Merge pull request #683 from bunnei/thread-priority
Thread priority and scheduler improvements
This commit is contained in:
		
						commit
						6f1143885b
					
				@ -40,6 +40,18 @@ struct ThreadQueueList {
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        return -1;
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    }
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    T get_first() {
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        Queue *cur = first;
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        while (cur != nullptr) {
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            if (!cur->data.empty()) {
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                return cur->data.front();
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            }
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            cur = cur->next_nonempty;
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        }
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        return T();
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    }
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    T pop_first() {
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        Queue *cur = first;
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        while (cur != nullptr) {
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@ -79,6 +91,12 @@ struct ThreadQueueList {
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        cur->data.push_back(thread_id);
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    }
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    void move(const T& thread_id, Priority old_priority, Priority new_priority) {
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        remove(old_priority, thread_id);
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        prepare(new_priority);
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        push_back(new_priority, thread_id);
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    }
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    void remove(Priority priority, const T& thread_id) {
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        Queue *cur = &queues[priority];
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        boost::remove_erase(cur->data, thread_id);
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@ -46,6 +46,13 @@ template<ResultCode func(u32*, u32, u32, u32, u32, u32)> void Wrap(){
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    FuncReturn(retval);
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}
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template<ResultCode func(u32*, s32, u32, u32, u32, s32)> void Wrap() {
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    u32 param_1 = 0;
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    u32 retval = func(¶m_1, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)).raw;
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    Core::g_app_core->SetReg(1, param_1);
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    FuncReturn(retval);
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}
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template<ResultCode func(s32*, u32*, s32, bool, s64)> void Wrap() {
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    s32 param_1 = 0;
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    s32 retval = func(¶m_1, (Handle*)Memory::GetPointer(PARAM(1)), (s32)PARAM(2),
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@ -46,14 +46,12 @@ ResultCode AddressArbiter::ArbitrateAddress(ArbitrationType type, VAddr address,
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    case ArbitrationType::WaitIfLessThan:
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        if ((s32)Memory::Read32(address) <= value) {
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            Kernel::WaitCurrentThread_ArbitrateAddress(address);
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            HLE::Reschedule(__func__);
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        }
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        break;
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    case ArbitrationType::WaitIfLessThanWithTimeout:
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        if ((s32)Memory::Read32(address) <= value) {
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            Kernel::WaitCurrentThread_ArbitrateAddress(address);
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            GetCurrentThread()->WakeAfterDelay(nanoseconds);
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            HLE::Reschedule(__func__);
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        }
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        break;
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    case ArbitrationType::DecrementAndWaitIfLessThan:
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@ -62,7 +60,6 @@ ResultCode AddressArbiter::ArbitrateAddress(ArbitrationType type, VAddr address,
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        Memory::Write32(address, memory_value);
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        if (memory_value <= value) {
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            Kernel::WaitCurrentThread_ArbitrateAddress(address);
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            HLE::Reschedule(__func__);
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        }
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        break;
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    }
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@ -73,7 +70,6 @@ ResultCode AddressArbiter::ArbitrateAddress(ArbitrationType type, VAddr address,
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        if (memory_value <= value) {
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            Kernel::WaitCurrentThread_ArbitrateAddress(address);
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            GetCurrentThread()->WakeAfterDelay(nanoseconds);
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            HLE::Reschedule(__func__);
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        }
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        break;
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    }
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@ -154,7 +154,7 @@ void Shutdown() {
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 */
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bool LoadExec(u32 entry_point) {
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    // 0x30 is the typical main thread priority I've seen used so far
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    g_main_thread = Kernel::SetupMainThread(Kernel::DEFAULT_STACK_SIZE, entry_point, 0x30);
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    g_main_thread = Kernel::SetupMainThread(Kernel::DEFAULT_STACK_SIZE, entry_point, THREADPRIO_DEFAULT);
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    return true;
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}
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@ -56,7 +56,15 @@ SharedPtr<Mutex> Mutex::Create(bool initial_locked, std::string name) {
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}
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bool Mutex::ShouldWait() {
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    return lock_count > 0 && holding_thread != GetCurrentThread();;
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    auto thread = GetCurrentThread();
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    bool wait = lock_count > 0 && holding_thread != thread;
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    // If the holding thread of the mutex is lower priority than this thread, that thread should
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    // temporarily inherit this thread's priority
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    if (wait && thread->current_priority < holding_thread->current_priority)
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        holding_thread->BoostPriority(thread->current_priority);
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    return wait;
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}
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void Mutex::Acquire() {
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@ -140,6 +140,28 @@ void ArbitrateAllThreads(u32 address) {
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    }
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}
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/// Boost low priority threads (temporarily) that have been starved
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static void PriorityBoostStarvedThreads() {
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    u64 current_ticks = CoreTiming::GetTicks();
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    for (auto& thread : thread_list) {
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        // TODO(bunnei): Threads that have been waiting to be scheduled for `boost_ticks` (or
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        // longer) will have their priority temporarily adjusted to 1 higher than the highest
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        // priority thread to prevent thread starvation. This general behavior has been verified
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        // on hardware. However, this is almost certainly not perfect, and the real CTR OS scheduler
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        // should probably be reversed to verify this.
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        const u64 boost_timeout = 2000000;  // Boost threads that have been ready for > this long
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        u64 delta = current_ticks - thread->last_running_ticks;
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        if (thread->status == THREADSTATUS_READY && delta > boost_timeout && !thread->idle) {
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            const s32 priority = std::max(ready_queue.get_first()->current_priority - 1, 0);
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            thread->BoostPriority(priority);
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        }
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    }
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}
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/** 
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 * Switches the CPU's active thread context to that of the specified thread
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 * @param new_thread The thread to switch to
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@ -151,6 +173,7 @@ static void SwitchContext(Thread* new_thread) {
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    // Save context for previous thread
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    if (previous_thread) {
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        previous_thread->last_running_ticks = CoreTiming::GetTicks();
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        Core::g_app_core->SaveContext(previous_thread->context);
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        if (previous_thread->status == THREADSTATUS_RUNNING) {
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@ -168,6 +191,9 @@ static void SwitchContext(Thread* new_thread) {
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        ready_queue.remove(new_thread->current_priority, new_thread);
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        new_thread->status = THREADSTATUS_RUNNING;
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        // Restores thread to its nominal priority if it has been temporarily changed
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        new_thread->current_priority = new_thread->nominal_priority;
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        Core::g_app_core->LoadContext(new_thread->context);
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    } else {
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        current_thread = nullptr;
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@ -364,7 +390,8 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
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    thread->status = THREADSTATUS_DORMANT;
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    thread->entry_point = entry_point;
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    thread->stack_top = stack_top;
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    thread->initial_priority = thread->current_priority = priority;
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    thread->nominal_priority = thread->current_priority = priority;
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    thread->last_running_ticks = CoreTiming::GetTicks();
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    thread->processor_id = processor_id;
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    thread->wait_set_output = false;
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    thread->wait_all = false;
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@ -400,17 +427,15 @@ static void ClampPriority(const Thread* thread, s32* priority) {
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void Thread::SetPriority(s32 priority) {
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    ClampPriority(this, &priority);
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    if (current_priority == priority) {
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        return;
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    }
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    // If thread was ready, adjust queues
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    if (status == THREADSTATUS_READY)
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        ready_queue.move(this, current_priority, priority);
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    if (status == THREADSTATUS_READY) {
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        // If thread was ready, adjust queues
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        ready_queue.remove(current_priority, this);
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        ready_queue.prepare(priority);
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        ready_queue.push_back(priority, this);
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    }
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    nominal_priority = current_priority = priority;
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}
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void Thread::BoostPriority(s32 priority) {
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    ready_queue.move(this, current_priority, priority);
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    current_priority = priority;
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}
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@ -440,6 +465,9 @@ SharedPtr<Thread> SetupMainThread(u32 stack_size, u32 entry_point, s32 priority)
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void Reschedule() {
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    Thread* prev = GetCurrentThread();
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    PriorityBoostStarvedThreads();
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    Thread* next = PopNextReadyThread();
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    HLE::g_reschedule = false;
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@ -17,17 +17,19 @@
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/result.h"
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enum ThreadPriority {
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    THREADPRIO_HIGHEST      = 0,    ///< Highest thread priority
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    THREADPRIO_DEFAULT      = 16,   ///< Default thread priority for userland apps
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    THREADPRIO_LOW          = 31,   ///< Low range of thread priority for userland apps
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    THREADPRIO_LOWEST       = 63,   ///< Thread priority max checked by svcCreateThread
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enum ThreadPriority : s32{
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    THREADPRIO_HIGHEST          = 0,  ///< Highest thread priority
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    THREADPRIO_USERLAND_MAX     = 24, ///< Highest thread priority for userland apps
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    THREADPRIO_DEFAULT          = 48, ///< Default thread priority for userland apps
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    THREADPRIO_LOWEST           = 63, ///< Lowest thread priority
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};
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enum ThreadProcessorId {
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    THREADPROCESSORID_0     = 0xFFFFFFFE,   ///< Enables core appcode
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    THREADPROCESSORID_1     = 0xFFFFFFFD,   ///< Enables core syscore
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    THREADPROCESSORID_ALL   = 0xFFFFFFFC,   ///< Enables both cores
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enum ThreadProcessorId : s32 {
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    THREADPROCESSORID_DEFAULT   = -2, ///< Run thread on default core specified by exheader
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    THREADPROCESSORID_ALL       = -1, ///< Run thread on either core
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    THREADPROCESSORID_0         =  0, ///< Run thread on core 0 (AppCore)
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    THREADPROCESSORID_1         =  1, ///< Run thread on core 1 (SysCore)
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    THREADPROCESSORID_MAX       =  2, ///< Processor ID must be less than this
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};
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enum ThreadStatus {
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@ -87,6 +89,12 @@ public:
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     */
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    void SetPriority(s32 priority);
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    /**
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     * Temporarily boosts the thread's priority until the next time it is scheduled
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     * @param priority The new priority
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     */
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    void BoostPriority(s32 priority);
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    /**
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     * Gets the thread's thread ID
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     * @return The thread's ID
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@ -135,8 +143,10 @@ public:
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    u32 entry_point;
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    u32 stack_top;
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    s32 initial_priority;
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    s32 current_priority;
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    s32 nominal_priority;   ///< Nominal thread priority, as set by the emulated application
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    s32 current_priority;   ///< Current thread priority, can be temporarily changed
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    u64 last_running_ticks; ///< CPU tick when thread was last running
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    s32 processor_id;
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@ -32,7 +32,8 @@ static Kernel::SharedPtr<Kernel::SharedMemory> shared_font_mem = nullptr;
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static Kernel::SharedPtr<Kernel::Mutex> lock = nullptr;
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static Kernel::SharedPtr<Kernel::Event> notification_event = nullptr; ///< APT notification event
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static Kernel::SharedPtr<Kernel::Event> pause_event = nullptr;        ///< APT pause event
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static Kernel::SharedPtr<Kernel::Event> start_event = nullptr;        ///< APT start event
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static std::vector<u8> shared_font;
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static u32 cpu_percent = 0; ///< CPU time available to the running application
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@ -44,11 +45,11 @@ void Initialize(Service::Interface* self) {
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    cmd_buff[2] = 0x04000000; // According to 3dbrew, this value should be 0x04000000
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    cmd_buff[3] = Kernel::g_handle_table.Create(notification_event).MoveFrom();
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    cmd_buff[4] = Kernel::g_handle_table.Create(pause_event).MoveFrom();
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    cmd_buff[4] = Kernel::g_handle_table.Create(start_event).MoveFrom();
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    // TODO(bunnei): Check if these events are cleared/signaled every time Initialize is called.
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    // TODO(bunnei): Check if these events are cleared every time Initialize is called.
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    notification_event->Clear();
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    pause_event->Signal(); // Fire start event
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    start_event->Clear();
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    ASSERT_MSG((nullptr != lock), "Cannot initialize without lock");
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    lock->Release();
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@ -81,7 +82,7 @@ void NotifyToWait(Service::Interface* self) {
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    u32* cmd_buff = Kernel::GetCommandBuffer();
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    u32 app_id = cmd_buff[1];
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    // TODO(Subv): Verify this, it seems to get SWKBD and Home Menu further.
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    pause_event->Signal();
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    start_event->Signal();
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    cmd_buff[1] = RESULT_SUCCESS.raw; // No error
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    LOG_WARNING(Service_APT, "(STUBBED) app_id=%u", app_id);
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@ -312,7 +313,7 @@ void Init() {
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    // TODO(bunnei): Check if these are created in Initialize or on APT process startup.
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    notification_event = Kernel::Event::Create(RESETTYPE_ONESHOT, "APT_U:Notification");
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    pause_event = Kernel::Event::Create(RESETTYPE_ONESHOT, "APT_U:Pause");
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    start_event = Kernel::Event::Create(RESETTYPE_ONESHOT, "APT_U:Start");
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}
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void Shutdown() {
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@ -283,8 +283,13 @@ static ResultCode ArbitrateAddress(Handle handle, u32 address, u32 type, u32 val
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    if (arbiter == nullptr)
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        return ERR_INVALID_HANDLE;
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    return arbiter->ArbitrateAddress(static_cast<Kernel::ArbitrationType>(type),
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            address, value, nanoseconds);
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    auto res = arbiter->ArbitrateAddress(static_cast<Kernel::ArbitrationType>(type),
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                                         address, value, nanoseconds);
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    if (res == RESULT_SUCCESS)
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        HLE::Reschedule(__func__);
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    return res;
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}
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/// Used to output a message on a debug hardware unit - does nothing on a retail unit
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@ -312,7 +317,7 @@ static ResultCode GetResourceLimitCurrentValues(s64* values, Handle resource_lim
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}
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/// Creates a new thread
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static ResultCode CreateThread(u32* out_handle, u32 priority, u32 entry_point, u32 arg, u32 stack_top, u32 processor_id) {
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static ResultCode CreateThread(Handle* out_handle, s32 priority, u32 entry_point, u32 arg, u32 stack_top, s32 processor_id) {
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    using Kernel::Thread;
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    std::string name;
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@ -323,6 +328,27 @@ static ResultCode CreateThread(u32* out_handle, u32 priority, u32 entry_point, u
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        name = Common::StringFromFormat("unknown-%08x", entry_point);
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    }
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    // TODO(bunnei): Implement resource limits to return an error code instead of the below assert.
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    // The error code should be: Description::NotAuthorized, Module::OS, Summary::WrongArgument,
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    // Level::Permanent
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    ASSERT_MSG(priority >= THREADPRIO_USERLAND_MAX, "Unexpected thread priority!");
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    if (priority > THREADPRIO_LOWEST) {
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        return ResultCode(ErrorDescription::OutOfRange, ErrorModule::OS,
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                          ErrorSummary::InvalidArgument, ErrorLevel::Usage);
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    }
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    switch (processor_id) {
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    case THREADPROCESSORID_DEFAULT:
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    case THREADPROCESSORID_0:
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    case THREADPROCESSORID_1:
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        break;
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    default:
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		||||
        // TODO(bunnei): Implement support for other processor IDs
 | 
			
		||||
        ASSERT_MSG(false, "Unsupported thread processor ID: %d", processor_id);
 | 
			
		||||
        break;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    CASCADE_RESULT(SharedPtr<Thread> thread, Kernel::Thread::Create(
 | 
			
		||||
            name, entry_point, priority, arg, processor_id, stack_top));
 | 
			
		||||
    CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(thread)));
 | 
			
		||||
@ -331,10 +357,7 @@ static ResultCode CreateThread(u32* out_handle, u32 priority, u32 entry_point, u
 | 
			
		||||
        "threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X", entry_point,
 | 
			
		||||
        name.c_str(), arg, stack_top, priority, processor_id, *out_handle);
 | 
			
		||||
 | 
			
		||||
    if (THREADPROCESSORID_1 == processor_id) {
 | 
			
		||||
        LOG_WARNING(Kernel_SVC,
 | 
			
		||||
            "thread designated for system CPU core (UNIMPLEMENTED) will be run with app core scheduling");
 | 
			
		||||
    }
 | 
			
		||||
    HLE::Reschedule(__func__);
 | 
			
		||||
 | 
			
		||||
    return RESULT_SUCCESS;
 | 
			
		||||
}
 | 
			
		||||
@ -374,8 +397,11 @@ static ResultCode CreateMutex(Handle* out_handle, u32 initial_locked) {
 | 
			
		||||
    SharedPtr<Mutex> mutex = Mutex::Create(initial_locked != 0);
 | 
			
		||||
    CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(mutex)));
 | 
			
		||||
 | 
			
		||||
    HLE::Reschedule(__func__);
 | 
			
		||||
 | 
			
		||||
    LOG_TRACE(Kernel_SVC, "called initial_locked=%s : created handle=0x%08X",
 | 
			
		||||
        initial_locked ? "true" : "false", *out_handle);
 | 
			
		||||
    
 | 
			
		||||
    return RESULT_SUCCESS;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -390,6 +416,9 @@ static ResultCode ReleaseMutex(Handle handle) {
 | 
			
		||||
        return ERR_INVALID_HANDLE;
 | 
			
		||||
 | 
			
		||||
    mutex->Release();
 | 
			
		||||
 | 
			
		||||
    HLE::Reschedule(__func__);
 | 
			
		||||
 | 
			
		||||
    return RESULT_SUCCESS;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -428,6 +457,9 @@ static ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count)
 | 
			
		||||
        return ERR_INVALID_HANDLE;
 | 
			
		||||
 | 
			
		||||
    CASCADE_RESULT(*count, semaphore->Release(release_count));
 | 
			
		||||
 | 
			
		||||
    HLE::Reschedule(__func__);
 | 
			
		||||
 | 
			
		||||
    return RESULT_SUCCESS;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -520,6 +552,9 @@ static ResultCode SetTimer(Handle handle, s64 initial, s64 interval) {
 | 
			
		||||
        return ERR_INVALID_HANDLE;
 | 
			
		||||
 | 
			
		||||
    timer->Set(initial, interval);
 | 
			
		||||
 | 
			
		||||
    HLE::Reschedule(__func__);
 | 
			
		||||
 | 
			
		||||
    return RESULT_SUCCESS;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -534,6 +569,9 @@ static ResultCode CancelTimer(Handle handle) {
 | 
			
		||||
        return ERR_INVALID_HANDLE;
 | 
			
		||||
 | 
			
		||||
    timer->Cancel();
 | 
			
		||||
 | 
			
		||||
    HLE::Reschedule(__func__);
 | 
			
		||||
 | 
			
		||||
    return RESULT_SUCCESS;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user