GLRenderer: Remove unused hw_vao_enabled_attributes variable.
This commit is contained in:
		
							parent
							
								
									370ab5df9b
								
							
						
					
					
						commit
						98b143c2d6
					
				@ -87,7 +87,6 @@ RasterizerOpenGL::RasterizerOpenGL() {
 | 
				
			|||||||
    framebuffer.Create();
 | 
					    framebuffer.Create();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    hw_vao.Create();
 | 
					    hw_vao.Create();
 | 
				
			||||||
    hw_vao_enabled_attributes.fill(false);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    stream_buffer = OGLStreamBuffer::MakeBuffer(has_ARB_buffer_storage, GL_ARRAY_BUFFER);
 | 
					    stream_buffer = OGLStreamBuffer::MakeBuffer(has_ARB_buffer_storage, GL_ARRAY_BUFFER);
 | 
				
			||||||
    stream_buffer->Create(STREAM_BUFFER_SIZE, STREAM_BUFFER_SIZE / 2);
 | 
					    stream_buffer->Create(STREAM_BUFFER_SIZE, STREAM_BUFFER_SIZE / 2);
 | 
				
			||||||
@ -178,8 +177,6 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,
 | 
				
			|||||||
        glVertexAttribFormat(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib),
 | 
					        glVertexAttribFormat(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib),
 | 
				
			||||||
                             attrib.IsNormalized() ? GL_TRUE : GL_FALSE, attrib.offset);
 | 
					                             attrib.IsNormalized() ? GL_TRUE : GL_FALSE, attrib.offset);
 | 
				
			||||||
        glVertexAttribBinding(index, attrib.buffer);
 | 
					        glVertexAttribBinding(index, attrib.buffer);
 | 
				
			||||||
 | 
					 | 
				
			||||||
        hw_vao_enabled_attributes[index] = true;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    return {array_ptr, buffer_offset};
 | 
					    return {array_ptr, buffer_offset};
 | 
				
			||||||
 | 
				
			|||||||
@ -134,7 +134,6 @@ private:
 | 
				
			|||||||
    std::unique_ptr<GLShader::ProgramManager> shader_program_manager;
 | 
					    std::unique_ptr<GLShader::ProgramManager> shader_program_manager;
 | 
				
			||||||
    OGLVertexArray sw_vao;
 | 
					    OGLVertexArray sw_vao;
 | 
				
			||||||
    OGLVertexArray hw_vao;
 | 
					    OGLVertexArray hw_vao;
 | 
				
			||||||
    std::array<bool, 16> hw_vao_enabled_attributes;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    std::array<SamplerInfo, GLShader::NumTextureSamplers> texture_samplers;
 | 
					    std::array<SamplerInfo, GLShader::NumTextureSamplers> texture_samplers;
 | 
				
			||||||
    std::array<std::array<OGLBuffer, Tegra::Engines::Maxwell3D::Regs::MaxConstBuffers>,
 | 
					    std::array<std::array<OGLBuffer, Tegra::Engines::Maxwell3D::Regs::MaxConstBuffers>,
 | 
				
			||||||
 | 
				
			|||||||
		Loading…
	
		Reference in New Issue
	
	Block a user