Merge pull request #3655 from FearlessTobi/ui-retext-yuzu
yuzu/main: Add better popup texts and remove duplicated actions
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						commit
						779a3b222a
					
				@ -802,10 +802,6 @@ void GMainWindow::ConnectMenuEvents() {
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    connect(ui.action_Load_Folder, &QAction::triggered, this, &GMainWindow::OnMenuLoadFolder);
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    connect(ui.action_Install_File_NAND, &QAction::triggered, this,
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            &GMainWindow::OnMenuInstallToNAND);
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    connect(ui.action_Select_NAND_Directory, &QAction::triggered, this,
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            [this] { OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget::NAND); });
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    connect(ui.action_Select_SDMC_Directory, &QAction::triggered, this,
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            [this] { OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget::SDMC); });
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    connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close);
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    connect(ui.action_Load_Amiibo, &QAction::triggered, this, &GMainWindow::OnLoadAmiibo);
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@ -940,16 +936,18 @@ bool GMainWindow::LoadROM(const QString& filename) {
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        default:
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            if (static_cast<u32>(result) >
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                static_cast<u32>(Core::System::ResultStatus::ErrorLoader)) {
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                LOG_CRITICAL(Frontend, "Failed to load ROM!");
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                const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader);
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                const u16 error_id = static_cast<u16>(result) - loader_id;
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                const std::string error_code = fmt::format("({:04X}-{:04X})", loader_id, error_id);
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                LOG_CRITICAL(Frontend, "Failed to load ROM! {}", error_code);
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                QMessageBox::critical(
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                    this, tr("Error while loading ROM!"),
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                    this,
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                    tr("Error while loading ROM! ").append(QString::fromStdString(error_code)),
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                    QString::fromStdString(fmt::format(
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                        "While attempting to load the ROM requested, an error occured. Please "
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                        "refer to the yuzu wiki for more information or the yuzu discord for "
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                        "additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}",
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                        loader_id, error_id, static_cast<Loader::ResultStatus>(error_id))));
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                        "{}<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the "
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                        "yuzu quickstart guide</a> to redump your files.<br>You can refer "
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                        "to the yuzu wiki</a> or the yuzu Discord</a> for help.",
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                        static_cast<Loader::ResultStatus>(error_id))));
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            } else {
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                QMessageBox::critical(
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                    this, tr("Error while loading ROM!"),
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@ -1663,28 +1661,6 @@ void GMainWindow::OnMenuInstallToNAND() {
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    }
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}
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void GMainWindow::OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target) {
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    const auto res = QMessageBox::information(
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        this, tr("Changing Emulated Directory"),
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        tr("You are about to change the emulated %1 directory of the system. Please note "
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           "that this does not also move the contents of the previous directory to the "
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           "new one and you will have to do that yourself.")
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            .arg(target == EmulatedDirectoryTarget::SDMC ? tr("SD card") : tr("NAND")),
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        QMessageBox::StandardButtons{QMessageBox::Ok, QMessageBox::Cancel});
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    if (res == QMessageBox::Cancel)
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        return;
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    QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
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    if (!dir_path.isEmpty()) {
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        FileUtil::GetUserPath(target == EmulatedDirectoryTarget::SDMC ? FileUtil::UserPath::SDMCDir
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                                                                      : FileUtil::UserPath::NANDDir,
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                              dir_path.toStdString());
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        Core::System::GetInstance().GetFileSystemController().CreateFactories(*vfs);
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        game_list->PopulateAsync(UISettings::values.game_dirs);
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    }
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}
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void GMainWindow::OnMenuRecentFile() {
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    QAction* action = qobject_cast<QAction*>(sender());
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    assert(action);
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@ -2095,27 +2071,25 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
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        QString errors;
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        if (!pdm.HasFuses()) {
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            errors += tr("- Missing fuses - Cannot derive SBK\n");
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            errors += tr("Missing fuses");
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        }
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        if (!pdm.HasBoot0()) {
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            errors += tr("- Missing BOOT0 - Cannot derive master keys\n");
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            errors += tr(" - Missing BOOT0");
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        }
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        if (!pdm.HasPackage2()) {
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            errors += tr("- Missing BCPKG2-1-Normal-Main - Cannot derive general keys\n");
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            errors += tr(" - Missing BCPKG2-1-Normal-Main");
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        }
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        if (!pdm.HasProdInfo()) {
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            errors += tr("- Missing PRODINFO - Cannot derive title keys\n");
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            errors += tr(" - Missing PRODINFO");
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        }
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        if (!errors.isEmpty()) {
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            QMessageBox::warning(
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                this, tr("Warning Missing Derivation Components"),
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                tr("The following are missing from your configuration that may hinder key "
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                   "derivation. It will be attempted but may not complete.<br><br>") +
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                    errors +
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                    tr("<br><br>You can get all of these and dump all of your games easily by "
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                       "following <a href='https://yuzu-emu.org/help/quickstart/'>the "
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                       "quickstart guide</a>. Alternatively, you can use another method of dumping "
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                       "to obtain all of your keys."));
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                this, tr("Derivation Components Missing"),
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                tr("Components are missing that may hinder key derivation from completing. "
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                   "<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu "
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                   "quickstart guide</a> to get all your keys and "
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                   "games.<br><br><small>(%1)</small>")
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                    .arg(errors));
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        }
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        QProgressDialog prog;
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@ -196,8 +196,6 @@ private slots:
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    void OnMenuLoadFile();
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    void OnMenuLoadFolder();
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    void OnMenuInstallToNAND();
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    /// Called whenever a user select the "File->Select -- Directory" where -- is NAND or SD Card
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    void OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target);
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    void OnMenuRecentFile();
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    void OnConfigure();
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    void OnLoadAmiibo();
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@ -64,8 +64,6 @@
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    <addaction name="separator"/>
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    <addaction name="menu_recent_files"/>
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    <addaction name="separator"/>
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    <addaction name="action_Select_NAND_Directory"/>
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    <addaction name="action_Select_SDMC_Directory"/>
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    <addaction name="separator"/>
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    <addaction name="action_Load_Amiibo"/>
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    <addaction name="separator"/>
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@ -217,22 +215,6 @@
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    <string>Show Status Bar</string>
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   </property>
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  </action>
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  <action name="action_Select_NAND_Directory">
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   <property name="text">
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    <string>Select NAND Directory...</string>
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   </property>
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   <property name="toolTip">
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    <string>Selects a folder to use as the root of the emulated NAND</string>
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   </property>
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  </action>
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  <action name="action_Select_SDMC_Directory">
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   <property name="text">
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    <string>Select SD Card Directory...</string>
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   </property>
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   <property name="toolTip">
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    <string>Selects a folder to use as the root of the emulated SD card</string>
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   </property>
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  </action>
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  <action name="action_Fullscreen">
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   <property name="checkable">
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    <bool>true</bool>
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