Merge pull request #4606 from lioncash/constexpr
game_list_p: Mark some constants as constexpr
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				| @ -49,10 +49,10 @@ class GameListItem : public QStandardItem { | ||||
| 
 | ||||
| public: | ||||
|     // used to access type from item index
 | ||||
|     static const int TypeRole = Qt::UserRole + 1; | ||||
|     static const int SortRole = Qt::UserRole + 2; | ||||
|     static constexpr int TypeRole = Qt::UserRole + 1; | ||||
|     static constexpr int SortRole = Qt::UserRole + 2; | ||||
|     GameListItem() = default; | ||||
|     GameListItem(const QString& string) : QStandardItem(string) { | ||||
|     explicit GameListItem(const QString& string) : QStandardItem(string) { | ||||
|         setData(string, SortRole); | ||||
|     } | ||||
| }; | ||||
| @ -65,10 +65,10 @@ public: | ||||
|  */ | ||||
| class GameListItemPath : public GameListItem { | ||||
| public: | ||||
|     static const int TitleRole = SortRole + 1; | ||||
|     static const int FullPathRole = SortRole + 2; | ||||
|     static const int ProgramIdRole = SortRole + 3; | ||||
|     static const int FileTypeRole = SortRole + 4; | ||||
|     static constexpr int TitleRole = SortRole + 1; | ||||
|     static constexpr int FullPathRole = SortRole + 2; | ||||
|     static constexpr int ProgramIdRole = SortRole + 3; | ||||
|     static constexpr int FileTypeRole = SortRole + 4; | ||||
| 
 | ||||
|     GameListItemPath() = default; | ||||
|     GameListItemPath(const QString& game_path, const std::vector<u8>& picture_data, | ||||
| @ -110,18 +110,22 @@ public: | ||||
|             const auto& row1 = row_data.at(UISettings::values.row_1_text_id); | ||||
|             const int row2_id = UISettings::values.row_2_text_id; | ||||
| 
 | ||||
|             if (role == SortRole) | ||||
|             if (role == SortRole) { | ||||
|                 return row1.toLower(); | ||||
|             } | ||||
| 
 | ||||
|             if (row2_id == 4) // None
 | ||||
|             // None
 | ||||
|             if (row2_id == 4) { | ||||
|                 return row1; | ||||
|             } | ||||
| 
 | ||||
|             const auto& row2 = row_data.at(row2_id); | ||||
| 
 | ||||
|             if (row1 == row2) | ||||
|             if (row1 == row2) { | ||||
|                 return row1; | ||||
|             } | ||||
| 
 | ||||
|             return QString(row1 + QStringLiteral("\n    ") + row2); | ||||
|             return QStringLiteral("%1\n    %2").arg(row1, row2); | ||||
|         } | ||||
| 
 | ||||
|         return GameListItem::data(role); | ||||
| @ -131,7 +135,7 @@ public: | ||||
| class GameListItemCompat : public GameListItem { | ||||
|     Q_DECLARE_TR_FUNCTIONS(GameListItemCompat) | ||||
| public: | ||||
|     static const int CompatNumberRole = SortRole; | ||||
|     static constexpr int CompatNumberRole = SortRole; | ||||
|     GameListItemCompat() = default; | ||||
|     explicit GameListItemCompat(const QString& compatibility) { | ||||
|         setData(type(), TypeRole); | ||||
| @ -181,7 +185,7 @@ public: | ||||
|  */ | ||||
| class GameListItemSize : public GameListItem { | ||||
| public: | ||||
|     static const int SizeRole = SortRole; | ||||
|     static constexpr int SizeRole = SortRole; | ||||
| 
 | ||||
|     GameListItemSize() = default; | ||||
|     explicit GameListItemSize(const qulonglong size_bytes) { | ||||
| @ -217,7 +221,7 @@ public: | ||||
| 
 | ||||
| class GameListDir : public GameListItem { | ||||
| public: | ||||
|     static const int GameDirRole = Qt::UserRole + 2; | ||||
|     static constexpr int GameDirRole = Qt::UserRole + 2; | ||||
| 
 | ||||
|     explicit GameListDir(UISettings::GameDir& directory, | ||||
|                          GameListItemType dir_type = GameListItemType::CustomDir) | ||||
|  | ||||
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