image_widget = new QLabel; | ||||
|         QPixmap image_pixmap = QPixmap::fromImage(LoadTexture(src, info)); | ||||
|         image_pixmap = image_pixmap.scaled(200, 100, Qt::KeepAspectRatio, Qt::SmoothTransformation); | ||||
| @ -160,7 +162,7 @@ void GPUCommandListWidget::SetCommandInfo(const QModelIndex& index) { | ||||
|         const auto config = texture.config; | ||||
|         const auto format = texture.format; | ||||
| 
 | ||||
|         const auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(config, format); | ||||
|         const auto info = Pica::Texture::TextureInfo::FromPicaRegister(config, format); | ||||
|         const u8* src = Memory::GetPhysicalPointer(config.GetPhysicalAddress()); | ||||
|         new_info_widget = new TextureInfoWidget(src, info); | ||||
|     } | ||||
|  | ||||
| @ -18,6 +18,7 @@ | ||||
| #include "core/memory.h" | ||||
| #include "video_core/pica.h" | ||||
| #include "video_core/pica_state.h" | ||||
| #include "video_core/texture/texture_decode.h" | ||||
| #include "video_core/utils.h" | ||||
| 
 | ||||
| SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_) | ||||
| @ -512,7 +513,7 @@ void GraphicsSurfaceWidget::OnUpdate() { | ||||
|         } | ||||
| 
 | ||||
|         const auto texture = Pica::g_state.regs.GetTextures()[texture_index]; | ||||
|         auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format); | ||||
|         auto info = Pica::Texture::TextureInfo::FromPicaRegister(texture.config, texture.format); | ||||
| 
 | ||||
|         surface_address = info.physical_address; | ||||
|         surface_width = info.width; | ||||
| @ -574,7 +575,7 @@ void GraphicsSurfaceWidget::OnUpdate() { | ||||
|     if (surface_format <= Format::MaxTextureFormat) { | ||||
| 
 | ||||
|         // Generate a virtual texture
 | ||||
|         Pica::DebugUtils::TextureInfo info; | ||||
|         Pica::Texture::TextureInfo info; | ||||
|         info.physical_address = surface_address; | ||||
|         info.width = surface_width; | ||||
|         info.height = surface_height; | ||||
| @ -583,7 +584,7 @@ void GraphicsSurfaceWidget::OnUpdate() { | ||||
| 
 | ||||
|         for (unsigned int y = 0; y < surface_height; ++y) { | ||||
|             for (unsigned int x = 0; x < surface_width; ++x) { | ||||
|                 Math::Vec4<u8> color = Pica::DebugUtils::LookupTexture(buffer, x, y, info, true); | ||||
|                 Math::Vec4<u8> color = Pica::Texture::LookupTexture(buffer, x, y, info, true); | ||||
|                 decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a())); | ||||
|             } | ||||
|         } | ||||
|  | ||||
| @ -1,36 +1,29 @@ | ||||
| set(SRCS | ||||
|             clipper.cpp | ||||
|             command_processor.cpp | ||||
|             debug_utils/debug_utils.cpp | ||||
|             pica.cpp | ||||
|             primitive_assembly.cpp | ||||
|             rasterizer.cpp | ||||
|             renderer_base.cpp | ||||
|             renderer_opengl/gl_rasterizer.cpp | ||||
|             renderer_opengl/gl_rasterizer_cache.cpp | ||||
|             renderer_opengl/gl_shader_gen.cpp | ||||
|             renderer_opengl/gl_shader_util.cpp | ||||
|             renderer_opengl/gl_state.cpp | ||||
|             renderer_opengl/renderer_opengl.cpp | ||||
|             debug_utils/debug_utils.cpp | ||||
|             clipper.cpp | ||||
|             command_processor.cpp | ||||
|             pica.cpp | ||||
|             primitive_assembly.cpp | ||||
|             rasterizer.cpp | ||||
|             renderer_base.cpp | ||||
|             shader/shader.cpp | ||||
|             shader/shader_interpreter.cpp | ||||
|             swrasterizer.cpp | ||||
|             texture/texture_decode.cpp | ||||
|             vertex_loader.cpp | ||||
|             video_core.cpp | ||||
|             ) | ||||
| 
 | ||||
| set(HEADERS | ||||
|             debug_utils/debug_utils.h | ||||
|             renderer_opengl/gl_rasterizer.h | ||||
|             renderer_opengl/gl_rasterizer_cache.h | ||||
|             renderer_opengl/gl_resource_manager.h | ||||
|             renderer_opengl/gl_shader_gen.h | ||||
|             renderer_opengl/gl_shader_util.h | ||||
|             renderer_opengl/gl_state.h | ||||
|             renderer_opengl/pica_to_gl.h | ||||
|             renderer_opengl/renderer_opengl.h | ||||
|             clipper.h | ||||
|             command_processor.h | ||||
|             debug_utils/debug_utils.h | ||||
|             gpu_debugger.h | ||||
|             pica.h | ||||
|             pica_state.h | ||||
| @ -39,10 +32,19 @@ set(HEADERS | ||||
|             rasterizer.h | ||||
|             rasterizer_interface.h | ||||
|             renderer_base.h | ||||
|             renderer_opengl/gl_rasterizer.h | ||||
|             renderer_opengl/gl_rasterizer_cache.h | ||||
|             renderer_opengl/gl_resource_manager.h | ||||
|             renderer_opengl/gl_shader_gen.h | ||||
|             renderer_opengl/gl_shader_util.h | ||||
|             renderer_opengl/gl_state.h | ||||
|             renderer_opengl/pica_to_gl.h | ||||
|             renderer_opengl/renderer_opengl.h | ||||
|             shader/debug_data.h | ||||
|             shader/shader.h | ||||
|             shader/shader_interpreter.h | ||||
|             swrasterizer.h | ||||
|             texture/texture_decode.h | ||||
|             utils.h | ||||
|             vertex_loader.h | ||||
|             video_core.h | ||||
|  | ||||
| @ -35,6 +35,7 @@ | ||||
| #include "video_core/rasterizer_interface.h" | ||||
| #include "video_core/renderer_base.h" | ||||
| #include "video_core/shader/shader.h" | ||||
| #include "video_core/texture/texture_decode.h" | ||||
| #include "video_core/utils.h" | ||||
| #include "video_core/video_core.h" | ||||
| 
 | ||||
| @ -315,257 +316,6 @@ std::unique_ptr<PicaTrace> FinishPicaTracing() { | ||||
|     return ret; | ||||
| } | ||||
| 
 | ||||
| const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const TextureInfo& info, | ||||
|                                    bool disable_alpha) { | ||||
|     const unsigned int coarse_x = x & ~7; | ||||
|     const unsigned int coarse_y = y & ~7; | ||||
| 
 | ||||
|     if (info.format != Regs::TextureFormat::ETC1 && info.format != Regs::TextureFormat::ETC1A4) { | ||||
|         // TODO(neobrain): Fix code design to unify vertical block offsets!
 | ||||
|         source += coarse_y * info.stride; | ||||
|     } | ||||
| 
 | ||||
|     // TODO: Assert that width/height are multiples of block dimensions
 | ||||
| 
 | ||||
|     switch (info.format) { | ||||
|     case Regs::TextureFormat::RGBA8: { | ||||
|         auto res = Color::DecodeRGBA8(source + VideoCore::GetMortonOffset(x, y, 4)); | ||||
|         return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())}; | ||||
|     } | ||||
| 
 | ||||
|     case Regs::TextureFormat::RGB8: { | ||||
|         auto res = Color::DecodeRGB8(source + VideoCore::GetMortonOffset(x, y, 3)); | ||||
|         return {res.r(), res.g(), res.b(), 255}; | ||||
|     } | ||||
| 
 | ||||
|     case Regs::TextureFormat::RGB5A1: { | ||||
|         auto res = Color::DecodeRGB5A1(source + VideoCore::GetMortonOffset(x, y, 2)); | ||||
|         return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())}; | ||||
|     } | ||||
| 
 | ||||
|     case Regs::TextureFormat::RGB565: { | ||||
|         auto res = Color::DecodeRGB565(source + VideoCore::GetMortonOffset(x, y, 2)); | ||||
|         return {res.r(), res.g(), res.b(), 255}; | ||||
|     } | ||||
| 
 | ||||
|     case Regs::TextureFormat::RGBA4: { | ||||
|         auto res = Color::DecodeRGBA4(source + VideoCore::GetMortonOffset(x, y, 2)); | ||||
|         return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())}; | ||||
|     } | ||||
| 
 | ||||
|     case Regs::TextureFormat::IA8: { | ||||
|         const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 2); | ||||
| 
 | ||||
|         if (disable_alpha) { | ||||
|             // Show intensity as red, alpha as green
 | ||||
|             return {source_ptr[1], source_ptr[0], 0, 255}; | ||||
|         } else { | ||||
|             return {source_ptr[1], source_ptr[1], source_ptr[1], source_ptr[0]}; | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     case Regs::TextureFormat::RG8: { | ||||
|         auto res = Color::DecodeRG8(source + VideoCore::GetMortonOffset(x, y, 2)); | ||||
|         return {res.r(), res.g(), 0, 255}; | ||||
|     } | ||||
| 
 | ||||
|     case Regs::TextureFormat::I8: { | ||||
|         const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1); | ||||
|         return {*source_ptr, *source_ptr, *source_ptr, 255}; | ||||
|     } | ||||
| 
 | ||||
|     case Regs::TextureFormat::A8: { | ||||
|         const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1); | ||||
| 
 | ||||
|         if (disable_alpha) { | ||||
|             return {*source_ptr, *source_ptr, *source_ptr, 255}; | ||||
|         } else { | ||||
|             return {0, 0, 0, *source_ptr}; | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     case Regs::TextureFormat::IA4: { | ||||
|         const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1); | ||||
| 
 | ||||
|         u8 i = Color::Convert4To8(((*source_ptr) & 0xF0) >> 4); | ||||
|         u8 a = Color::Convert4To8((*source_ptr) & 0xF); | ||||
| 
 | ||||
|         if (disable_alpha) { | ||||
|             // Show intensity as red, alpha as green
 | ||||
|             return {i, a, 0, 255}; | ||||
|         } else { | ||||
|             return {i, i, i, a}; | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     case Regs::TextureFormat::I4: { | ||||
|         u32 morton_offset = VideoCore::GetMortonOffset(x, y, 1); | ||||
|         const u8* source_ptr = source + morton_offset / 2; | ||||
| 
 | ||||
|         u8 i = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF); | ||||
|         i = Color::Convert4To8(i); | ||||
| 
 | ||||
|         return {i, i, i, 255}; | ||||
|     } | ||||
| 
 | ||||
|     case Regs::TextureFormat::A4: { | ||||
|         u32 morton_offset = VideoCore::GetMortonOffset(x, y, 1); | ||||
|         const u8* source_ptr = source + morton_offset / 2; | ||||
| 
 | ||||
|         u8 a = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF); | ||||
|         a = Color::Convert4To8(a); | ||||
| 
 | ||||
|         if (disable_alpha) { | ||||
|             return {a, a, a, 255}; | ||||
|         } else { | ||||
|             return {0, 0, 0, a}; | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     case Regs::TextureFormat::ETC1: | ||||
|     case Regs::TextureFormat::ETC1A4: { | ||||
|         bool has_alpha = (info.format == Regs::TextureFormat::ETC1A4); | ||||
| 
 | ||||
|         // ETC1 further subdivides each 8x8 tile into four 4x4 subtiles
 | ||||
|         const int subtile_width = 4; | ||||
|         const int subtile_height = 4; | ||||
| 
 | ||||
|         int subtile_index = ((x / subtile_width) & 1) + 2 * ((y / subtile_height) & 1); | ||||
|         unsigned subtile_bytes = has_alpha ? 2 : 1; // TODO: Name...
 | ||||
| 
 | ||||
|         const u64* source_ptr = (const u64*)(source + coarse_x * subtile_bytes * 4 + | ||||
|                                              coarse_y * subtile_bytes * 4 * (info.width / 8) + | ||||
|                                              subtile_index * subtile_bytes * 8); | ||||
|         u64 alpha = 0xFFFFFFFFFFFFFFFF; | ||||
|         if (has_alpha) { | ||||
|             alpha = *source_ptr; | ||||
|             source_ptr++; | ||||
|         } | ||||
| 
 | ||||
|         union ETC1Tile { | ||||
|             // Each of these two is a collection of 16 bits (one per lookup value)
 | ||||
|             BitField<0, 16, u64> table_subindexes; | ||||
|             BitField<16, 16, u64> negation_flags; | ||||
| 
 | ||||
|             unsigned GetTableSubIndex(unsigned index) const { | ||||
|                 return (table_subindexes >> index) & 1; | ||||
|             } | ||||
| 
 | ||||
|             bool GetNegationFlag(unsigned index) const { | ||||
|                 return ((negation_flags >> index) & 1) == 1; | ||||
|             } | ||||
| 
 | ||||
|             BitField<32, 1, u64> flip; | ||||
|             BitField<33, 1, u64> differential_mode; | ||||
| 
 | ||||
|             BitField<34, 3, u64> table_index_2; | ||||
|             BitField<37, 3, u64> table_index_1; | ||||
| 
 | ||||
|             union { | ||||
|                 // delta value + base value
 | ||||
|                 BitField<40, 3, s64> db; | ||||
|                 BitField<43, 5, u64> b; | ||||
| 
 | ||||
|                 BitField<48, 3, s64> dg; | ||||
|                 BitField<51, 5, u64> g; | ||||
| 
 | ||||
|                 BitField<56, 3, s64> dr; | ||||
|                 BitField<59, 5, u64> r; | ||||
|             } differential; | ||||
| 
 | ||||
|             union { | ||||
|                 BitField<40, 4, u64> b2; | ||||
|                 BitField<44, 4, u64> b1; | ||||
| 
 | ||||
|                 BitField<48, 4, u64> g2; | ||||
|                 BitField<52, 4, u64> g1; | ||||
| 
 | ||||
|                 BitField<56, 4, u64> r2; | ||||
|                 BitField<60, 4, u64> r1; | ||||
|             } separate; | ||||
| 
 | ||||
|             const Math::Vec3<u8> GetRGB(int x, int y) const { | ||||
|                 int texel = 4 * x + y; | ||||
| 
 | ||||
|                 if (flip) | ||||
|                     std::swap(x, y); | ||||
| 
 | ||||
|                 // Lookup base value
 | ||||
|                 Math::Vec3<int> ret; | ||||
|                 if (differential_mode) { | ||||
|                     ret.r() = static_cast<int>(differential.r); | ||||
|                     ret.g() = static_cast<int>(differential.g); | ||||
|                     ret.b() = static_cast<int>(differential.b); | ||||
|                     if (x >= 2) { | ||||
|                         ret.r() += static_cast<int>(differential.dr); | ||||
|                         ret.g() += static_cast<int>(differential.dg); | ||||
|                         ret.b() += static_cast<int>(differential.db); | ||||
|                     } | ||||
|                     ret.r() = Color::Convert5To8(ret.r()); | ||||
|                     ret.g() = Color::Convert5To8(ret.g()); | ||||
|                     ret.b() = Color::Convert5To8(ret.b()); | ||||
|                 } else { | ||||
|                     if (x < 2) { | ||||
|                         ret.r() = Color::Convert4To8(static_cast<u8>(separate.r1)); | ||||
|                         ret.g() = Color::Convert4To8(static_cast<u8>(separate.g1)); | ||||
|                         ret.b() = Color::Convert4To8(static_cast<u8>(separate.b1)); | ||||
|                     } else { | ||||
|                         ret.r() = Color::Convert4To8(static_cast<u8>(separate.r2)); | ||||
|                         ret.g() = Color::Convert4To8(static_cast<u8>(separate.g2)); | ||||
|                         ret.b() = Color::Convert4To8(static_cast<u8>(separate.b2)); | ||||
|                     } | ||||
|                 } | ||||
| 
 | ||||
|                 // Add modifier
 | ||||
|                 unsigned table_index = | ||||
|                     static_cast<int>((x < 2) ? table_index_1.Value() : table_index_2.Value()); | ||||
| 
 | ||||
|                 static const std::array<std::array<u8, 2>, 8> etc1_modifier_table = {{ | ||||
|                     {{2, 8}}, | ||||
|                     {{5, 17}}, | ||||
|                     {{9, 29}}, | ||||
|                     {{13, 42}}, | ||||
|                     {{18, 60}}, | ||||
|                     {{24, 80}}, | ||||
|                     {{33, 106}}, | ||||
|                     {{47, 183}}, | ||||
|                 }}; | ||||
| 
 | ||||
|                 int modifier = etc1_modifier_table.at(table_index).at(GetTableSubIndex(texel)); | ||||
|                 if (GetNegationFlag(texel)) | ||||
|                     modifier *= -1; | ||||
| 
 | ||||
|                 ret.r() = MathUtil::Clamp(ret.r() + modifier, 0, 255); | ||||
|                 ret.g() = MathUtil::Clamp(ret.g() + modifier, 0, 255); | ||||
|                 ret.b() = MathUtil::Clamp(ret.b() + modifier, 0, 255); | ||||
| 
 | ||||
|                 return ret.Cast<u8>(); | ||||
|             } | ||||
|         } const* etc1_tile = reinterpret_cast<const ETC1Tile*>(source_ptr); | ||||
| 
 | ||||
|         alpha >>= 4 * ((x & 3) * 4 + (y & 3)); | ||||
|         return Math::MakeVec(etc1_tile->GetRGB(x & 3, y & 3), | ||||
|                              disable_alpha ? (u8)255 : Color::Convert4To8(alpha & 0xF)); | ||||
|     } | ||||
| 
 | ||||
|     default: | ||||
|         LOG_ERROR(HW_GPU, "Unknown texture format: %x", (u32)info.format); | ||||
|         DEBUG_ASSERT(false); | ||||
|         return {}; | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| TextureInfo TextureInfo::FromPicaRegister(const Regs::TextureConfig& config, | ||||
|                                           const Regs::TextureFormat& format) { | ||||
|     TextureInfo info; | ||||
|     info.physical_address = config.GetPhysicalAddress(); | ||||
|     info.width = config.width; | ||||
|     info.height = config.height; | ||||
|     info.format = format; | ||||
|     info.stride = Pica::Regs::NibblesPerPixel(info.format) * info.width / 2; | ||||
|     return info; | ||||
| } | ||||
| 
 | ||||
| #ifdef HAVE_PNG | ||||
| // Adapter functions to libpng to write/flush to File::IOFile instances.
 | ||||
| static void WriteIOFile(png_structp png_ptr, png_bytep data, png_size_t length) { | ||||
| @ -642,12 +392,12 @@ void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) { | ||||
|     buf = new u8[row_stride * texture_config.height]; | ||||
|     for (unsigned y = 0; y < texture_config.height; ++y) { | ||||
|         for (unsigned x = 0; x < texture_config.width; ++x) { | ||||
|             TextureInfo info; | ||||
|             Pica::Texture::TextureInfo info; | ||||
|             info.width = texture_config.width; | ||||
|             info.height = texture_config.height; | ||||
|             info.stride = row_stride; | ||||
|             info.format = g_state.regs.texture0_format; | ||||
|             Math::Vec4<u8> texture_color = LookupTexture(data, x, y, info); | ||||
|             Math::Vec4<u8> texture_color = Pica::Texture::LookupTexture(data, x, y, info); | ||||
|             buf[3 * x + y * row_stride] = texture_color.r(); | ||||
|             buf[3 * x + y * row_stride + 1] = texture_color.g(); | ||||
|             buf[3 * x + y * row_stride + 2] = texture_color.b(); | ||||
|  | ||||
| @ -205,31 +205,6 @@ inline bool IsPicaTracing() { | ||||
| void OnPicaRegWrite(PicaTrace::Write write); | ||||
| std::unique_ptr<PicaTrace> FinishPicaTracing(); | ||||
| 
 | ||||
| struct TextureInfo { | ||||
|     PAddr physical_address; | ||||
|     int width; | ||||
|     int height; | ||||
|     int stride; | ||||
|     Pica::Regs::TextureFormat format; | ||||
| 
 | ||||
|     static TextureInfo FromPicaRegister(const Pica::Regs::TextureConfig& config, | ||||
|                                         const Pica::Regs::TextureFormat& format); | ||||
| }; | ||||
| 
 | ||||
| /**
 | ||||
|  * Lookup texel located at the given coordinates and return an RGBA vector of its color. | ||||
|  * @param source Source pointer to read data from | ||||
|  * @param s,t Texture coordinates to read from | ||||
|  * @param info TextureInfo object describing the texture setup | ||||
|  * @param disable_alpha This is used for debug widgets which use this method to display textures | ||||
|  * without providing a good way to visualize alpha by themselves. If true, this will return 255 for | ||||
|  * the alpha component, and either drop the information entirely or store it in an "unused" color | ||||
|  * channel. | ||||
|  * @todo Eventually we should get rid of the disable_alpha parameter. | ||||
|  */ | ||||
| const Math::Vec4<u8> LookupTexture(const u8* source, int s, int t, const TextureInfo& info, | ||||
|                                    bool disable_alpha = false); | ||||
| 
 | ||||
| void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data); | ||||
| 
 | ||||
| std::string GetTevStageConfigColorCombinerString(const Pica::Regs::TevStageConfig& tev_stage); | ||||
|  | ||||
| @ -21,6 +21,7 @@ | ||||
| #include "video_core/pica_types.h" | ||||
| #include "video_core/rasterizer.h" | ||||
| #include "video_core/shader/shader.h" | ||||
| #include "video_core/texture/texture_decode.h" | ||||
| #include "video_core/utils.h" | ||||
| 
 | ||||
| namespace Pica { | ||||
| @ -579,10 +580,10 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader | ||||
|                     u8* texture_data = | ||||
|                         Memory::GetPhysicalPointer(texture.config.GetPhysicalAddress()); | ||||
|                     auto info = | ||||
|                         DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format); | ||||
|                         Texture::TextureInfo::FromPicaRegister(texture.config, texture.format); | ||||
| 
 | ||||
|                     // TODO: Apply the min and mag filters to the texture
 | ||||
|                     texture_color[i] = DebugUtils::LookupTexture(texture_data, s, t, info); | ||||
|                     texture_color[i] = Texture::LookupTexture(texture_data, s, t, info); | ||||
| #if PICA_DUMP_TEXTURES | ||||
|                     DebugUtils::DumpTexture(texture.config, texture_data); | ||||
| #endif | ||||
|  | ||||
| @ -17,10 +17,10 @@ | ||||
| #include "common/vector_math.h" | ||||
| #include "core/frontend/emu_window.h" | ||||
| #include "core/memory.h" | ||||
| #include "video_core/debug_utils/debug_utils.h" | ||||
| #include "video_core/pica_state.h" | ||||
| #include "video_core/renderer_opengl/gl_rasterizer_cache.h" | ||||
| #include "video_core/renderer_opengl/gl_state.h" | ||||
| #include "video_core/texture/texture_decode.h" | ||||
| #include "video_core/utils.h" | ||||
| #include "video_core/video_core.h" | ||||
| 
 | ||||
| @ -339,7 +339,7 @@ CachedSurface* RasterizerCacheOpenGL::GetSurface(const CachedSurface& params, bo | ||||
| 
 | ||||
|                 std::vector<Math::Vec4<u8>> tex_buffer(params.width * params.height); | ||||
| 
 | ||||
|                 Pica::DebugUtils::TextureInfo tex_info; | ||||
|                 Pica::Texture::TextureInfo tex_info; | ||||
|                 tex_info.width = params.width; | ||||
|                 tex_info.height = params.height; | ||||
|                 tex_info.stride = | ||||
| @ -349,7 +349,7 @@ CachedSurface* RasterizerCacheOpenGL::GetSurface(const CachedSurface& params, bo | ||||
| 
 | ||||
|                 for (unsigned y = 0; y < params.height; ++y) { | ||||
|                     for (unsigned x = 0; x < params.width; ++x) { | ||||
|                         tex_buffer[x + params.width * y] = Pica::DebugUtils::LookupTexture( | ||||
|                         tex_buffer[x + params.width * y] = Pica::Texture::LookupTexture( | ||||
|                             texture_src_data, x, params.height - 1 - y, tex_info); | ||||
|                     } | ||||
|                 } | ||||
| @ -512,8 +512,9 @@ CachedSurface* RasterizerCacheOpenGL::GetSurfaceRect(const CachedSurface& params | ||||
| 
 | ||||
| CachedSurface* RasterizerCacheOpenGL::GetTextureSurface( | ||||
|     const Pica::Regs::FullTextureConfig& config) { | ||||
|     Pica::DebugUtils::TextureInfo info = | ||||
|         Pica::DebugUtils::TextureInfo::FromPicaRegister(config.config, config.format); | ||||
| 
 | ||||
|     Pica::Texture::TextureInfo info = | ||||
|         Pica::Texture::TextureInfo::FromPicaRegister(config.config, config.format); | ||||
| 
 | ||||
|     CachedSurface params; | ||||
|     params.addr = info.physical_address; | ||||
|  | ||||
							
								
								
									
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								src/video_core/texture/texture_decode.cpp
									
									
									
									
									
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							| @ -0,0 +1,270 @@ | ||||
| // Copyright 2017 Citra Emulator Project
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #pragma once | ||||
| 
 | ||||
| #include "common/assert.h" | ||||
| #include "common/color.h" | ||||
| #include "common/logging/log.h" | ||||
| #include "common/math_util.h" | ||||
| #include "common/vector_math.h" | ||||
| #include "video_core/texture/texture_decode.h" | ||||
| #include "video_core/utils.h" | ||||
| 
 | ||||
| namespace Pica { | ||||
| namespace Texture { | ||||
| 
 | ||||
| Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const TextureInfo& info, | ||||
|                              bool disable_alpha) { | ||||
|     const unsigned int coarse_x = x & ~7; | ||||
|     const unsigned int coarse_y = y & ~7; | ||||
| 
 | ||||
|     if (info.format != Regs::TextureFormat::ETC1 && info.format != Regs::TextureFormat::ETC1A4) { | ||||
|         // TODO(neobrain): Fix code design to unify vertical block offsets!
 | ||||
|         source += coarse_y * info.stride; | ||||
|     } | ||||
| 
 | ||||
|     // TODO: Assert that width/height are multiples of block dimensions
 | ||||
| 
 | ||||
|     switch (info.format) { | ||||
|     case Regs::TextureFormat::RGBA8: { | ||||
|         auto res = Color::DecodeRGBA8(source + VideoCore::GetMortonOffset(x, y, 4)); | ||||
|         return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())}; | ||||
|     } | ||||
| 
 | ||||
|     case Regs::TextureFormat::RGB8: { | ||||
|         auto res = Color::DecodeRGB8(source + VideoCore::GetMortonOffset(x, y, 3)); | ||||
|         return {res.r(), res.g(), res.b(), 255}; | ||||
|     } | ||||
| 
 | ||||
|     case Regs::TextureFormat::RGB5A1: { | ||||
|         auto res = Color::DecodeRGB5A1(source + VideoCore::GetMortonOffset(x, y, 2)); | ||||
|         return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())}; | ||||
|     } | ||||
| 
 | ||||
|     case Regs::TextureFormat::RGB565: { | ||||
|         auto res = Color::DecodeRGB565(source + VideoCore::GetMortonOffset(x, y, 2)); | ||||
|         return {res.r(), res.g(), res.b(), 255}; | ||||
|     } | ||||
| 
 | ||||
|     case Regs::TextureFormat::RGBA4: { | ||||
|         auto res = Color::DecodeRGBA4(source + VideoCore::GetMortonOffset(x, y, 2)); | ||||
|         return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())}; | ||||
|     } | ||||
| 
 | ||||
|     case Regs::TextureFormat::IA8: { | ||||
|         const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 2); | ||||
| 
 | ||||
|         if (disable_alpha) { | ||||
|             // Show intensity as red, alpha as green
 | ||||
|             return {source_ptr[1], source_ptr[0], 0, 255}; | ||||
|         } else { | ||||
|             return {source_ptr[1], source_ptr[1], source_ptr[1], source_ptr[0]}; | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     case Regs::TextureFormat::RG8: { | ||||
|         auto res = Color::DecodeRG8(source + VideoCore::GetMortonOffset(x, y, 2)); | ||||
|         return {res.r(), res.g(), 0, 255}; | ||||
|     } | ||||
| 
 | ||||
|     case Regs::TextureFormat::I8: { | ||||
|         const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1); | ||||
|         return {*source_ptr, *source_ptr, *source_ptr, 255}; | ||||
|     } | ||||
| 
 | ||||
|     case Regs::TextureFormat::A8: { | ||||
|         const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1); | ||||
| 
 | ||||
|         if (disable_alpha) { | ||||
|             return {*source_ptr, *source_ptr, *source_ptr, 255}; | ||||
|         } else { | ||||
|             return {0, 0, 0, *source_ptr}; | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     case Regs::TextureFormat::IA4: { | ||||
|         const u8* source_ptr = source + VideoCore::GetMortonOffset(x, y, 1); | ||||
| 
 | ||||
|         u8 i = Color::Convert4To8(((*source_ptr) & 0xF0) >> 4); | ||||
|         u8 a = Color::Convert4To8((*source_ptr) & 0xF); | ||||
| 
 | ||||
|         if (disable_alpha) { | ||||
|             // Show intensity as red, alpha as green
 | ||||
|             return {i, a, 0, 255}; | ||||
|         } else { | ||||
|             return {i, i, i, a}; | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     case Regs::TextureFormat::I4: { | ||||
|         u32 morton_offset = VideoCore::GetMortonOffset(x, y, 1); | ||||
|         const u8* source_ptr = source + morton_offset / 2; | ||||
| 
 | ||||
|         u8 i = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF); | ||||
|         i = Color::Convert4To8(i); | ||||
| 
 | ||||
|         return {i, i, i, 255}; | ||||
|     } | ||||
| 
 | ||||
|     case Regs::TextureFormat::A4: { | ||||
|         u32 morton_offset = VideoCore::GetMortonOffset(x, y, 1); | ||||
|         const u8* source_ptr = source + morton_offset / 2; | ||||
| 
 | ||||
|         u8 a = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF); | ||||
|         a = Color::Convert4To8(a); | ||||
| 
 | ||||
|         if (disable_alpha) { | ||||
|             return {a, a, a, 255}; | ||||
|         } else { | ||||
|             return {0, 0, 0, a}; | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     case Regs::TextureFormat::ETC1: | ||||
|     case Regs::TextureFormat::ETC1A4: { | ||||
|         bool has_alpha = (info.format == Regs::TextureFormat::ETC1A4); | ||||
| 
 | ||||
|         // ETC1 further subdivides each 8x8 tile into four 4x4 subtiles
 | ||||
|         const int subtile_width = 4; | ||||
|         const int subtile_height = 4; | ||||
| 
 | ||||
|         int subtile_index = ((x / subtile_width) & 1) + 2 * ((y / subtile_height) & 1); | ||||
|         unsigned subtile_bytes = has_alpha ? 2 : 1; // TODO: Name...
 | ||||
| 
 | ||||
|         const u64* source_ptr = (const u64*)(source + coarse_x * subtile_bytes * 4 + | ||||
|                                              coarse_y * subtile_bytes * 4 * (info.width / 8) + | ||||
|                                              subtile_index * subtile_bytes * 8); | ||||
|         u64 alpha = 0xFFFFFFFFFFFFFFFF; | ||||
|         if (has_alpha) { | ||||
|             alpha = *source_ptr; | ||||
|             source_ptr++; | ||||
|         } | ||||
| 
 | ||||
|         union ETC1Tile { | ||||
|             // Each of these two is a collection of 16 bits (one per lookup value)
 | ||||
|             BitField<0, 16, u64> table_subindexes; | ||||
|             BitField<16, 16, u64> negation_flags; | ||||
| 
 | ||||
|             unsigned GetTableSubIndex(unsigned index) const { | ||||
|                 return (table_subindexes >> index) & 1; | ||||
|             } | ||||
| 
 | ||||
|             bool GetNegationFlag(unsigned index) const { | ||||
|                 return ((negation_flags >> index) & 1) == 1; | ||||
|             } | ||||
| 
 | ||||
|             BitField<32, 1, u64> flip; | ||||
|             BitField<33, 1, u64> differential_mode; | ||||
| 
 | ||||
|             BitField<34, 3, u64> table_index_2; | ||||
|             BitField<37, 3, u64> table_index_1; | ||||
| 
 | ||||
|             union { | ||||
|                 // delta value + base value
 | ||||
|                 BitField<40, 3, s64> db; | ||||
|                 BitField<43, 5, u64> b; | ||||
| 
 | ||||
|                 BitField<48, 3, s64> dg; | ||||
|                 BitField<51, 5, u64> g; | ||||
| 
 | ||||
|                 BitField<56, 3, s64> dr; | ||||
|                 BitField<59, 5, u64> r; | ||||
|             } differential; | ||||
| 
 | ||||
|             union { | ||||
|                 BitField<40, 4, u64> b2; | ||||
|                 BitField<44, 4, u64> b1; | ||||
| 
 | ||||
|                 BitField<48, 4, u64> g2; | ||||
|                 BitField<52, 4, u64> g1; | ||||
| 
 | ||||
|                 BitField<56, 4, u64> r2; | ||||
|                 BitField<60, 4, u64> r1; | ||||
|             } separate; | ||||
| 
 | ||||
|             const Math::Vec3<u8> GetRGB(int x, int y) const { | ||||
|                 int texel = 4 * x + y; | ||||
| 
 | ||||
|                 if (flip) | ||||
|                     std::swap(x, y); | ||||
| 
 | ||||
|                 // Lookup base value
 | ||||
|                 Math::Vec3<int> ret; | ||||
|                 if (differential_mode) { | ||||
|                     ret.r() = static_cast<int>(differential.r); | ||||
|                     ret.g() = static_cast<int>(differential.g); | ||||
|                     ret.b() = static_cast<int>(differential.b); | ||||
|                     if (x >= 2) { | ||||
|                         ret.r() += static_cast<int>(differential.dr); | ||||
|                         ret.g() += static_cast<int>(differential.dg); | ||||
|                         ret.b() += static_cast<int>(differential.db); | ||||
|                     } | ||||
|                     ret.r() = Color::Convert5To8(ret.r()); | ||||
|                     ret.g() = Color::Convert5To8(ret.g()); | ||||
|                     ret.b() = Color::Convert5To8(ret.b()); | ||||
|                 } else { | ||||
|                     if (x < 2) { | ||||
|                         ret.r() = Color::Convert4To8(static_cast<u8>(separate.r1)); | ||||
|                         ret.g() = Color::Convert4To8(static_cast<u8>(separate.g1)); | ||||
|                         ret.b() = Color::Convert4To8(static_cast<u8>(separate.b1)); | ||||
|                     } else { | ||||
|                         ret.r() = Color::Convert4To8(static_cast<u8>(separate.r2)); | ||||
|                         ret.g() = Color::Convert4To8(static_cast<u8>(separate.g2)); | ||||
|                         ret.b() = Color::Convert4To8(static_cast<u8>(separate.b2)); | ||||
|                     } | ||||
|                 } | ||||
| 
 | ||||
|                 // Add modifier
 | ||||
|                 unsigned table_index = | ||||
|                     static_cast<int>((x < 2) ? table_index_1.Value() : table_index_2.Value()); | ||||
| 
 | ||||
|                 static const std::array<std::array<u8, 2>, 8> etc1_modifier_table = {{ | ||||
|                     {{2, 8}}, | ||||
|                     {{5, 17}}, | ||||
|                     {{9, 29}}, | ||||
|                     {{13, 42}}, | ||||
|                     {{18, 60}}, | ||||
|                     {{24, 80}}, | ||||
|                     {{33, 106}}, | ||||
|                     {{47, 183}}, | ||||
|                 }}; | ||||
| 
 | ||||
|                 int modifier = etc1_modifier_table.at(table_index).at(GetTableSubIndex(texel)); | ||||
|                 if (GetNegationFlag(texel)) | ||||
|                     modifier *= -1; | ||||
| 
 | ||||
|                 ret.r() = MathUtil::Clamp(ret.r() + modifier, 0, 255); | ||||
|                 ret.g() = MathUtil::Clamp(ret.g() + modifier, 0, 255); | ||||
|                 ret.b() = MathUtil::Clamp(ret.b() + modifier, 0, 255); | ||||
| 
 | ||||
|                 return ret.Cast<u8>(); | ||||
|             } | ||||
|         } const* etc1_tile = reinterpret_cast<const ETC1Tile*>(source_ptr); | ||||
| 
 | ||||
|         alpha >>= 4 * ((x & 3) * 4 + (y & 3)); | ||||
|         return Math::MakeVec(etc1_tile->GetRGB(x & 3, y & 3), | ||||
|                              disable_alpha ? (u8)255 : Color::Convert4To8(alpha & 0xF)); | ||||
|     } | ||||
| 
 | ||||
|     default: | ||||
|         LOG_ERROR(HW_GPU, "Unknown texture format: %x", (u32)info.format); | ||||
|         DEBUG_ASSERT(false); | ||||
|         return {}; | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| TextureInfo TextureInfo::FromPicaRegister(const Regs::TextureConfig& config, | ||||
|                                           const Regs::TextureFormat& format) { | ||||
|     TextureInfo info; | ||||
|     info.physical_address = config.GetPhysicalAddress(); | ||||
|     info.width = config.width; | ||||
|     info.height = config.height; | ||||
|     info.format = format; | ||||
|     info.stride = Pica::Regs::NibblesPerPixel(info.format) * info.width / 2; | ||||
|     return info; | ||||
| } | ||||
| 
 | ||||
| } // namespace Texture
 | ||||
| } // namespace Pica
 | ||||
							
								
								
									
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								src/video_core/texture/texture_decode.h
									
									
									
									
									
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								src/video_core/texture/texture_decode.h
									
									
									
									
									
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							| @ -0,0 +1,40 @@ | ||||
| // Copyright 2017 Citra Emulator Project
 | ||||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #pragma once | ||||
| 
 | ||||
| #include "common/common_types.h" | ||||
| #include "common/vector_math.h" | ||||
| #include "video_core/pica.h" | ||||
| 
 | ||||
| namespace Pica { | ||||
| namespace Texture { | ||||
| 
 | ||||
| struct TextureInfo { | ||||
|     PAddr physical_address; | ||||
|     int width; | ||||
|     int height; | ||||
|     int stride; | ||||
|     Pica::Regs::TextureFormat format; | ||||
| 
 | ||||
|     static TextureInfo FromPicaRegister(const Pica::Regs::TextureConfig& config, | ||||
|                                         const Pica::Regs::TextureFormat& format); | ||||
| }; | ||||
| 
 | ||||
| /**
 | ||||
|  * Lookup texel located at the given coordinates and return an RGBA vector of its color. | ||||
|  * @param source Source pointer to read data from | ||||
|  * @param s,t Texture coordinates to read from | ||||
|  * @param info TextureInfo object describing the texture setup | ||||
|  * @param disable_alpha This is used for debug widgets which use this method to display textures | ||||
|  * without providing a good way to visualize alpha by themselves. If true, this will return 255 for | ||||
|  * the alpha component, and either drop the information entirely or store it in an "unused" color | ||||
|  * channel. | ||||
|  * @todo Eventually we should get rid of the disable_alpha parameter. | ||||
|  */ | ||||
| Math::Vec4<u8> LookupTexture(const u8* source, int s, int t, const TextureInfo& info, | ||||
|                              bool disable_alpha = false); | ||||
| 
 | ||||
| } // namespace Texture
 | ||||
| } // namespace Pica
 | ||||
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	 Yuri Kunde Schlesner
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