vk_rasterizer: Reimplement clears with vkCmdClearAttachments
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				| @ -179,10 +179,11 @@ Tegra::Engines::ConstBufferEngineInterface& CachedShader::GetEngine( | ||||
| VKPipelineCache::VKPipelineCache(Core::System& system, RasterizerVulkan& rasterizer, | ||||
|                                  const VKDevice& device, VKScheduler& scheduler, | ||||
|                                  VKDescriptorPool& descriptor_pool, | ||||
|                                  VKUpdateDescriptorQueue& update_descriptor_queue) | ||||
|                                  VKUpdateDescriptorQueue& update_descriptor_queue, | ||||
|                                  VKRenderPassCache& renderpass_cache) | ||||
|     : RasterizerCache{rasterizer}, system{system}, device{device}, scheduler{scheduler}, | ||||
|       descriptor_pool{descriptor_pool}, update_descriptor_queue{update_descriptor_queue}, | ||||
|       renderpass_cache(device) {} | ||||
|       renderpass_cache{renderpass_cache} {} | ||||
| 
 | ||||
| VKPipelineCache::~VKPipelineCache() = default; | ||||
| 
 | ||||
|  | ||||
| @ -161,7 +161,8 @@ public: | ||||
|     explicit VKPipelineCache(Core::System& system, RasterizerVulkan& rasterizer, | ||||
|                              const VKDevice& device, VKScheduler& scheduler, | ||||
|                              VKDescriptorPool& descriptor_pool, | ||||
|                              VKUpdateDescriptorQueue& update_descriptor_queue); | ||||
|                              VKUpdateDescriptorQueue& update_descriptor_queue, | ||||
|                              VKRenderPassCache& renderpass_cache); | ||||
|     ~VKPipelineCache(); | ||||
| 
 | ||||
|     std::array<Shader, Maxwell::MaxShaderProgram> GetShaders(); | ||||
| @ -184,8 +185,7 @@ private: | ||||
|     VKScheduler& scheduler; | ||||
|     VKDescriptorPool& descriptor_pool; | ||||
|     VKUpdateDescriptorQueue& update_descriptor_queue; | ||||
| 
 | ||||
|     VKRenderPassCache renderpass_cache; | ||||
|     VKRenderPassCache& renderpass_cache; | ||||
| 
 | ||||
|     std::array<Shader, Maxwell::MaxShaderProgram> last_shaders; | ||||
| 
 | ||||
|  | ||||
| @ -287,12 +287,13 @@ RasterizerVulkan::RasterizerVulkan(Core::System& system, Core::Frontend::EmuWind | ||||
|       screen_info{screen_info}, device{device}, resource_manager{resource_manager}, | ||||
|       memory_manager{memory_manager}, state_tracker{state_tracker}, scheduler{scheduler}, | ||||
|       staging_pool(device, memory_manager, scheduler), descriptor_pool(device), | ||||
|       update_descriptor_queue(device, scheduler), | ||||
|       update_descriptor_queue(device, scheduler), renderpass_cache(device), | ||||
|       quad_array_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue), | ||||
|       uint8_pass(device, scheduler, descriptor_pool, staging_pool, update_descriptor_queue), | ||||
|       texture_cache(system, *this, device, resource_manager, memory_manager, scheduler, | ||||
|                     staging_pool), | ||||
|       pipeline_cache(system, *this, device, scheduler, descriptor_pool, update_descriptor_queue), | ||||
|       pipeline_cache(system, *this, device, scheduler, descriptor_pool, update_descriptor_queue, | ||||
|                      renderpass_cache), | ||||
|       buffer_cache(*this, system, device, memory_manager, scheduler, staging_pool), | ||||
|       sampler_cache(device), query_cache(system, *this, device, scheduler) { | ||||
|     scheduler.SetQueryCache(query_cache); | ||||
| @ -365,13 +366,16 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { | ||||
| void RasterizerVulkan::Clear() { | ||||
|     MICROPROFILE_SCOPE(Vulkan_Clearing); | ||||
| 
 | ||||
|     query_cache.UpdateCounters(); | ||||
| 
 | ||||
|     const auto& gpu = system.GPU().Maxwell3D(); | ||||
|     if (!system.GPU().Maxwell3D().ShouldExecute()) { | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     sampled_views.clear(); | ||||
|     image_views.clear(); | ||||
| 
 | ||||
|     query_cache.UpdateCounters(); | ||||
| 
 | ||||
|     const auto& regs = gpu.regs; | ||||
|     const bool use_color = regs.clear_buffers.R || regs.clear_buffers.G || regs.clear_buffers.B || | ||||
|                            regs.clear_buffers.A; | ||||
| @ -380,52 +384,54 @@ void RasterizerVulkan::Clear() { | ||||
|     if (!use_color && !use_depth && !use_stencil) { | ||||
|         return; | ||||
|     } | ||||
|     // Clearing images requires to be out of a renderpass
 | ||||
|     scheduler.RequestOutsideRenderPassOperationContext(); | ||||
| 
 | ||||
|     // TODO(Rodrigo): Implement clears rendering a quad or using beginning a renderpass.
 | ||||
|     [[maybe_unused]] const auto texceptions = UpdateAttachments(); | ||||
|     DEBUG_ASSERT(texceptions.none()); | ||||
|     SetupImageTransitions(0, color_attachments, zeta_attachment); | ||||
| 
 | ||||
|     const vk::RenderPass renderpass = renderpass_cache.GetRenderPass(GetRenderPassParams(0)); | ||||
|     const auto [framebuffer, render_area] = ConfigureFramebuffers(renderpass); | ||||
|     scheduler.RequestRenderpass({renderpass, framebuffer, {{0, 0}, render_area}, 0, nullptr}); | ||||
| 
 | ||||
|     const auto& scissor = regs.scissor_test[0]; | ||||
|     const vk::Offset2D scissor_offset(scissor.min_x, scissor.min_y); | ||||
|     vk::Extent2D scissor_extent{scissor.max_x - scissor.min_x, scissor.max_y - scissor.min_y}; | ||||
|     scissor_extent.width = std::min(scissor_extent.width, render_area.width); | ||||
|     scissor_extent.height = std::min(scissor_extent.height, render_area.height); | ||||
| 
 | ||||
|     // TODO(Rodrigo): Implement layer clears
 | ||||
|     const vk::ClearRect clear_rect({scissor_offset, scissor_extent}, 0, 1); | ||||
| 
 | ||||
|     if (use_color) { | ||||
|         View color_view; | ||||
|         { | ||||
|             MICROPROFILE_SCOPE(Vulkan_RenderTargets); | ||||
|             color_view = texture_cache.GetColorBufferSurface(regs.clear_buffers.RT.Value(), false); | ||||
|         } | ||||
| 
 | ||||
|         color_view->Transition(vk::ImageLayout::eTransferDstOptimal, | ||||
|                                vk::PipelineStageFlagBits::eTransfer, | ||||
|                                vk::AccessFlagBits::eTransferWrite); | ||||
| 
 | ||||
|         const std::array clear_color = {regs.clear_color[0], regs.clear_color[1], | ||||
|                                         regs.clear_color[2], regs.clear_color[3]}; | ||||
|         const vk::ClearColorValue clear(clear_color); | ||||
|         scheduler.Record([image = color_view->GetImage(), | ||||
|                           subresource = color_view->GetImageSubresourceRange(), | ||||
|                           clear](auto cmdbuf, auto& dld) { | ||||
|             cmdbuf.clearColorImage(image, vk::ImageLayout::eTransferDstOptimal, clear, subresource, | ||||
|                                    dld); | ||||
|         const vk::ClearValue clear_value{clear_color}; | ||||
|         const u32 color_attachment = regs.clear_buffers.RT; | ||||
|         scheduler.Record([color_attachment, clear_value, clear_rect](auto cmdbuf, auto& dld) { | ||||
|             const vk::ClearAttachment attachment(vk::ImageAspectFlagBits::eColor, color_attachment, | ||||
|                                                  clear_value); | ||||
|             cmdbuf.clearAttachments(1, &attachment, 1, &clear_rect, dld); | ||||
|         }); | ||||
|     } | ||||
|     if (use_depth || use_stencil) { | ||||
|         View zeta_surface; | ||||
|         { | ||||
|             MICROPROFILE_SCOPE(Vulkan_RenderTargets); | ||||
|             zeta_surface = texture_cache.GetDepthBufferSurface(false); | ||||
|         } | ||||
| 
 | ||||
|         zeta_surface->Transition(vk::ImageLayout::eTransferDstOptimal, | ||||
|                                  vk::PipelineStageFlagBits::eTransfer, | ||||
|                                  vk::AccessFlagBits::eTransferWrite); | ||||
| 
 | ||||
|         const vk::ClearDepthStencilValue clear(regs.clear_depth, | ||||
|                                                static_cast<u32>(regs.clear_stencil)); | ||||
|         scheduler.Record([image = zeta_surface->GetImage(), | ||||
|                           subresource = zeta_surface->GetImageSubresourceRange(), | ||||
|                           clear](auto cmdbuf, auto& dld) { | ||||
|             cmdbuf.clearDepthStencilImage(image, vk::ImageLayout::eTransferDstOptimal, clear, | ||||
|                                           subresource, dld); | ||||
|         }); | ||||
|     if (!use_depth && !use_stencil) { | ||||
|         return; | ||||
|     } | ||||
|     vk::ImageAspectFlags aspect_flags; | ||||
|     if (use_depth) { | ||||
|         aspect_flags |= vk::ImageAspectFlagBits::eDepth; | ||||
|     } | ||||
|     if (use_stencil) { | ||||
|         aspect_flags |= vk::ImageAspectFlagBits::eStencil; | ||||
|     } | ||||
| 
 | ||||
|     scheduler.Record([clear_depth = regs.clear_depth, clear_stencil = regs.clear_stencil, | ||||
|                       clear_rect, aspect_flags](auto cmdbuf, auto& dld) { | ||||
|         const vk::ClearDepthStencilValue clear_zeta(clear_depth, clear_stencil); | ||||
|         const vk::ClearValue clear_value{clear_zeta}; | ||||
|         const vk::ClearAttachment attachment(aspect_flags, 0, clear_value); | ||||
|         cmdbuf.clearAttachments(1, &attachment, 1, &clear_rect, dld); | ||||
|     }); | ||||
| } | ||||
| 
 | ||||
| void RasterizerVulkan::DispatchCompute(GPUVAddr code_addr) { | ||||
|  | ||||
| @ -253,6 +253,7 @@ private: | ||||
|     VKStagingBufferPool staging_pool; | ||||
|     VKDescriptorPool descriptor_pool; | ||||
|     VKUpdateDescriptorQueue update_descriptor_queue; | ||||
|     VKRenderPassCache renderpass_cache; | ||||
|     QuadArrayPass quad_array_pass; | ||||
|     Uint8Pass uint8_pass; | ||||
| 
 | ||||
|  | ||||
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