NV: Keep track of Displays, Layers and BufferQueues in nvflinger.
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				@ -10,24 +10,6 @@
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namespace Service {
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namespace VI {
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struct IGBPBuffer {
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    u32_le magic;
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    u32_le width;
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    u32_le height;
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    u32_le stride;
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    u32_le format;
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    u32_le usage;
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    INSERT_PADDING_WORDS(1);
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    u32_le index;
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    INSERT_PADDING_WORDS(3);
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    u32_le gpu_buffer_id;
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    INSERT_PADDING_WORDS(17);
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    u32_le nvmap_handle;
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    INSERT_PADDING_WORDS(61);
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};
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static_assert(sizeof(IGBPBuffer) == 0x16C, "IGBPBuffer has wrong size");
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class Parcel {
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public:
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    // This default size was chosen arbitrarily.
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@ -363,7 +345,8 @@ private:
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class IHOSBinderDriver final : public ServiceFramework<IHOSBinderDriver> {
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public:
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    IHOSBinderDriver() : ServiceFramework("IHOSBinderDriver") {
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    IHOSBinderDriver(std::shared_ptr<NVFlinger> nv_flinger)
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        : ServiceFramework("IHOSBinderDriver"), nv_flinger(std::move(nv_flinger)) {
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        static const FunctionInfo functions[] = {
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            {0, &IHOSBinderDriver::TransactParcel, "TransactParcel"},
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            {1, &IHOSBinderDriver::AdjustRefcount, "AdjustRefcount"},
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@ -404,6 +387,8 @@ private:
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        auto& output_buffer = ctx.BufferDescriptorB()[0];
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        auto buffer_queue = nv_flinger->GetBufferQueue(id);
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        if (transaction == TransactionId::Connect) {
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            IGBPConnectRequestParcel request{input_data};
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            IGBPConnectResponseParcel response{1280, 720};
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@ -413,8 +398,7 @@ private:
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        } else if (transaction == TransactionId::SetPreallocatedBuffer) {
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            IGBPSetPreallocatedBufferRequestParcel request{input_data};
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            LOG_WARNING(Service, "Adding graphics buffer %u", request.data.slot);
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            graphic_buffers.push_back(request.buffer);
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            buffer_queue->SetPreallocatedBuffer(request.data.slot, request.buffer);
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            IGBPSetPreallocatedBufferResponseParcel response{};
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            auto response_buffer = response.Serialize();
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@ -423,14 +407,18 @@ private:
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        } else if (transaction == TransactionId::DequeueBuffer) {
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            IGBPDequeueBufferRequestParcel request{input_data};
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            IGBPDequeueBufferResponseParcel response{0};
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            u32 slot = buffer_queue->DequeueBuffer(request.data.pixel_format, request.data.width,
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                                                   request.data.height);
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            IGBPDequeueBufferResponseParcel response{slot};
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            auto response_buffer = response.Serialize();
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            Memory::WriteBlock(output_buffer.Address(), response_buffer.data(),
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                               output_buffer.Size());
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        } else if (transaction == TransactionId::RequestBuffer) {
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            IGBPRequestBufferRequestParcel request{input_data};
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            auto& buffer = graphic_buffers[request.slot];
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            auto& buffer = buffer_queue->RequestBuffer(request.slot);
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            IGBPRequestBufferResponseParcel response{buffer};
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            auto response_buffer = response.Serialize();
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            Memory::WriteBlock(output_buffer.Address(), response_buffer.data(),
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@ -438,12 +426,12 @@ private:
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        } else if (transaction == TransactionId::QueueBuffer) {
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            IGBPQueueBufferRequestParcel request{input_data};
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            buffer_queue->QueueBuffer(request.data.slot);
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            IGBPQueueBufferResponseParcel response{1280, 720};
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            auto response_buffer = response.Serialize();
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            Memory::WriteBlock(output_buffer.Address(), response_buffer.data(),
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                               output_buffer.Size());
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            // TODO(Subv): Start drawing here?
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        } else {
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            ASSERT_MSG(false, "Unimplemented");
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        }
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@ -464,7 +452,7 @@ private:
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        rb.Push(RESULT_SUCCESS);
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    }
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    std::vector<IGBPBuffer> graphic_buffers;
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    std::shared_ptr<NVFlinger> nv_flinger;
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};
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class ISystemDisplayService final : public ServiceFramework<ISystemDisplayService> {
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@ -492,7 +480,8 @@ private:
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class IManagerDisplayService final : public ServiceFramework<IManagerDisplayService> {
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public:
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    IManagerDisplayService() : ServiceFramework("IManagerDisplayService") {
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    IManagerDisplayService(std::shared_ptr<NVFlinger> nv_flinger)
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        : ServiceFramework("IManagerDisplayService"), nv_flinger(std::move(nv_flinger)) {
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        static const FunctionInfo functions[] = {
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            {1102, nullptr, "GetDisplayResolution"},
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            {2010, &IManagerDisplayService::CreateManagedLayer, "CreateManagedLayer"},
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@ -511,9 +500,11 @@ private:
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        u64 display = rp.Pop<u64>();
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        u64 aruid = rp.Pop<u64>();
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        u64 layer_id = nv_flinger->CreateLayer(display);
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        IPC::RequestBuilder rb = rp.MakeBuilder(4, 0, 0, 0);
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        rb.Push(RESULT_SUCCESS);
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        rb.Push<u64>(1); // LayerId
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        rb.Push(layer_id);
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    }
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    void AddToLayerStack(Kernel::HLERequestContext& ctx) {
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@ -525,6 +516,8 @@ private:
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        IPC::RequestBuilder rb = rp.MakeBuilder(2, 0, 0, 0);
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        rb.Push(RESULT_SUCCESS);
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    }
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    std::shared_ptr<NVFlinger> nv_flinger;
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};
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void IApplicationDisplayService::GetRelayService(Kernel::HLERequestContext& ctx) {
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@ -532,7 +525,7 @@ void IApplicationDisplayService::GetRelayService(Kernel::HLERequestContext& ctx)
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    IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
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    rb.Push(RESULT_SUCCESS);
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    rb.PushIpcInterface<IHOSBinderDriver>();
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    rb.PushIpcInterface<IHOSBinderDriver>(nv_flinger);
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}
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void IApplicationDisplayService::GetSystemDisplayService(Kernel::HLERequestContext& ctx) {
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@ -548,38 +541,47 @@ void IApplicationDisplayService::GetManagerDisplayService(Kernel::HLERequestCont
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    IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
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    rb.Push(RESULT_SUCCESS);
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    rb.PushIpcInterface<IManagerDisplayService>();
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    rb.PushIpcInterface<IManagerDisplayService>(nv_flinger);
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}
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void IApplicationDisplayService::OpenDisplay(Kernel::HLERequestContext& ctx) {
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    LOG_WARNING(Service, "(STUBBED) called");
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    IPC::RequestParser rp{ctx};
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    auto data = rp.PopRaw<std::array<u8, 0x40>>();
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    std::string display_name(data.begin(), data.end());
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    auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
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    auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
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    std::string name(name_buf.begin(), end);
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    ASSERT_MSG(name == "Default", "Non-default displays aren't supported yet");
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    IPC::RequestBuilder rb = rp.MakeBuilder(4, 0, 0, 0);
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    rb.Push(RESULT_SUCCESS);
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    rb.Push<u64>(9); // DisplayId
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    rb.Push<u64>(nv_flinger->OpenDisplay(name));
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}
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void IApplicationDisplayService::OpenLayer(Kernel::HLERequestContext& ctx) {
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    LOG_WARNING(Service, "(STUBBED) called");
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    IPC::RequestParser rp{ctx};
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    auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
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    auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
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    std::string display_name(name_buf.begin(), end);
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    u64 layer_id = rp.Pop<u64>();
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    u64 aruid = rp.Pop<u64>();
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    std::string display_name(name_buf.begin(), name_buf.end());
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    auto& buffer = ctx.BufferDescriptorB()[0];
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    NativeWindow native_window{1};
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    u64 display_id = nv_flinger->OpenDisplay(display_name);
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    u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
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    NativeWindow native_window{buffer_queue_id};
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    auto data = native_window.Serialize();
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    Memory::WriteBlock(buffer.Address(), data.data(), data.size());
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    IPC::RequestBuilder rb = rp.MakeBuilder(4, 0, 0, 0);
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    rb.Push(RESULT_SUCCESS);
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    rb.Push<u64>(1280 * 720); // NativeWindowSize
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    rb.Push<u64>(data.size());
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}
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void IApplicationDisplayService::SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
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@ -602,8 +604,8 @@ void IApplicationDisplayService::GetDisplayVsyncEvent(Kernel::HLERequestContext&
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    rb.PushCopyObjects(vsync_event);
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}
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IApplicationDisplayService::IApplicationDisplayService()
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    : ServiceFramework("IApplicationDisplayService") {
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IApplicationDisplayService::IApplicationDisplayService(std::shared_ptr<NVFlinger> nv_flinger)
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    : ServiceFramework("IApplicationDisplayService"), nv_flinger(std::move(nv_flinger)) {
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    static const FunctionInfo functions[] = {
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        {100, &IApplicationDisplayService::GetRelayService, "GetRelayService"},
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        {101, &IApplicationDisplayService::GetSystemDisplayService, "GetSystemDisplayService"},
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@ -624,5 +626,124 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
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    std::make_shared<VI_M>()->InstallAsService(service_manager);
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}
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NVFlinger::NVFlinger() {
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    // Add the different displays to the list of displays.
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    Display default_{"Default", 0};
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    Display external{"External", 1};
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    Display edid{"Edid", 2};
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    Display internal{"Internal", 3};
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    displays.emplace_back(default_);
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    displays.emplace_back(external);
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    displays.emplace_back(edid);
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    displays.emplace_back(internal);
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}
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u64 NVFlinger::OpenDisplay(const std::string& name) {
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    LOG_WARNING(Service, "Opening display %s", name.c_str());
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    // TODO(Subv): Currently we only support the Default display.
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    ASSERT(name == "Default");
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    auto itr = std::find_if(displays.begin(), displays.end(),
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                            [&](const Display& display) { return display.name == name; });
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    ASSERT(itr != displays.end());
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    return itr->id;
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}
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u64 NVFlinger::CreateLayer(u64 display_id) {
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    auto& display = GetDisplay(display_id);
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    ASSERT_MSG(display.layers.empty(), "Only one layer is supported per display at the moment");
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    u64 layer_id = next_layer_id++;
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    u32 buffer_queue_id = next_buffer_queue_id++;
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    auto buffer_queue = std::make_shared<BufferQueue>(buffer_queue_id, layer_id);
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    display.layers.emplace_back(layer_id, buffer_queue);
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    buffer_queues.emplace_back(std::move(buffer_queue));
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    return layer_id;
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}
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u32 NVFlinger::GetBufferQueueId(u64 display_id, u64 layer_id) {
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    auto& layer = GetLayer(display_id, layer_id);
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    return layer.buffer_queue->GetId();
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}
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std::shared_ptr<BufferQueue> NVFlinger::GetBufferQueue(u32 id) {
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    auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
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                            [&](const auto& queue) { return queue->GetId() == id; });
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    ASSERT(itr != buffer_queues.end());
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    return *itr;
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}
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Display& NVFlinger::GetDisplay(u64 display_id) {
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    auto itr = std::find_if(displays.begin(), displays.end(),
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                            [&](const Display& display) { return display.id == display_id; });
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    ASSERT(itr != displays.end());
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    return *itr;
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}
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Layer& NVFlinger::GetLayer(u64 display_id, u64 layer_id) {
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    auto& display = GetDisplay(display_id);
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    auto itr = std::find_if(display.layers.begin(), display.layers.end(),
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                            [&](const Layer& layer) { return layer.id == layer_id; });
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    ASSERT(itr != display.layers.end());
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    return *itr;
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}
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BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {}
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void BufferQueue::SetPreallocatedBuffer(u32 slot, IGBPBuffer& igbp_buffer) {
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    Buffer buffer{};
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    buffer.slot = slot;
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    buffer.igbp_buffer = igbp_buffer;
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    buffer.status = Buffer::Status::Queued;
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    LOG_WARNING(Service, "Adding graphics buffer %u", slot);
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    queue.emplace_back(buffer);
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}
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u32 BufferQueue::DequeueBuffer(u32 pixel_format, u32 width, u32 height) {
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    auto itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) {
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        // Only consider enqueued buffers
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        if (buffer.status != Buffer::Status::Queued)
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            return false;
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        // Make sure that the parameters match.
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        auto& igbp_buffer = buffer.igbp_buffer;
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        return igbp_buffer.format == pixel_format && igbp_buffer.width == width &&
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               igbp_buffer.height == height;
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    });
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    ASSERT(itr != queue.end());
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    itr->status = Buffer::Status::Dequeued;
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    return itr->slot;
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}
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const IGBPBuffer& BufferQueue::RequestBuffer(u32 slot) const {
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    auto itr = std::find_if(queue.begin(), queue.end(),
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                            [&](const Buffer& buffer) { return buffer.slot == slot; });
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    ASSERT(itr != queue.end());
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    ASSERT(itr->status == Buffer::Status::Dequeued);
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    return itr->igbp_buffer;
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}
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void BufferQueue::QueueBuffer(u32 slot) {
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    auto itr = std::find_if(queue.begin(), queue.end(),
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                            [&](const Buffer& buffer) { return buffer.slot == slot; });
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    ASSERT(itr != queue.end());
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    ASSERT(itr->status == Buffer::Status::Dequeued);
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    itr->status = Buffer::Status::Queued;
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}
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Layer::Layer(u64 id, std::shared_ptr<BufferQueue> queue) : id(id), buffer_queue(std::move(queue)) {}
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} // namespace VI
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} // namespace Service
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@ -4,15 +4,110 @@
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#pragma once
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#include <memory>
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#include "core/hle/kernel/event.h"
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#include "core/hle/service/service.h"
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namespace Service {
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namespace VI {
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struct IGBPBuffer {
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    u32_le magic;
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    u32_le width;
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    u32_le height;
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    u32_le stride;
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    u32_le format;
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    u32_le usage;
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    INSERT_PADDING_WORDS(1);
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    u32_le index;
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    INSERT_PADDING_WORDS(3);
 | 
			
		||||
    u32_le gpu_buffer_id;
 | 
			
		||||
    INSERT_PADDING_WORDS(17);
 | 
			
		||||
    u32_le nvmap_handle;
 | 
			
		||||
    INSERT_PADDING_WORDS(61);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
static_assert(sizeof(IGBPBuffer) == 0x16C, "IGBPBuffer has wrong size");
 | 
			
		||||
 | 
			
		||||
class BufferQueue {
 | 
			
		||||
public:
 | 
			
		||||
    BufferQueue(u32 id, u64 layer_id);
 | 
			
		||||
    ~BufferQueue() = default;
 | 
			
		||||
 | 
			
		||||
    void SetPreallocatedBuffer(u32 slot, IGBPBuffer& buffer);
 | 
			
		||||
    u32 DequeueBuffer(u32 pixel_format, u32 width, u32 height);
 | 
			
		||||
    const IGBPBuffer& RequestBuffer(u32 slot) const;
 | 
			
		||||
    void QueueBuffer(u32 slot);
 | 
			
		||||
 | 
			
		||||
    u32 GetId() const { return id; }
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    u32 id;
 | 
			
		||||
    u64 layer_id;
 | 
			
		||||
 | 
			
		||||
    struct Buffer {
 | 
			
		||||
        enum class Status { None = 0, Queued = 1, Dequeued = 2 };
 | 
			
		||||
 | 
			
		||||
        u32 slot;
 | 
			
		||||
        Status status = Status::None;
 | 
			
		||||
        IGBPBuffer igbp_buffer;
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    std::vector<Buffer> queue;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct Layer {
 | 
			
		||||
    Layer(u64 id, std::shared_ptr<BufferQueue> queue);
 | 
			
		||||
    ~Layer() = default;
 | 
			
		||||
 | 
			
		||||
    u64 id;
 | 
			
		||||
    std::shared_ptr<BufferQueue> buffer_queue;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct Display {
 | 
			
		||||
    std::string name;
 | 
			
		||||
    u64 id;
 | 
			
		||||
 | 
			
		||||
    std::vector<Layer> layers;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class NVFlinger {
 | 
			
		||||
public:
 | 
			
		||||
    NVFlinger();
 | 
			
		||||
    ~NVFlinger() = default;
 | 
			
		||||
 | 
			
		||||
    /// Opens the specified display and returns the id.
 | 
			
		||||
    u64 OpenDisplay(const std::string& name);
 | 
			
		||||
 | 
			
		||||
    /// Creates a layer on the specified display and returns the layer id.
 | 
			
		||||
    u64 CreateLayer(u64 display_id);
 | 
			
		||||
 | 
			
		||||
    /// Gets the buffer queue id of the specified layer in the specified display.
 | 
			
		||||
    u32 GetBufferQueueId(u64 display_id, u64 layer_id);
 | 
			
		||||
 | 
			
		||||
    /// Obtains a buffer queue identified by the id.
 | 
			
		||||
    std::shared_ptr<BufferQueue> GetBufferQueue(u32 id);
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    /// Returns the display identified by the specified id.
 | 
			
		||||
    Display& GetDisplay(u64 display_id);
 | 
			
		||||
 | 
			
		||||
    /// Returns the layer identified by the specified id in the desired display.
 | 
			
		||||
    Layer& GetLayer(u64 display_id, u64 layer_id);
 | 
			
		||||
 | 
			
		||||
    std::vector<Display> displays;
 | 
			
		||||
    std::vector<std::shared_ptr<BufferQueue>> buffer_queues;
 | 
			
		||||
 | 
			
		||||
    /// Id to use for the next layer that is created, this counter is shared among all displays.
 | 
			
		||||
    u64 next_layer_id = 1;
 | 
			
		||||
    /// Id to use for the next buffer queue that is created, this counter is shared among all
 | 
			
		||||
    /// layers.
 | 
			
		||||
    u32 next_buffer_queue_id = 1;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class IApplicationDisplayService final : public ServiceFramework<IApplicationDisplayService> {
 | 
			
		||||
public:
 | 
			
		||||
    IApplicationDisplayService();
 | 
			
		||||
    IApplicationDisplayService(std::shared_ptr<NVFlinger> nv_flinger);
 | 
			
		||||
    ~IApplicationDisplayService() = default;
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
@ -25,6 +120,7 @@ private:
 | 
			
		||||
    void GetDisplayVsyncEvent(Kernel::HLERequestContext& ctx);
 | 
			
		||||
 | 
			
		||||
    Kernel::SharedPtr<Kernel::Event> vsync_event;
 | 
			
		||||
    std::shared_ptr<NVFlinger> nv_flinger;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/// Registers all VI services with the specified service manager.
 | 
			
		||||
 | 
			
		||||
@ -14,7 +14,7 @@ void VI_M::GetDisplayService(Kernel::HLERequestContext& ctx) {
 | 
			
		||||
    LOG_WARNING(Service, "(STUBBED) called");
 | 
			
		||||
 | 
			
		||||
    IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
 | 
			
		||||
    rb.PushIpcInterface<IApplicationDisplayService>();
 | 
			
		||||
    rb.PushIpcInterface<IApplicationDisplayService>(nv_flinger);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
VI_M::VI_M() : ServiceFramework("vi:m") {
 | 
			
		||||
@ -23,6 +23,7 @@ VI_M::VI_M() : ServiceFramework("vi:m") {
 | 
			
		||||
        {3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
 | 
			
		||||
    };
 | 
			
		||||
    RegisterHandlers(functions);
 | 
			
		||||
    nv_flinger = std::make_shared<NVFlinger>();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace VI
 | 
			
		||||
 | 
			
		||||
@ -17,6 +17,8 @@ public:
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    void GetDisplayService(Kernel::HLERequestContext& ctx);
 | 
			
		||||
 | 
			
		||||
    std::shared_ptr<NVFlinger> nv_flinger;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
} // namespace VI
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user