gl_device: Mark stage_swizzle as constexpr
Previously this was mutable even though it shouldn't be.
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				| @ -87,7 +87,7 @@ u32 Extract(u32& base, u32& num, u32 amount, std::optional<GLenum> limit = {}) { | ||||
| std::array<Device::BaseBindings, Tegra::Engines::MaxShaderTypes> BuildBaseBindings() noexcept { | ||||
|     std::array<Device::BaseBindings, Tegra::Engines::MaxShaderTypes> bindings; | ||||
| 
 | ||||
|     static std::array<std::size_t, 5> stage_swizzle = {0, 1, 2, 3, 4}; | ||||
|     static constexpr std::array<std::size_t, 5> stage_swizzle{0, 1, 2, 3, 4}; | ||||
|     const u32 total_ubos = GetInteger<u32>(GL_MAX_UNIFORM_BUFFER_BINDINGS); | ||||
|     const u32 total_ssbos = GetInteger<u32>(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS); | ||||
|     const u32 total_samplers = GetInteger<u32>(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS); | ||||
|  | ||||
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