shader_ir/decode: Reduce severity of unimplemented half-float FTZ
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				| @ -18,7 +18,9 @@ u32 ShaderIR::DecodeArithmeticHalf(NodeBlock& bb, u32 pc) { | |||||||
| 
 | 
 | ||||||
|     if (opcode->get().GetId() == OpCode::Id::HADD2_C || |     if (opcode->get().GetId() == OpCode::Id::HADD2_C || | ||||||
|         opcode->get().GetId() == OpCode::Id::HADD2_R) { |         opcode->get().GetId() == OpCode::Id::HADD2_R) { | ||||||
|         UNIMPLEMENTED_IF(instr.alu_half.ftz != 0); |         if (instr.alu_half.ftz != 0) { | ||||||
|  |             LOG_WARNING(HW_GPU, "{} FTZ not implemented", opcode->get().GetName()); | ||||||
|  |         } | ||||||
|     } |     } | ||||||
|     UNIMPLEMENTED_IF_MSG(instr.alu_half.saturate != 0, "Half float saturation not implemented"); |     UNIMPLEMENTED_IF_MSG(instr.alu_half.saturate != 0, "Half float saturation not implemented"); | ||||||
| 
 | 
 | ||||||
|  | |||||||
| @ -17,7 +17,9 @@ u32 ShaderIR::DecodeArithmeticHalfImmediate(NodeBlock& bb, u32 pc) { | |||||||
|     const auto opcode = OpCode::Decode(instr); |     const auto opcode = OpCode::Decode(instr); | ||||||
| 
 | 
 | ||||||
|     if (opcode->get().GetId() == OpCode::Id::HADD2_IMM) { |     if (opcode->get().GetId() == OpCode::Id::HADD2_IMM) { | ||||||
|         UNIMPLEMENTED_IF(instr.alu_half_imm.ftz != 0); |         if (instr.alu_half_imm.ftz != 0) { | ||||||
|  |             LOG_WARNING(HW_GPU, "{} FTZ not implemented", opcode->get().GetName()); | ||||||
|  |         } | ||||||
|     } else { |     } else { | ||||||
|         UNIMPLEMENTED_IF(instr.alu_half_imm.precision != Tegra::Shader::HalfPrecision::None); |         UNIMPLEMENTED_IF(instr.alu_half_imm.precision != Tegra::Shader::HalfPrecision::None); | ||||||
|     } |     } | ||||||
|  | |||||||
| @ -18,7 +18,9 @@ u32 ShaderIR::DecodeHalfSet(NodeBlock& bb, u32 pc) { | |||||||
|     const Instruction instr = {program_code[pc]}; |     const Instruction instr = {program_code[pc]}; | ||||||
|     const auto opcode = OpCode::Decode(instr); |     const auto opcode = OpCode::Decode(instr); | ||||||
| 
 | 
 | ||||||
|     UNIMPLEMENTED_IF(instr.hset2.ftz != 0); |     if (instr.hset2.ftz != 0) { | ||||||
|  |         LOG_WARNING(HW_GPU, "{} FTZ not implemented", opcode->get().GetName()); | ||||||
|  |     } | ||||||
| 
 | 
 | ||||||
|     // instr.hset2.type_a
 |     // instr.hset2.type_a
 | ||||||
|     // instr.hset2.type_b
 |     // instr.hset2.type_b
 | ||||||
|  | |||||||
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