shader_ir: Decompile Flow Stack
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				@ -1,6 +1,6 @@
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#include <list>
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					#include <list>
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#include <map>
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					#include <unordered_map>
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#include <unordered_set>
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					#include <unordered_set>
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#include <vector>
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					#include <vector>
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@ -16,12 +16,80 @@ using Tegra::Shader::OpCode;
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constexpr s32 unassigned_branch = -2;
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					constexpr s32 unassigned_branch = -2;
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					struct ControlStack {
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					    std::array<u32, 20> stack;
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					    u32 index{};
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					    ControlStack() {}
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					    ControlStack(const ControlStack& cp) {
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					        index = cp.index;
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					        std::memcpy(stack.data(), cp.stack.data(), index * sizeof(u32));
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					    }
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					    bool Compare(const ControlStack& cs) const {
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					        if (index != cs.index) {
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					            return false;
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					        }
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					        return std::memcmp(stack.data(), cs.stack.data(), index * sizeof(u32)) == 0;
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					    }
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					    bool SoftCompare(const ControlStack& cs) const {
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					        if (index == 0 || cs.index == 0) {
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					            return index == cs.index;
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					        }
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					        return Top() == cs.Top();
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					    }
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					    u32 Size() const {
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					        return index;
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					    }
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					    u32 Top() const {
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					        return stack[index - 1];
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					    }
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					    bool Push(u32 address) {
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					        if (index >= 20) {
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					            return false;
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					        }
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					        stack[index] = address;
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					        index++;
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					        return true;
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					    }
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					    bool Pop() {
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					        if (index == 0) {
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					            return false;
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					        }
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					        index--;
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					        return true;
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					    }
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					};
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					struct Query {
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					    Query() {}
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					    Query(const Query& q) : address{q.address}, ssy_stack{q.ssy_stack}, pbk_stack{q.pbk_stack} {}
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					    u32 address;
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					    ControlStack ssy_stack{};
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					    ControlStack pbk_stack{};
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					};
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					struct BlockStack {
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					    BlockStack() = default;
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					    BlockStack(const BlockStack& b) : ssy_stack{b.ssy_stack}, pbk_stack{b.pbk_stack} {}
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					    BlockStack(const Query& q) : ssy_stack{q.ssy_stack}, pbk_stack{q.pbk_stack} {}
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					    ControlStack ssy_stack{};
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					    ControlStack pbk_stack{};
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					};
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struct BlockBranchInfo {
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					struct BlockBranchInfo {
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    Condition condition{};
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					    Condition condition{};
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    s32 address{exit_branch};
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					    s32 address{exit_branch};
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    bool kill{};
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					    bool kill{};
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    bool is_sync{};
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					    bool is_sync{};
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    bool is_brk{};
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					    bool is_brk{};
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					    bool ignore{};
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};
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					};
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struct BlockInfo {
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					struct BlockInfo {
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@ -64,19 +132,21 @@ struct CFGRebuildState {
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        // queries.clear();
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					        // queries.clear();
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        block_info.clear();
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					        block_info.clear();
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        labels.clear();
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					        labels.clear();
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        visited_address.clear();
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					        registered.clear();
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        ssy_labels.clear();
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					        ssy_labels.clear();
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        pbk_labels.clear();
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					        pbk_labels.clear();
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        inspect_queries.clear();
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					        inspect_queries.clear();
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					        queries.clear();
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    }
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					    }
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    std::vector<BlockInfo> block_info{};
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					    std::vector<BlockInfo> block_info{};
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    std::list<u32> inspect_queries{};
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					    std::list<u32> inspect_queries{};
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    // std::list<Query> queries{};
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					    std::list<Query> queries{};
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    std::unordered_set<u32> visited_address{};
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					    std::unordered_map<u32, u32> registered{};
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    std::unordered_set<u32> labels{};
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					    std::unordered_set<u32> labels{};
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    std::set<Stamp> ssy_labels;
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					    std::set<Stamp> ssy_labels;
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    std::set<Stamp> pbk_labels;
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					    std::set<Stamp> pbk_labels;
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					    std::unordered_map<u32, BlockStack> stacks{};
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    const ProgramCode& program_code;
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					    const ProgramCode& program_code;
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    const std::size_t program_size;
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					    const std::size_t program_size;
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};
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					};
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@ -107,7 +177,8 @@ BlockInfo* CreateBlockInfo(CFGRebuildState& state, u32 start, u32 end) {
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    auto& it = state.block_info.emplace_back();
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					    auto& it = state.block_info.emplace_back();
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    it.start = start;
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					    it.start = start;
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    it.end = end;
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					    it.end = end;
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    state.visited_address.insert(start);
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					    u32 index = state.block_info.size() - 1;
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					    state.registered.insert({start, index});
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    return ⁢
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					    return ⁢
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}
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					}
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@ -136,10 +207,12 @@ ParseResult ParseCode(CFGRebuildState& state, u32 address, ParseInfo& parse_info
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    while (true) {
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					    while (true) {
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        if (offset >= end_address) {
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					        if (offset >= end_address) {
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            parse_info.branch_info.address = exit_branch;
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					            parse_info.branch_info.address = exit_branch;
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					            parse_info.branch_info.ignore = false;
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            break;
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					            break;
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        }
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					        }
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        if (state.visited_address.count(offset) != 0) {
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					        if (state.registered.count(offset) != 0) {
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            parse_info.branch_info.address = offset;
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					            parse_info.branch_info.address = offset;
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					            parse_info.branch_info.ignore = true;
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            break;
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					            break;
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        }
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					        }
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        const Instruction instr = {state.program_code[offset]};
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					        const Instruction instr = {state.program_code[offset]};
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@ -168,6 +241,7 @@ ParseResult ParseCode(CFGRebuildState& state, u32 address, ParseInfo& parse_info
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            parse_info.branch_info.kill = false;
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					            parse_info.branch_info.kill = false;
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            parse_info.branch_info.is_sync = false;
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					            parse_info.branch_info.is_sync = false;
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            parse_info.branch_info.is_brk = false;
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					            parse_info.branch_info.is_brk = false;
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					            parse_info.branch_info.ignore = false;
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            parse_info.end_address = offset;
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					            parse_info.end_address = offset;
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            return ParseResult::ControlCaught;
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					            return ParseResult::ControlCaught;
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@ -199,6 +273,7 @@ ParseResult ParseCode(CFGRebuildState& state, u32 address, ParseInfo& parse_info
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            parse_info.branch_info.kill = false;
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					            parse_info.branch_info.kill = false;
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            parse_info.branch_info.is_sync = false;
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					            parse_info.branch_info.is_sync = false;
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            parse_info.branch_info.is_brk = false;
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					            parse_info.branch_info.is_brk = false;
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					            parse_info.branch_info.ignore = false;
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            parse_info.end_address = offset;
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					            parse_info.end_address = offset;
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            return ParseResult::ControlCaught;
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					            return ParseResult::ControlCaught;
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@ -222,6 +297,7 @@ ParseResult ParseCode(CFGRebuildState& state, u32 address, ParseInfo& parse_info
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            parse_info.branch_info.kill = false;
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					            parse_info.branch_info.kill = false;
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            parse_info.branch_info.is_sync = true;
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					            parse_info.branch_info.is_sync = true;
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            parse_info.branch_info.is_brk = false;
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					            parse_info.branch_info.is_brk = false;
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					            parse_info.branch_info.ignore = false;
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            parse_info.end_address = offset;
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					            parse_info.end_address = offset;
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            return ParseResult::ControlCaught;
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					            return ParseResult::ControlCaught;
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@ -245,6 +321,7 @@ ParseResult ParseCode(CFGRebuildState& state, u32 address, ParseInfo& parse_info
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            parse_info.branch_info.kill = false;
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					            parse_info.branch_info.kill = false;
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            parse_info.branch_info.is_sync = false;
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					            parse_info.branch_info.is_sync = false;
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            parse_info.branch_info.is_brk = true;
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					            parse_info.branch_info.is_brk = true;
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					            parse_info.branch_info.ignore = false;
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            parse_info.end_address = offset;
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					            parse_info.end_address = offset;
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            return ParseResult::ControlCaught;
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					            return ParseResult::ControlCaught;
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@ -268,6 +345,7 @@ ParseResult ParseCode(CFGRebuildState& state, u32 address, ParseInfo& parse_info
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            parse_info.branch_info.kill = true;
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					            parse_info.branch_info.kill = true;
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            parse_info.branch_info.is_sync = false;
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					            parse_info.branch_info.is_sync = false;
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            parse_info.branch_info.is_brk = false;
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					            parse_info.branch_info.is_brk = false;
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					            parse_info.branch_info.ignore = false;
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            parse_info.end_address = offset;
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					            parse_info.end_address = offset;
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            return ParseResult::ControlCaught;
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					            return ParseResult::ControlCaught;
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@ -322,6 +400,7 @@ bool TryInspectAddress(CFGRebuildState& state) {
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        block_info->branch = it->branch;
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					        block_info->branch = it->branch;
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        BlockBranchInfo forward_branch{};
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					        BlockBranchInfo forward_branch{};
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        forward_branch.address = address;
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					        forward_branch.address = address;
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					        forward_branch.ignore = true;
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        it->branch = forward_branch;
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					        it->branch = forward_branch;
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        return true;
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					        return true;
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        break;
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					        break;
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@ -348,6 +427,58 @@ bool TryInspectAddress(CFGRebuildState& state) {
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    return true;
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					    return true;
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}
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					}
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					bool TryQuery(CFGRebuildState& state) {
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					    auto gather_labels = ([](ControlStack& cc, std::set<Stamp> labels, BlockInfo& block) {
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					        Stamp start{block.start, 0};
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					        Stamp end{block.end, 0};
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					        auto gather_start = labels.lower_bound(start);
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					        auto gather_end = labels.upper_bound(end);
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					        while (gather_start != gather_end) {
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					            cc.Push(gather_start->target);
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					            gather_start++;
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					        }
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					    });
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					    if (state.queries.empty()) {
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					        return false;
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					    }
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					    Query& q = state.queries.front();
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					    u32 block_index = state.registered[q.address];
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					    BlockInfo& block = state.block_info[block_index];
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					    if (block.visited) {
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					        BlockStack& stack = state.stacks[q.address];
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					        bool all_okay = q.ssy_stack.Compare(stack.ssy_stack) && q.pbk_stack.Compare(stack.pbk_stack);
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					        state.queries.pop_front();
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					        return all_okay;
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					    }
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					    block.visited = true;
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					    BlockStack bs{q};
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					    state.stacks[q.address] = bs;
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					    Query q2(q);
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					    state.queries.pop_front();
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					    gather_labels(q2.ssy_stack, state.ssy_labels, block);
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					    gather_labels(q2.pbk_stack, state.pbk_labels, block);
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					    if (!block.branch.condition.IsUnconditional()) {
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					        q2.address = block.end + 1;
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					        state.queries.push_back(q2);
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					    }
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					    Query conditional_query{q2};
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					    if (block.branch.is_sync) {
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					        if (block.branch.address == unassigned_branch) {
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					            block.branch.address = conditional_query.ssy_stack.Top();
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					        }
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					        conditional_query.ssy_stack.Pop();
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					    }
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					    if (block.branch.is_brk) {
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					        if (block.branch.address == unassigned_branch) {
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					            block.branch.address = conditional_query.pbk_stack.Top();
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					        }
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					        conditional_query.pbk_stack.Pop();
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					    }
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					    conditional_query.address = block.branch.address;
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					    state.queries.push_back(conditional_query);
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					    return true;
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					}
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bool ScanFlow(const ProgramCode& program_code, u32 program_size, u32 start_address,
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					bool ScanFlow(const ProgramCode& program_code, u32 program_size, u32 start_address,
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              ShaderCharacteristics& result_out) {
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					              ShaderCharacteristics& result_out) {
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    CFGRebuildState state{program_code, program_size};
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					    CFGRebuildState state{program_code, program_size};
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@ -360,20 +491,34 @@ bool ScanFlow(const ProgramCode& program_code, u32 program_size, u32 start_addre
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            return false;
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					            return false;
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        }
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					        }
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    }
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					    }
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					    // Decompile Stacks
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					    Query start_query{};
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					    start_query.address = start_address;
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					    state.queries.push_back(start_query);
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					    bool decompiled = true;
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					    while (!state.queries.empty()) {
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					        if (!TryQuery(state)) {
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					            decompiled = false;
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					            break;
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					        }
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					    }
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					    // Sort and organize results
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    std::sort(state.block_info.begin(), state.block_info.end(),
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					    std::sort(state.block_info.begin(), state.block_info.end(),
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              [](const BlockInfo& a, const BlockInfo& b) -> bool { return a.start < b.start; });
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					              [](const BlockInfo& a, const BlockInfo& b) -> bool { return a.start < b.start; });
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    // Remove unvisited blocks
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    result_out.blocks.clear();
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					    result_out.blocks.clear();
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    result_out.decompilable = false;
 | 
					    result_out.decompilable = decompiled;
 | 
				
			||||||
    result_out.start = start_address;
 | 
					    result_out.start = start_address;
 | 
				
			||||||
    result_out.end = start_address;
 | 
					    result_out.end = start_address;
 | 
				
			||||||
    for (auto& block : state.block_info) {
 | 
					    for (auto& block : state.block_info) {
 | 
				
			||||||
        ShaderBlock new_block{};
 | 
					        ShaderBlock new_block{};
 | 
				
			||||||
        new_block.start = block.start;
 | 
					        new_block.start = block.start;
 | 
				
			||||||
        new_block.end = block.end;
 | 
					        new_block.end = block.end;
 | 
				
			||||||
 | 
					        new_block.ignore_branch = block.branch.ignore;
 | 
				
			||||||
 | 
					        if (!new_block.ignore_branch) {
 | 
				
			||||||
            new_block.branch.cond = block.branch.condition;
 | 
					            new_block.branch.cond = block.branch.condition;
 | 
				
			||||||
            new_block.branch.kills = block.branch.kill;
 | 
					            new_block.branch.kills = block.branch.kill;
 | 
				
			||||||
            new_block.branch.address = block.branch.address;
 | 
					            new_block.branch.address = block.branch.address;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
        result_out.end = std::max(result_out.end, block.end);
 | 
					        result_out.end = std::max(result_out.end, block.end);
 | 
				
			||||||
        result_out.blocks.push_back(new_block);
 | 
					        result_out.blocks.push_back(new_block);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
				
			|||||||
@ -29,6 +29,7 @@ struct ShaderBlock {
 | 
				
			|||||||
    ShaderBlock(const ShaderBlock& sb) = default;
 | 
					    ShaderBlock(const ShaderBlock& sb) = default;
 | 
				
			||||||
    u32 start{};
 | 
					    u32 start{};
 | 
				
			||||||
    u32 end{};
 | 
					    u32 end{};
 | 
				
			||||||
 | 
					    bool ignore_branch{};
 | 
				
			||||||
    struct Branch {
 | 
					    struct Branch {
 | 
				
			||||||
        Condition cond{};
 | 
					        Condition cond{};
 | 
				
			||||||
        bool kills{};
 | 
					        bool kills{};
 | 
				
			||||||
 | 
				
			|||||||
@ -44,6 +44,17 @@ void ShaderIR::Decode() {
 | 
				
			|||||||
        coverage_begin = shader_info.start;
 | 
					        coverage_begin = shader_info.start;
 | 
				
			||||||
        coverage_end = shader_info.end;
 | 
					        coverage_end = shader_info.end;
 | 
				
			||||||
        if (shader_info.decompilable) {
 | 
					        if (shader_info.decompilable) {
 | 
				
			||||||
 | 
					            std::list<ShaderBlock>& blocks = shader_info.blocks;
 | 
				
			||||||
 | 
					            for (auto& block : blocks) {
 | 
				
			||||||
 | 
					                NodeBlock nodes;
 | 
				
			||||||
 | 
					                if (!block.ignore_branch) {
 | 
				
			||||||
 | 
					                    nodes = DecodeRange(block.start, block.end);
 | 
				
			||||||
 | 
					                    InsertControlFlow(nodes, block);
 | 
				
			||||||
 | 
					                } else {
 | 
				
			||||||
 | 
					                    nodes = DecodeRange(block.start, block.end + 1);
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					                basic_blocks.insert({block.start, nodes});
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
            return;
 | 
					            return;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        // we can't decompile it, fallback to standard method
 | 
					        // we can't decompile it, fallback to standard method
 | 
				
			||||||
@ -73,6 +84,41 @@ NodeBlock ShaderIR::DecodeRange(u32 begin, u32 end) {
 | 
				
			|||||||
    return basic_block;
 | 
					    return basic_block;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void ShaderIR::InsertControlFlow(NodeBlock& bb, const ShaderBlock& block) {
 | 
				
			||||||
 | 
					    auto apply_conditions = ([&](const Condition& cond, Node n) -> Node {
 | 
				
			||||||
 | 
					        Node result = n;
 | 
				
			||||||
 | 
					        if (cond.cc != ConditionCode::T) {
 | 
				
			||||||
 | 
					            result = Conditional(GetConditionCode(cond.cc), {result});
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        if (cond.predicate != Pred::UnusedIndex) {
 | 
				
			||||||
 | 
					            u32 pred = static_cast<u32>(cond.predicate);
 | 
				
			||||||
 | 
					            bool is_neg = pred > 7;
 | 
				
			||||||
 | 
					            if (is_neg)
 | 
				
			||||||
 | 
					                pred -= 8;
 | 
				
			||||||
 | 
					            result = Conditional(GetPredicate(pred, is_neg), {result});
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        return result;
 | 
				
			||||||
 | 
					    });
 | 
				
			||||||
 | 
					    if (block.branch.address < 0) {
 | 
				
			||||||
 | 
					        if (block.branch.kills) {
 | 
				
			||||||
 | 
					            Node n = Operation(OperationCode::Discard);
 | 
				
			||||||
 | 
					            n = apply_conditions(block.branch.cond, n);
 | 
				
			||||||
 | 
					            bb.push_back(n);
 | 
				
			||||||
 | 
					            global_code.push_back(n);
 | 
				
			||||||
 | 
					            return;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        Node n = Operation(OperationCode::Exit);
 | 
				
			||||||
 | 
					        n = apply_conditions(block.branch.cond, n);
 | 
				
			||||||
 | 
					        bb.push_back(n);
 | 
				
			||||||
 | 
					        global_code.push_back(n);
 | 
				
			||||||
 | 
					        return;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    Node n = Operation(OperationCode::Branch, Immediate(block.branch.address));
 | 
				
			||||||
 | 
					    n = apply_conditions(block.branch.cond, n);
 | 
				
			||||||
 | 
					    bb.push_back(n);
 | 
				
			||||||
 | 
					    global_code.push_back(n);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
u32 ShaderIR::DecodeInstr(NodeBlock& bb, u32 pc) {
 | 
					u32 ShaderIR::DecodeInstr(NodeBlock& bb, u32 pc) {
 | 
				
			||||||
    // Ignore sched instructions when generating code.
 | 
					    // Ignore sched instructions when generating code.
 | 
				
			||||||
    if (IsSchedInstruction(pc, main_offset)) {
 | 
					    if (IsSchedInstruction(pc, main_offset)) {
 | 
				
			||||||
 | 
				
			|||||||
@ -22,6 +22,8 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
namespace VideoCommon::Shader {
 | 
					namespace VideoCommon::Shader {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					struct ShaderBlock;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
using ProgramCode = std::vector<u64>;
 | 
					using ProgramCode = std::vector<u64>;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
constexpr u32 MAX_PROGRAM_LENGTH = 0x1000;
 | 
					constexpr u32 MAX_PROGRAM_LENGTH = 0x1000;
 | 
				
			||||||
@ -125,6 +127,7 @@ private:
 | 
				
			|||||||
    void Decode();
 | 
					    void Decode();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    NodeBlock DecodeRange(u32 begin, u32 end);
 | 
					    NodeBlock DecodeRange(u32 begin, u32 end);
 | 
				
			||||||
 | 
					    void InsertControlFlow(NodeBlock& bb, const ShaderBlock& block);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /**
 | 
					    /**
 | 
				
			||||||
     * Decodes a single instruction from Tegra to IR.
 | 
					     * Decodes a single instruction from Tegra to IR.
 | 
				
			||||||
 | 
				
			|||||||
		Loading…
	
		Reference in New Issue
	
	Block a user