shader_bytecode: Decode instructions based on bit strings.
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				@ -4,10 +4,16 @@
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#pragma once
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#include <bitset>
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#include <cstring>
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#include <map>
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#include <string>
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#include <vector>
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#include <boost/optional.hpp>
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#include "common/bit_field.h"
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#include "common/common_types.h"
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namespace Tegra {
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namespace Shader {
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@ -89,188 +95,12 @@ union Uniform {
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    BitField<34, 5, u64> index;
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};
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union OpCode {
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    enum class Id : u64 {
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        TEXS = 0x6C,
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        IPA = 0xE0,
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        FMUL32_IMM = 0x1E,
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        FFMA_IMM = 0x65,
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        FFMA_CR = 0x93,
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        FFMA_RC = 0xA3,
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        FFMA_RR = 0xB3,
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        FADD_C = 0x98B,
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        FMUL_C = 0x98D,
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        MUFU = 0xA10,
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        FADD_R = 0xB8B,
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        FMUL_R = 0xB8D,
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        LD_A = 0x1DFB,
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        ST_A = 0x1DFE,
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        FSETP_R = 0x5BB,
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        FSETP_C = 0x4BB,
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        FSETP_IMM = 0x36B,
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        FSETP_NEG_IMM = 0x37B,
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        EXIT = 0xE30,
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        KIL = 0xE33,
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        FMUL_IMM = 0x70D,
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        FMUL_IMM_x = 0x72D,
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        FADD_IMM = 0x70B,
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        FADD_IMM_x = 0x72B,
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    };
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    enum class Type {
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        Trivial,
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        Arithmetic,
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        Ffma,
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        Flow,
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        Memory,
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        FloatPredicate,
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        Unknown,
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    };
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    struct Info {
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        Type type;
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        std::string name;
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    };
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    OpCode() = default;
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    constexpr OpCode(Id value) : value(static_cast<u64>(value)) {}
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    constexpr OpCode(u64 value) : value{value} {}
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    constexpr Id EffectiveOpCode() const {
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        switch (op1) {
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        case Id::TEXS:
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            return op1;
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        }
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        switch (op2) {
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        case Id::IPA:
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        case Id::FMUL32_IMM:
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            return op2;
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        }
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        switch (op3) {
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        case Id::FFMA_IMM:
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        case Id::FFMA_CR:
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        case Id::FFMA_RC:
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        case Id::FFMA_RR:
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            return op3;
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        }
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        switch (op4) {
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        case Id::EXIT:
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        case Id::FSETP_R:
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        case Id::FSETP_C:
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        case Id::KIL:
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            return op4;
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        case Id::FSETP_IMM:
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        case Id::FSETP_NEG_IMM:
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            return Id::FSETP_IMM;
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        }
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        switch (op5) {
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        case Id::MUFU:
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        case Id::LD_A:
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        case Id::ST_A:
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        case Id::FADD_R:
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        case Id::FADD_C:
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        case Id::FMUL_R:
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        case Id::FMUL_C:
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            return op5;
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        case Id::FMUL_IMM:
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        case Id::FMUL_IMM_x:
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            return Id::FMUL_IMM;
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        case Id::FADD_IMM:
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        case Id::FADD_IMM_x:
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            return Id::FADD_IMM;
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        }
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        return static_cast<Id>(value);
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    }
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    static const Info& GetInfo(const OpCode& opcode) {
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        static const std::map<Id, Info> info_table{BuildInfoTable()};
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        const auto& search{info_table.find(opcode.EffectiveOpCode())};
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        if (search != info_table.end()) {
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            return search->second;
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        }
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        static const Info unknown{Type::Unknown, "UNK"};
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        return unknown;
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    }
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    constexpr operator Id() const {
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        return static_cast<Id>(value);
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    }
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    constexpr OpCode operator<<(size_t bits) const {
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        return value << bits;
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    }
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    constexpr OpCode operator>>(size_t bits) const {
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        return value >> bits;
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    }
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    template <typename T>
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    constexpr u64 operator-(const T& oth) const {
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        return value - oth;
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    }
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    constexpr u64 operator&(const OpCode& oth) const {
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        return value & oth.value;
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    }
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    constexpr u64 operator~() const {
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        return ~value;
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    }
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    static std::map<Id, Info> BuildInfoTable() {
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        std::map<Id, Info> info_table;
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        info_table[Id::TEXS] = {Type::Memory, "texs"};
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        info_table[Id::LD_A] = {Type::Memory, "ld_a"};
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        info_table[Id::ST_A] = {Type::Memory, "st_a"};
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        info_table[Id::MUFU] = {Type::Arithmetic, "mufu"};
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        info_table[Id::FFMA_IMM] = {Type::Ffma, "ffma_imm"};
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        info_table[Id::FFMA_CR] = {Type::Ffma, "ffma_cr"};
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        info_table[Id::FFMA_RC] = {Type::Ffma, "ffma_rc"};
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        info_table[Id::FFMA_RR] = {Type::Ffma, "ffma_rr"};
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        info_table[Id::FADD_R] = {Type::Arithmetic, "fadd_r"};
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        info_table[Id::FADD_C] = {Type::Arithmetic, "fadd_c"};
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        info_table[Id::FADD_IMM] = {Type::Arithmetic, "fadd_imm"};
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        info_table[Id::FMUL_R] = {Type::Arithmetic, "fmul_r"};
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        info_table[Id::FMUL_C] = {Type::Arithmetic, "fmul_c"};
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        info_table[Id::FMUL_IMM] = {Type::Arithmetic, "fmul_imm"};
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        info_table[Id::FMUL32_IMM] = {Type::Arithmetic, "fmul32_imm"};
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        info_table[Id::FSETP_C] = {Type::FloatPredicate, "fsetp_c"};
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        info_table[Id::FSETP_R] = {Type::FloatPredicate, "fsetp_r"};
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        info_table[Id::FSETP_IMM] = {Type::FloatPredicate, "fsetp_imm"};
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        info_table[Id::EXIT] = {Type::Trivial, "exit"};
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        info_table[Id::IPA] = {Type::Trivial, "ipa"};
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        info_table[Id::KIL] = {Type::Flow, "kil"};
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        return info_table;
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    }
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    BitField<57, 7, Id> op1;
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    BitField<56, 8, Id> op2;
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    BitField<55, 9, Id> op3;
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    BitField<52, 12, Id> op4;
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    BitField<51, 13, Id> op5;
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    u64 value{};
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};
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static_assert(sizeof(OpCode) == 0x8, "Incorrect structure size");
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} // namespace Shader
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} // namespace Tegra
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namespace std {
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// TODO(bunne): The below is forbidden by the C++ standard, but works fine. See #330.
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// TODO(bunnei): The below is forbidden by the C++ standard, but works fine. See #330.
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template <>
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struct make_unsigned<Tegra::Shader::Attribute> {
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    using type = Tegra::Shader::Attribute;
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@ -281,11 +111,6 @@ struct make_unsigned<Tegra::Shader::Register> {
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    using type = Tegra::Shader::Register;
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};
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template <>
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struct make_unsigned<Tegra::Shader::OpCode> {
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    using type = Tegra::Shader::OpCode;
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};
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} // namespace std
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namespace Tegra {
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@ -324,11 +149,12 @@ enum class SubOp : u64 {
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union Instruction {
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    Instruction& operator=(const Instruction& instr) {
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        hex = instr.hex;
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        value = instr.value;
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        return *this;
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    }
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    OpCode opcode;
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    constexpr Instruction(u64 value) : value{value} {}
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    BitField<0, 8, Register> gpr0;
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    BitField<8, 8, Register> gpr8;
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    union {
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@ -340,6 +166,7 @@ union Instruction {
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    BitField<20, 7, SubOp> sub_op;
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    BitField<28, 8, Register> gpr28;
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    BitField<39, 8, Register> gpr39;
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    BitField<48, 16, u64> opcode;
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    union {
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        BitField<20, 19, u64> imm20_19;
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@ -395,11 +222,171 @@ union Instruction {
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    Uniform uniform;
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    Sampler sampler;
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    u64 hex;
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    u64 value;
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};
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static_assert(sizeof(Instruction) == 0x8, "Incorrect structure size");
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static_assert(std::is_standard_layout<Instruction>::value,
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              "Structure does not have standard layout");
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class OpCode {
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public:
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    enum class Id {
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        KIL,
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        LD_A,
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        ST_A,
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        TEXS,
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        EXIT,
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        IPA,
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        FFMA_IMM,
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        FFMA_CR,
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        FFMA_RC,
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        FFMA_RR,
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        FADD_C,
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        FADD_R,
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        FADD_IMM,
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        FMUL_C,
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        FMUL_R,
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        FMUL_IMM,
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        FMUL32_IMM,
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        MUFU,
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        FSETP_R,
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        FSETP_C,
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        FSETP_IMM,
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    };
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    enum class Type {
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        Trivial,
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        Arithmetic,
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        Ffma,
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        Flow,
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        Memory,
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        FloatPredicate,
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        Unknown,
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    };
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    class Matcher {
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    public:
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        Matcher(const char* const name, u16 mask, u16 expected, OpCode::Id id, OpCode::Type type)
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            : name{name}, mask{mask}, expected{expected}, id{id}, type{type} {}
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        const char* GetName() const {
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            return name;
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        }
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        u16 GetMask() const {
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            return mask;
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        }
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        Id GetId() const {
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            return id;
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        }
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        Type GetType() const {
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            return type;
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        }
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        /**
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         * Tests to see if the given instruction is the instruction this matcher represents.
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         * @param instruction The instruction to test
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         * @returns true if the given instruction matches.
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         */
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        bool Matches(u16 instruction) const {
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            return (instruction & mask) == expected;
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        }
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    private:
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        const char* name;
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        u16 mask;
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        u16 expected;
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        Id id;
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        Type type;
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    };
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    static boost::optional<const Matcher&> Decode(Instruction instr) {
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        static const auto table{GetDecodeTable()};
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        const auto matches_instruction = [instr](const auto& matcher) {
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            return matcher.Matches(static_cast<u16>(instr.opcode));
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        };
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        auto iter = std::find_if(table.begin(), table.end(), matches_instruction);
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        return iter != table.end() ? boost::optional<const Matcher&>(*iter) : boost::none;
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    }
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private:
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    struct Detail {
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    private:
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        static constexpr size_t opcode_bitsize = 16;
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        /**
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         * Generates the mask and the expected value after masking from a given bitstring.
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         * A '0' in a bitstring indicates that a zero must be present at that bit position.
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         * A '1' in a bitstring indicates that a one must be present at that bit position.
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         */
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        static auto GetMaskAndExpect(const char* const bitstring) {
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            u16 mask = 0, expect = 0;
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            for (size_t i = 0; i < opcode_bitsize; i++) {
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                const size_t bit_position = opcode_bitsize - i - 1;
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                switch (bitstring[i]) {
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                case '0':
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                    mask |= 1 << bit_position;
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                    break;
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                case '1':
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                    expect |= 1 << bit_position;
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                    mask |= 1 << bit_position;
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                    break;
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                default:
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                    // Ignore
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                    break;
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                }
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            }
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            return std::make_tuple(mask, expect);
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        }
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    public:
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        /// Creates a matcher that can match and parse instructions based on bitstring.
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        static auto GetMatcher(const char* const bitstring, OpCode::Id op, OpCode::Type type,
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                               const char* const name) {
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            const auto mask_expect = GetMaskAndExpect(bitstring);
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            return Matcher(name, std::get<0>(mask_expect), std::get<1>(mask_expect), op, type);
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        }
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    };
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    static std::vector<Matcher> GetDecodeTable() {
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        std::vector<Matcher> table = {
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#define INST(bitstring, op, type, name) Detail::GetMatcher(bitstring, op, type, name)
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            INST("111000110011----", Id::KIL, Type::Flow, "KIL"),
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            INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
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            INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"),
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            INST("1101100---------", Id::TEXS, Type::Memory, "TEXS"),
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            INST("111000110000----", Id::EXIT, Type::Trivial, "EXIT"),
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            INST("11100000--------", Id::IPA, Type::Trivial, "IPA"),
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		||||
            INST("001100101-------", Id::FFMA_IMM, Type::Ffma, "FFMA_IMM"),
 | 
			
		||||
            INST("010010011-------", Id::FFMA_CR, Type::Ffma, "FFMA_CR"),
 | 
			
		||||
            INST("010100011-------", Id::FFMA_RC, Type::Ffma, "FFMA_RC"),
 | 
			
		||||
            INST("010110011-------", Id::FFMA_RR, Type::Ffma, "FFMA_RR"),
 | 
			
		||||
            INST("0100110001011---", Id::FADD_C, Type::Arithmetic, "FADD_C"),
 | 
			
		||||
            INST("0101110001011---", Id::FADD_R, Type::Arithmetic, "FADD_R"),
 | 
			
		||||
            INST("0011100-01011---", Id::FADD_IMM, Type::Arithmetic, "FADD_IMM"),
 | 
			
		||||
            INST("0100110001101---", Id::FMUL_C, Type::Arithmetic, "FMUL_C"),
 | 
			
		||||
            INST("0101110001101---", Id::FMUL_R, Type::Arithmetic, "FMUL_R"),
 | 
			
		||||
            INST("0011100-01101---", Id::FMUL_IMM, Type::Arithmetic, "FMUL_IMM"),
 | 
			
		||||
            INST("00011110--------", Id::FMUL32_IMM, Type::Arithmetic, "FMUL32_IMM"),
 | 
			
		||||
            INST("0101000010000---", Id::MUFU, Type::Arithmetic, "MUFU"),
 | 
			
		||||
            INST("010110111011----", Id::FSETP_R, Type::FloatPredicate, "FSETP_R"),
 | 
			
		||||
            INST("010010111011----", Id::FSETP_C, Type::FloatPredicate, "FSETP_C"),
 | 
			
		||||
            INST("0011011-1011----", Id::FSETP_IMM, Type::FloatPredicate, "FSETP_IMM"),
 | 
			
		||||
        };
 | 
			
		||||
#undef INST
 | 
			
		||||
        std::stable_sort(table.begin(), table.end(), [](const auto& a, const auto& b) {
 | 
			
		||||
            // If a matcher has more bits in its mask it is more specific, so it
 | 
			
		||||
            // should come first.
 | 
			
		||||
            return std::bitset<16>(a.GetMask()).count() > std::bitset<16>(b.GetMask()).count();
 | 
			
		||||
        });
 | 
			
		||||
 | 
			
		||||
        return table;
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace Shader
 | 
			
		||||
} // namespace Tegra
 | 
			
		||||
 | 
			
		||||
@ -97,11 +97,12 @@ private:
 | 
			
		||||
            return exit_method;
 | 
			
		||||
 | 
			
		||||
        for (u32 offset = begin; offset != end && offset != PROGRAM_END; ++offset) {
 | 
			
		||||
            const Instruction instr = {program_code[offset]};
 | 
			
		||||
            switch (instr.opcode.EffectiveOpCode()) {
 | 
			
		||||
            case OpCode::Id::EXIT: {
 | 
			
		||||
                return exit_method = ExitMethod::AlwaysEnd;
 | 
			
		||||
            }
 | 
			
		||||
            if (const auto opcode = OpCode::Decode({program_code[offset]})) {
 | 
			
		||||
                switch (opcode->GetId()) {
 | 
			
		||||
                case OpCode::Id::EXIT: {
 | 
			
		||||
                    return exit_method = ExitMethod::AlwaysEnd;
 | 
			
		||||
                }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        return exit_method = ExitMethod::AlwaysReturn;
 | 
			
		||||
@ -332,12 +333,20 @@ private:
 | 
			
		||||
     */
 | 
			
		||||
    u32 CompileInstr(u32 offset) {
 | 
			
		||||
        // Ignore sched instructions when generating code.
 | 
			
		||||
        if (IsSchedInstruction(offset))
 | 
			
		||||
        if (IsSchedInstruction(offset)) {
 | 
			
		||||
            return offset + 1;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        const Instruction instr = {program_code[offset]};
 | 
			
		||||
        const auto opcode = OpCode::Decode(instr);
 | 
			
		||||
 | 
			
		||||
        shader.AddLine("// " + std::to_string(offset) + ": " + OpCode::GetInfo(instr.opcode).name);
 | 
			
		||||
        // Decoding failure
 | 
			
		||||
        if (!opcode) {
 | 
			
		||||
            NGLOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", instr.value);
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        shader.AddLine("// " + std::to_string(offset) + ": " + opcode->GetName());
 | 
			
		||||
 | 
			
		||||
        using Tegra::Shader::Pred;
 | 
			
		||||
        ASSERT_MSG(instr.pred.full_pred != Pred::NeverExecute,
 | 
			
		||||
@ -349,7 +358,7 @@ private:
 | 
			
		||||
            ++shader.scope;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        switch (OpCode::GetInfo(instr.opcode).type) {
 | 
			
		||||
        switch (opcode->GetType()) {
 | 
			
		||||
        case OpCode::Type::Arithmetic: {
 | 
			
		||||
            std::string dest = GetRegister(instr.gpr0);
 | 
			
		||||
            std::string op_a = instr.alu.negate_a ? "-" : "";
 | 
			
		||||
@ -374,7 +383,7 @@ private:
 | 
			
		||||
                op_b = "abs(" + op_b + ")";
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            switch (instr.opcode.EffectiveOpCode()) {
 | 
			
		||||
            switch (opcode->GetId()) {
 | 
			
		||||
            case OpCode::Id::FMUL_C:
 | 
			
		||||
            case OpCode::Id::FMUL_R:
 | 
			
		||||
            case OpCode::Id::FMUL_IMM: {
 | 
			
		||||
@ -424,8 +433,8 @@ private:
 | 
			
		||||
            }
 | 
			
		||||
            default: {
 | 
			
		||||
                NGLOG_CRITICAL(HW_GPU, "Unhandled arithmetic instruction: {} ({}): {}",
 | 
			
		||||
                               static_cast<unsigned>(instr.opcode.EffectiveOpCode()),
 | 
			
		||||
                               OpCode::GetInfo(instr.opcode).name, instr.hex);
 | 
			
		||||
                               static_cast<unsigned>(opcode->GetId()), opcode->GetName(),
 | 
			
		||||
                               instr.value);
 | 
			
		||||
                UNREACHABLE();
 | 
			
		||||
            }
 | 
			
		||||
            }
 | 
			
		||||
@ -437,7 +446,7 @@ private:
 | 
			
		||||
            std::string op_b = instr.ffma.negate_b ? "-" : "";
 | 
			
		||||
            std::string op_c = instr.ffma.negate_c ? "-" : "";
 | 
			
		||||
 | 
			
		||||
            switch (instr.opcode.EffectiveOpCode()) {
 | 
			
		||||
            switch (opcode->GetId()) {
 | 
			
		||||
            case OpCode::Id::FFMA_CR: {
 | 
			
		||||
                op_b += GetUniform(instr.uniform);
 | 
			
		||||
                op_c += GetRegister(instr.gpr39);
 | 
			
		||||
@ -460,8 +469,8 @@ private:
 | 
			
		||||
            }
 | 
			
		||||
            default: {
 | 
			
		||||
                NGLOG_CRITICAL(HW_GPU, "Unhandled FFMA instruction: {} ({}): {}",
 | 
			
		||||
                               static_cast<unsigned>(instr.opcode.EffectiveOpCode()),
 | 
			
		||||
                               OpCode::GetInfo(instr.opcode).name, instr.hex);
 | 
			
		||||
                               static_cast<unsigned>(opcode->GetId()), opcode->GetName(),
 | 
			
		||||
                               instr.value);
 | 
			
		||||
                UNREACHABLE();
 | 
			
		||||
            }
 | 
			
		||||
            }
 | 
			
		||||
@ -473,7 +482,7 @@ private:
 | 
			
		||||
            std::string gpr0 = GetRegister(instr.gpr0);
 | 
			
		||||
            const Attribute::Index attribute = instr.attribute.fmt20.index;
 | 
			
		||||
 | 
			
		||||
            switch (instr.opcode.EffectiveOpCode()) {
 | 
			
		||||
            switch (opcode->GetId()) {
 | 
			
		||||
            case OpCode::Id::LD_A: {
 | 
			
		||||
                ASSERT_MSG(instr.attribute.fmt20.size == 0, "untested");
 | 
			
		||||
                SetDest(instr.attribute.fmt20.element, gpr0, GetInputAttribute(attribute), 1, 4);
 | 
			
		||||
@ -505,8 +514,8 @@ private:
 | 
			
		||||
            }
 | 
			
		||||
            default: {
 | 
			
		||||
                NGLOG_CRITICAL(HW_GPU, "Unhandled memory instruction: {} ({}): {}",
 | 
			
		||||
                               static_cast<unsigned>(instr.opcode.EffectiveOpCode()),
 | 
			
		||||
                               OpCode::GetInfo(instr.opcode).name, instr.hex);
 | 
			
		||||
                               static_cast<unsigned>(opcode->GetId()), opcode->GetName(),
 | 
			
		||||
                               instr.value);
 | 
			
		||||
                UNREACHABLE();
 | 
			
		||||
            }
 | 
			
		||||
            }
 | 
			
		||||
@ -564,7 +573,7 @@ private:
 | 
			
		||||
            break;
 | 
			
		||||
        }
 | 
			
		||||
        default: {
 | 
			
		||||
            switch (instr.opcode.EffectiveOpCode()) {
 | 
			
		||||
            switch (opcode->GetId()) {
 | 
			
		||||
            case OpCode::Id::EXIT: {
 | 
			
		||||
                ASSERT_MSG(instr.pred.pred_index == static_cast<u64>(Pred::UnusedIndex),
 | 
			
		||||
                           "Predicated exits not implemented");
 | 
			
		||||
@ -584,8 +593,8 @@ private:
 | 
			
		||||
            }
 | 
			
		||||
            default: {
 | 
			
		||||
                NGLOG_CRITICAL(HW_GPU, "Unhandled instruction: {} ({}): {}",
 | 
			
		||||
                               static_cast<unsigned>(instr.opcode.EffectiveOpCode()),
 | 
			
		||||
                               OpCode::GetInfo(instr.opcode).name, instr.hex);
 | 
			
		||||
                               static_cast<unsigned>(opcode->GetId()), opcode->GetName(),
 | 
			
		||||
                               instr.value);
 | 
			
		||||
                UNREACHABLE();
 | 
			
		||||
            }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user