Added auto controller switching to supported controllers and single joycon button rotation
This is a subset of the better-hid-2 changes, this fixes input in various games which don't support dual joycons. This pr will search for the next best controller which is supported by the current game
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@ -26,7 +26,11 @@ constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
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constexpr s32 HID_JOYSTICK_MIN = -0x7fff;
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constexpr s32 HID_JOYSTICK_MIN = -0x7fff;
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constexpr std::size_t NPAD_OFFSET = 0x9A00;
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constexpr std::size_t NPAD_OFFSET = 0x9A00;
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constexpr u32 BATTERY_FULL = 2;
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constexpr u32 BATTERY_FULL = 2;
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constexpr u32 NPAD_HANDHELD = 32;
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constexpr u32 NPAD_UNKNOWN = 16; // TODO(ogniK): What is this?
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constexpr u32 MAX_NPAD_ID = 7;
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constexpr Controller_NPad::NPadControllerType PREFERRED_CONTROLLER =
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Controller_NPad::NPadControllerType::JoyDual;
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constexpr std::array<u32, 10> npad_id_list{
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constexpr std::array<u32, 10> npad_id_list{
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0, 1, 2, 3, 4, 5, 6, 7, 32, 16,
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0, 1, 2, 3, 4, 5, 6, 7, 32, 16,
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};
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};
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@ -121,7 +125,7 @@ void Controller_NPad::OnInit() {
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supported_npad_id_types.resize(npad_id_list.size());
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supported_npad_id_types.resize(npad_id_list.size());
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std::memcpy(supported_npad_id_types.data(), npad_id_list.data(),
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std::memcpy(supported_npad_id_types.data(), npad_id_list.data(),
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npad_id_list.size() * sizeof(u32));
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npad_id_list.size() * sizeof(u32));
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AddNewController(NPadControllerType::JoyDual);
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AddNewController(PREFERRED_CONTROLLER);
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}
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}
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}
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}
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@ -218,6 +222,51 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
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rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
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rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
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rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
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rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
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if (controller_type == NPadControllerType::JoyLeft ||
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controller_type == NPadControllerType::JoyRight) {
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if (npad.properties.is_horizontal) {
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ControllerPadState state{};
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AnalogPosition temp_lstick_entry{};
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AnalogPosition temp_rstick_entry{};
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if (controller_type == NPadControllerType::JoyLeft) {
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state.d_down.Assign(pad_state.d_left.Value());
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state.d_left.Assign(pad_state.d_up.Value());
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state.d_right.Assign(pad_state.d_down.Value());
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state.d_up.Assign(pad_state.d_right.Value());
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state.l.Assign(pad_state.l.Value() | pad_state.sl.Value());
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state.r.Assign(pad_state.r.Value() | pad_state.sr.Value());
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state.zl.Assign(pad_state.zl.Value());
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state.plus.Assign(pad_state.minus.Value());
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temp_lstick_entry = lstick_entry;
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temp_rstick_entry = rstick_entry;
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std::swap(temp_lstick_entry.x, temp_lstick_entry.y);
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std::swap(temp_rstick_entry.x, temp_rstick_entry.y);
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temp_lstick_entry.y *= -1;
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} else if (controller_type == NPadControllerType::JoyRight) {
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state.x.Assign(pad_state.a.Value());
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state.a.Assign(pad_state.b.Value());
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state.b.Assign(pad_state.y.Value());
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state.y.Assign(pad_state.b.Value());
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state.l.Assign(pad_state.l.Value() | pad_state.sl.Value());
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state.r.Assign(pad_state.r.Value() | pad_state.sr.Value());
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state.zr.Assign(pad_state.zr.Value());
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state.plus.Assign(pad_state.plus.Value());
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temp_lstick_entry = lstick_entry;
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temp_rstick_entry = rstick_entry;
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std::swap(temp_lstick_entry.x, temp_lstick_entry.y);
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std::swap(temp_rstick_entry.x, temp_rstick_entry.y);
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temp_rstick_entry.x *= -1;
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}
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pad_state.raw = state.raw;
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lstick_entry = temp_lstick_entry;
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rstick_entry = temp_rstick_entry;
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}
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}
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auto& main_controller =
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auto& main_controller =
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npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index];
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npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index];
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auto& handheld_entry =
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auto& handheld_entry =
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@ -320,6 +369,16 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
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supported_npad_id_types.clear();
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supported_npad_id_types.clear();
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supported_npad_id_types.resize(length / sizeof(u32));
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supported_npad_id_types.resize(length / sizeof(u32));
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std::memcpy(supported_npad_id_types.data(), data, length);
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std::memcpy(supported_npad_id_types.data(), data, length);
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for (std::size_t i = 0; i < connected_controllers.size(); i++) {
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auto& controller = connected_controllers[i];
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if (!controller.is_connected) {
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continue;
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}
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if (!IsControllerSupported(PREFERRED_CONTROLLER)) {
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controller.type = DecideBestController(PREFERRED_CONTROLLER);
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InitNewlyAddedControler(i);
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}
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}
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}
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}
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void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length) {
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void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length) {
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@ -351,11 +410,11 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
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for (std::size_t i = 0; i < controller_ids.size(); i++) {
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for (std::size_t i = 0; i < controller_ids.size(); i++) {
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std::size_t controller_pos = i;
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std::size_t controller_pos = i;
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// Handheld controller conversion
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// Handheld controller conversion
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if (controller_pos == 32) {
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if (controller_pos == NPAD_HANDHELD) {
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controller_pos = 8;
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controller_pos = 8;
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}
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}
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// Unknown controller conversion
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// Unknown controller conversion
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if (controller_pos == 16) {
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if (controller_pos == NPAD_UNKNOWN) {
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controller_pos = 9;
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controller_pos = 9;
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}
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}
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if (connected_controllers[controller_pos].is_connected) {
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if (connected_controllers[controller_pos].is_connected) {
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@ -433,4 +492,128 @@ Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
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void Controller_NPad::SetVibrationEnabled(bool can_vibrate) {
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void Controller_NPad::SetVibrationEnabled(bool can_vibrate) {
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can_controllers_vibrate = can_vibrate;
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can_controllers_vibrate = can_vibrate;
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}
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}
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bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const {
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const bool support_handheld =
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std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(), NPAD_HANDHELD) !=
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supported_npad_id_types.end();
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if (controller == NPadControllerType::Handheld) {
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// Handheld is not even a supported type, lets stop here
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if (!support_handheld) {
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return false;
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}
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// Handheld should not be supported in docked mode
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if (Settings::values.use_docked_mode) {
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return false;
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}
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return true;
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}
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if (std::any_of(supported_npad_id_types.begin(), supported_npad_id_types.end(),
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[](u32 npad_id) { return npad_id <= MAX_NPAD_ID; })) {
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switch (controller) {
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case NPadControllerType::ProController:
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return style.pro_controller;
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case NPadControllerType::JoyDual:
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return style.joycon_dual;
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case NPadControllerType::JoyLeft:
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return style.joycon_left;
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case NPadControllerType::JoyRight:
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return style.joycon_right;
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case NPadControllerType::Pokeball:
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return style.pokeball;
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default:
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return false;
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}
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}
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return false;
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}
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Controller_NPad::NPadControllerType Controller_NPad::DecideBestController(
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NPadControllerType priority) const {
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if (IsControllerSupported(priority)) {
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return priority;
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}
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const auto is_docked = Settings::values.use_docked_mode;
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if (is_docked && priority == NPadControllerType::Handheld) {
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priority = NPadControllerType::JoyDual;
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if (IsControllerSupported(priority)) {
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return priority;
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}
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}
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std::vector<NPadControllerType> priority_list;
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switch (priority) {
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case NPadControllerType::ProController:
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priority_list.push_back(NPadControllerType::JoyDual);
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if (!is_docked) {
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priority_list.push_back(NPadControllerType::Handheld);
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}
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priority_list.push_back(NPadControllerType::JoyLeft);
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priority_list.push_back(NPadControllerType::JoyRight);
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priority_list.push_back(NPadControllerType::Pokeball);
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break;
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case NPadControllerType::Handheld:
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priority_list.push_back(NPadControllerType::JoyDual);
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priority_list.push_back(NPadControllerType::ProController);
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priority_list.push_back(NPadControllerType::JoyLeft);
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priority_list.push_back(NPadControllerType::JoyRight);
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priority_list.push_back(NPadControllerType::Pokeball);
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break;
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case NPadControllerType::JoyDual:
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if (!is_docked) {
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priority_list.push_back(NPadControllerType::Handheld);
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}
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priority_list.push_back(NPadControllerType::ProController);
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priority_list.push_back(NPadControllerType::JoyLeft);
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priority_list.push_back(NPadControllerType::JoyRight);
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priority_list.push_back(NPadControllerType::Pokeball);
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break;
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case NPadControllerType::JoyLeft:
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priority_list.push_back(NPadControllerType::JoyRight);
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priority_list.push_back(NPadControllerType::JoyDual);
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if (!is_docked) {
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priority_list.push_back(NPadControllerType::Handheld);
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}
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priority_list.push_back(NPadControllerType::ProController);
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priority_list.push_back(NPadControllerType::Pokeball);
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break;
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case NPadControllerType::JoyRight:
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priority_list.push_back(NPadControllerType::JoyLeft);
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priority_list.push_back(NPadControllerType::JoyDual);
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if (!is_docked) {
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priority_list.push_back(NPadControllerType::Handheld);
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}
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priority_list.push_back(NPadControllerType::ProController);
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priority_list.push_back(NPadControllerType::Pokeball);
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break;
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case NPadControllerType::Pokeball:
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priority_list.push_back(NPadControllerType::JoyLeft);
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priority_list.push_back(NPadControllerType::JoyRight);
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priority_list.push_back(NPadControllerType::JoyDual);
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if (!is_docked) {
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priority_list.push_back(NPadControllerType::Handheld);
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}
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priority_list.push_back(NPadControllerType::ProController);
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break;
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default:
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priority_list.push_back(NPadControllerType::JoyDual);
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if (!is_docked) {
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priority_list.push_back(NPadControllerType::Handheld);
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}
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priority_list.push_back(NPadControllerType::ProController);
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priority_list.push_back(NPadControllerType::JoyLeft);
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priority_list.push_back(NPadControllerType::JoyRight);
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priority_list.push_back(NPadControllerType::JoyDual);
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}
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const auto iter = std::find_if(priority_list.begin(), priority_list.end(),
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[this](auto type) { return IsControllerSupported(type); });
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if (iter == priority_list.end()) {
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UNIMPLEMENTED_MSG("Could not find supported controller!");
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return priority;
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}
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return *iter;
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}
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} // namespace Service::HID
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} // namespace Service::HID
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@ -283,5 +283,7 @@ private:
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bool can_controllers_vibrate{true};
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bool can_controllers_vibrate{true};
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void InitNewlyAddedControler(std::size_t controller_idx);
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void InitNewlyAddedControler(std::size_t controller_idx);
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bool IsControllerSupported(NPadControllerType controller) const;
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NPadControllerType DecideBestController(NPadControllerType priority) const;
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};
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};
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} // namespace Service::HID
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} // namespace Service::HID
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