Merge pull request #3713 from lioncash/time
service/time: Minor changes
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						907ba8794e
					
				@ -23,7 +23,7 @@ public:
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        standard_network_clock_sufficient_accuracy = value;
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    }
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    bool IsStandardNetworkSystemClockAccuracySufficient(Core::System& system) {
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    bool IsStandardNetworkSystemClockAccuracySufficient(Core::System& system) const {
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        SystemClockContext context{};
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        if (GetClockContext(system, context) != RESULT_SUCCESS) {
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            return {};
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@ -16,6 +16,7 @@ namespace Service::Time::Clock {
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class SteadyClockCore {
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public:
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    SteadyClockCore() = default;
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    virtual ~SteadyClockCore() = default;
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    const Common::UUID& GetClockSourceId() const {
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        return clock_source_id;
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@ -20,7 +20,7 @@ namespace Service::Time::Clock {
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class SystemClockContextUpdateCallback {
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public:
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    SystemClockContextUpdateCallback();
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    ~SystemClockContextUpdateCallback();
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    virtual ~SystemClockContextUpdateCallback();
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    bool NeedUpdate(const SystemClockContext& value) const;
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@ -9,7 +9,7 @@
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namespace Service::Time::Clock {
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SystemClockCore::SystemClockCore(SteadyClockCore& steady_clock_core)
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    : steady_clock_core{steady_clock_core}, is_initialized{} {
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    : steady_clock_core{steady_clock_core} {
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    context.steady_time_point.clock_source_id = steady_clock_core.GetClockSourceId();
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}
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@ -22,7 +22,7 @@ class SystemClockContextUpdateCallback;
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class SystemClockCore {
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public:
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    explicit SystemClockCore(SteadyClockCore& steady_clock_core);
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    ~SystemClockCore();
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    virtual ~SystemClockCore();
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    SteadyClockCore& GetSteadyClockCore() const {
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        return steady_clock_core;
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