Merge pull request #350 from Subv/tex_components
GPU: Fixed the incorrect component order in ABGR8 textures.
This commit is contained in:
		
						commit
						6a999cf800
					
				@ -527,6 +527,8 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& framebu
 | 
			
		||||
    src_params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight;
 | 
			
		||||
    src_params.pixel_format =
 | 
			
		||||
        SurfaceParams::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format);
 | 
			
		||||
    src_params.component_type =
 | 
			
		||||
        SurfaceParams::ComponentTypeFromGPUPixelFormat(framebuffer.pixel_format);
 | 
			
		||||
    src_params.UpdateParams();
 | 
			
		||||
 | 
			
		||||
    MathUtil::Rectangle<u32> src_rect;
 | 
			
		||||
 | 
			
		||||
@ -36,6 +36,7 @@
 | 
			
		||||
 | 
			
		||||
using SurfaceType = SurfaceParams::SurfaceType;
 | 
			
		||||
using PixelFormat = SurfaceParams::PixelFormat;
 | 
			
		||||
using ComponentType = SurfaceParams::ComponentType;
 | 
			
		||||
 | 
			
		||||
struct FormatTuple {
 | 
			
		||||
    GLint internal_format;
 | 
			
		||||
@ -47,26 +48,21 @@ struct FormatTuple {
 | 
			
		||||
    u32 compression_factor;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
static constexpr std::array<FormatTuple, 1> fb_format_tuples = {{
 | 
			
		||||
    {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, false, 1}, // RGBA8
 | 
			
		||||
}};
 | 
			
		||||
 | 
			
		||||
static constexpr std::array<FormatTuple, 2> tex_format_tuples = {{
 | 
			
		||||
    {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, false, 1},                       // RGBA8
 | 
			
		||||
    {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false, 1},                   // ABGR8
 | 
			
		||||
    {GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT1
 | 
			
		||||
}};
 | 
			
		||||
 | 
			
		||||
static const FormatTuple& GetFormatTuple(PixelFormat pixel_format) {
 | 
			
		||||
static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
 | 
			
		||||
    const SurfaceType type = SurfaceParams::GetFormatType(pixel_format);
 | 
			
		||||
    if (type == SurfaceType::Color) {
 | 
			
		||||
        ASSERT(static_cast<size_t>(pixel_format) < fb_format_tuples.size());
 | 
			
		||||
        return fb_format_tuples[static_cast<unsigned int>(pixel_format)];
 | 
			
		||||
    if (type == SurfaceType::ColorTexture) {
 | 
			
		||||
        ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size());
 | 
			
		||||
        // For now only UNORM components are supported
 | 
			
		||||
        ASSERT(component_type == ComponentType::UNorm);
 | 
			
		||||
        return tex_format_tuples[static_cast<unsigned int>(pixel_format)];
 | 
			
		||||
    } else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) {
 | 
			
		||||
        // TODO(Subv): Implement depth formats
 | 
			
		||||
        ASSERT_MSG(false, "Unimplemented");
 | 
			
		||||
    } else if (type == SurfaceType::Texture) {
 | 
			
		||||
        ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size());
 | 
			
		||||
        return tex_format_tuples[static_cast<unsigned int>(pixel_format)];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    UNREACHABLE();
 | 
			
		||||
@ -123,13 +119,13 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, VAddr b
 | 
			
		||||
 | 
			
		||||
static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr), 2> morton_to_gl_fns =
 | 
			
		||||
    {
 | 
			
		||||
        MortonCopy<true, PixelFormat::RGBA8>,
 | 
			
		||||
        MortonCopy<true, PixelFormat::ABGR8>,
 | 
			
		||||
        MortonCopy<true, PixelFormat::DXT1>,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr), 2> gl_to_morton_fns =
 | 
			
		||||
    {
 | 
			
		||||
        MortonCopy<false, PixelFormat::RGBA8>,
 | 
			
		||||
        MortonCopy<false, PixelFormat::ABGR8>,
 | 
			
		||||
        // TODO(Subv): Swizzling the DXT1 format is not yet supported
 | 
			
		||||
        nullptr,
 | 
			
		||||
};
 | 
			
		||||
@ -180,7 +176,7 @@ static bool BlitTextures(GLuint src_tex, const MathUtil::Rectangle<u32>& src_rec
 | 
			
		||||
 | 
			
		||||
    u32 buffers = 0;
 | 
			
		||||
 | 
			
		||||
    if (type == SurfaceType::Color || type == SurfaceType::Texture) {
 | 
			
		||||
    if (type == SurfaceType::ColorTexture) {
 | 
			
		||||
        glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, src_tex,
 | 
			
		||||
                               0);
 | 
			
		||||
        glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
 | 
			
		||||
@ -309,8 +305,9 @@ MathUtil::Rectangle<u32> SurfaceParams::GetScaledSubRect(const SurfaceParams& su
 | 
			
		||||
bool SurfaceParams::ExactMatch(const SurfaceParams& other_surface) const {
 | 
			
		||||
    return std::tie(other_surface.addr, other_surface.width, other_surface.height,
 | 
			
		||||
                    other_surface.stride, other_surface.block_height, other_surface.pixel_format,
 | 
			
		||||
                    other_surface.is_tiled) ==
 | 
			
		||||
               std::tie(addr, width, height, stride, block_height, pixel_format, is_tiled) &&
 | 
			
		||||
                    other_surface.component_type,
 | 
			
		||||
                    other_surface.is_tiled) == std::tie(addr, width, height, stride, block_height,
 | 
			
		||||
                                                        pixel_format, component_type, is_tiled) &&
 | 
			
		||||
           pixel_format != PixelFormat::Invalid;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -318,6 +315,7 @@ bool SurfaceParams::CanSubRect(const SurfaceParams& sub_surface) const {
 | 
			
		||||
    return sub_surface.addr >= addr && sub_surface.end <= end &&
 | 
			
		||||
           sub_surface.pixel_format == pixel_format && pixel_format != PixelFormat::Invalid &&
 | 
			
		||||
           sub_surface.is_tiled == is_tiled && sub_surface.block_height == block_height &&
 | 
			
		||||
           sub_surface.component_type == component_type &&
 | 
			
		||||
           (sub_surface.addr - addr) % BytesInPixels(is_tiled ? 64 : 1) == 0 &&
 | 
			
		||||
           (sub_surface.stride == stride || sub_surface.height <= (is_tiled ? 8u : 1u)) &&
 | 
			
		||||
           GetSubRect(sub_surface).left + sub_surface.width <= stride;
 | 
			
		||||
@ -327,7 +325,7 @@ bool SurfaceParams::CanExpand(const SurfaceParams& expanded_surface) const {
 | 
			
		||||
    return pixel_format != PixelFormat::Invalid && pixel_format == expanded_surface.pixel_format &&
 | 
			
		||||
           addr <= expanded_surface.end && expanded_surface.addr <= end &&
 | 
			
		||||
           is_tiled == expanded_surface.is_tiled && block_height == expanded_surface.block_height &&
 | 
			
		||||
           stride == expanded_surface.stride &&
 | 
			
		||||
           component_type == expanded_surface.component_type && stride == expanded_surface.stride &&
 | 
			
		||||
           (std::max(expanded_surface.addr, addr) - std::min(expanded_surface.addr, addr)) %
 | 
			
		||||
                   BytesInPixels(stride * (is_tiled ? 8 : 1)) ==
 | 
			
		||||
               0;
 | 
			
		||||
@ -338,7 +336,8 @@ bool SurfaceParams::CanTexCopy(const SurfaceParams& texcopy_params) const {
 | 
			
		||||
        end < texcopy_params.end) {
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
    if (texcopy_params.block_height != block_height)
 | 
			
		||||
    if (texcopy_params.block_height != block_height ||
 | 
			
		||||
        texcopy_params.component_type != component_type)
 | 
			
		||||
        return false;
 | 
			
		||||
 | 
			
		||||
    if (texcopy_params.width != texcopy_params.stride) {
 | 
			
		||||
@ -552,7 +551,7 @@ void CachedSurface::UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint
 | 
			
		||||
    GLint y0 = static_cast<GLint>(rect.bottom);
 | 
			
		||||
    size_t buffer_offset = (y0 * stride + x0) * GetGLBytesPerPixel(pixel_format);
 | 
			
		||||
 | 
			
		||||
    const FormatTuple& tuple = GetFormatTuple(pixel_format);
 | 
			
		||||
    const FormatTuple& tuple = GetFormatTuple(pixel_format, component_type);
 | 
			
		||||
    GLuint target_tex = texture.handle;
 | 
			
		||||
 | 
			
		||||
    // If not 1x scale, create 1x texture that we will blit from to replace texture subrect in
 | 
			
		||||
@ -625,7 +624,7 @@ void CachedSurface::DownloadGLTexture(const MathUtil::Rectangle<u32>& rect, GLui
 | 
			
		||||
    OpenGLState prev_state = state;
 | 
			
		||||
    SCOPE_EXIT({ prev_state.Apply(); });
 | 
			
		||||
 | 
			
		||||
    const FormatTuple& tuple = GetFormatTuple(pixel_format);
 | 
			
		||||
    const FormatTuple& tuple = GetFormatTuple(pixel_format, component_type);
 | 
			
		||||
 | 
			
		||||
    // Ensure no bad interactions with GL_PACK_ALIGNMENT
 | 
			
		||||
    ASSERT(stride * GetGLBytesPerPixel(pixel_format) % 4 == 0);
 | 
			
		||||
@ -658,7 +657,7 @@ void CachedSurface::DownloadGLTexture(const MathUtil::Rectangle<u32>& rect, GLui
 | 
			
		||||
        state.draw.read_framebuffer = read_fb_handle;
 | 
			
		||||
        state.Apply();
 | 
			
		||||
 | 
			
		||||
        if (type == SurfaceType::Color || type == SurfaceType::Texture) {
 | 
			
		||||
        if (type == SurfaceType::ColorTexture) {
 | 
			
		||||
            glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
 | 
			
		||||
                                   texture.handle, 0);
 | 
			
		||||
            glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
 | 
			
		||||
@ -1038,6 +1037,13 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
 | 
			
		||||
    params.is_tiled = config.tic.IsTiled();
 | 
			
		||||
    params.pixel_format = SurfaceParams::PixelFormatFromTextureFormat(config.tic.format);
 | 
			
		||||
 | 
			
		||||
    // TODO(Subv): Different types per component are not supported.
 | 
			
		||||
    ASSERT(config.tic.r_type.Value() == config.tic.g_type.Value() &&
 | 
			
		||||
           config.tic.r_type.Value() == config.tic.b_type.Value() &&
 | 
			
		||||
           config.tic.r_type.Value() == config.tic.a_type.Value());
 | 
			
		||||
 | 
			
		||||
    params.component_type = SurfaceParams::ComponentTypeFromTexture(config.tic.r_type.Value());
 | 
			
		||||
 | 
			
		||||
    if (config.tic.IsTiled()) {
 | 
			
		||||
        params.block_height = config.tic.BlockHeight();
 | 
			
		||||
    } else {
 | 
			
		||||
@ -1105,6 +1111,7 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
 | 
			
		||||
 | 
			
		||||
    color_params.addr = memory_manager->PhysicalToVirtualAddress(config.Address());
 | 
			
		||||
    color_params.pixel_format = SurfaceParams::PixelFormatFromRenderTargetFormat(config.format);
 | 
			
		||||
    color_params.component_type = SurfaceParams::ComponentTypeFromRenderTarget(config.format);
 | 
			
		||||
    color_params.UpdateParams();
 | 
			
		||||
 | 
			
		||||
    ASSERT_MSG(!using_depth_fb, "depth buffer is unimplemented");
 | 
			
		||||
@ -1300,7 +1307,6 @@ void RasterizerCacheOpenGL::InvalidateRegion(VAddr addr, u64 size, const Surface
 | 
			
		||||
    const SurfaceInterval invalid_interval(addr, addr + size);
 | 
			
		||||
 | 
			
		||||
    if (region_owner != nullptr) {
 | 
			
		||||
        ASSERT(region_owner->type != SurfaceType::Texture);
 | 
			
		||||
        ASSERT(addr >= region_owner->addr && addr + size <= region_owner->end);
 | 
			
		||||
        // Surfaces can't have a gap
 | 
			
		||||
        ASSERT(region_owner->width == region_owner->stride);
 | 
			
		||||
@ -1362,7 +1368,8 @@ Surface RasterizerCacheOpenGL::CreateSurface(const SurfaceParams& params) {
 | 
			
		||||
 | 
			
		||||
    surface->gl_buffer_size = 0;
 | 
			
		||||
    surface->invalid_regions.insert(surface->GetInterval());
 | 
			
		||||
    AllocateSurfaceTexture(surface->texture.handle, GetFormatTuple(surface->pixel_format),
 | 
			
		||||
    AllocateSurfaceTexture(surface->texture.handle,
 | 
			
		||||
                           GetFormatTuple(surface->pixel_format, surface->component_type),
 | 
			
		||||
                           surface->GetScaledWidth(), surface->GetScaledHeight());
 | 
			
		||||
 | 
			
		||||
    return surface;
 | 
			
		||||
 | 
			
		||||
@ -52,18 +52,26 @@ enum class ScaleMatch {
 | 
			
		||||
 | 
			
		||||
struct SurfaceParams {
 | 
			
		||||
    enum class PixelFormat {
 | 
			
		||||
        RGBA8 = 0,
 | 
			
		||||
        ABGR8 = 0,
 | 
			
		||||
        DXT1 = 1,
 | 
			
		||||
        Invalid = 255,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    enum class ComponentType {
 | 
			
		||||
        Invalid = 0,
 | 
			
		||||
        SNorm = 1,
 | 
			
		||||
        UNorm = 2,
 | 
			
		||||
        SInt = 3,
 | 
			
		||||
        UInt = 4,
 | 
			
		||||
        Float = 5,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    enum class SurfaceType {
 | 
			
		||||
        Color = 0,
 | 
			
		||||
        Texture = 1,
 | 
			
		||||
        Depth = 2,
 | 
			
		||||
        DepthStencil = 3,
 | 
			
		||||
        Fill = 4,
 | 
			
		||||
        Invalid = 5
 | 
			
		||||
        ColorTexture = 0,
 | 
			
		||||
        Depth = 1,
 | 
			
		||||
        DepthStencil = 2,
 | 
			
		||||
        Fill = 3,
 | 
			
		||||
        Invalid = 4,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    static constexpr unsigned int GetFormatBpp(PixelFormat format) {
 | 
			
		||||
@ -71,7 +79,7 @@ struct SurfaceParams {
 | 
			
		||||
            return 0;
 | 
			
		||||
 | 
			
		||||
        constexpr std::array<unsigned int, 2> bpp_table = {
 | 
			
		||||
            32, // RGBA8
 | 
			
		||||
            32, // ABGR8
 | 
			
		||||
            64, // DXT1
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
@ -85,7 +93,7 @@ struct SurfaceParams {
 | 
			
		||||
    static PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) {
 | 
			
		||||
        switch (format) {
 | 
			
		||||
        case Tegra::RenderTargetFormat::RGBA8_UNORM:
 | 
			
		||||
            return PixelFormat::RGBA8;
 | 
			
		||||
            return PixelFormat::ABGR8;
 | 
			
		||||
        default:
 | 
			
		||||
            NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
@ -95,7 +103,7 @@ struct SurfaceParams {
 | 
			
		||||
    static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
 | 
			
		||||
        switch (format) {
 | 
			
		||||
        case Tegra::FramebufferConfig::PixelFormat::ABGR8:
 | 
			
		||||
            return PixelFormat::RGBA8;
 | 
			
		||||
            return PixelFormat::ABGR8;
 | 
			
		||||
        default:
 | 
			
		||||
            NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
@ -106,7 +114,7 @@ struct SurfaceParams {
 | 
			
		||||
        // TODO(Subv): Properly implement this
 | 
			
		||||
        switch (format) {
 | 
			
		||||
        case Tegra::Texture::TextureFormat::A8R8G8B8:
 | 
			
		||||
            return PixelFormat::RGBA8;
 | 
			
		||||
            return PixelFormat::ABGR8;
 | 
			
		||||
        case Tegra::Texture::TextureFormat::DXT1:
 | 
			
		||||
            return PixelFormat::DXT1;
 | 
			
		||||
        default:
 | 
			
		||||
@ -118,7 +126,7 @@ struct SurfaceParams {
 | 
			
		||||
    static Tegra::Texture::TextureFormat TextureFormatFromPixelFormat(PixelFormat format) {
 | 
			
		||||
        // TODO(Subv): Properly implement this
 | 
			
		||||
        switch (format) {
 | 
			
		||||
        case PixelFormat::RGBA8:
 | 
			
		||||
        case PixelFormat::ABGR8:
 | 
			
		||||
            return Tegra::Texture::TextureFormat::A8R8G8B8;
 | 
			
		||||
        case PixelFormat::DXT1:
 | 
			
		||||
            return Tegra::Texture::TextureFormat::DXT1;
 | 
			
		||||
@ -127,12 +135,45 @@ struct SurfaceParams {
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    static ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
 | 
			
		||||
        // TODO(Subv): Implement more component types
 | 
			
		||||
        switch (type) {
 | 
			
		||||
        case Tegra::Texture::ComponentType::UNORM:
 | 
			
		||||
            return ComponentType::UNorm;
 | 
			
		||||
        default:
 | 
			
		||||
            NGLOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    static ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
 | 
			
		||||
        // TODO(Subv): Implement more render targets
 | 
			
		||||
        switch (format) {
 | 
			
		||||
        case Tegra::RenderTargetFormat::RGBA8_UNORM:
 | 
			
		||||
        case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
 | 
			
		||||
            return ComponentType::UNorm;
 | 
			
		||||
        default:
 | 
			
		||||
            NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    static ComponentType ComponentTypeFromGPUPixelFormat(
 | 
			
		||||
        Tegra::FramebufferConfig::PixelFormat format) {
 | 
			
		||||
        switch (format) {
 | 
			
		||||
        case Tegra::FramebufferConfig::PixelFormat::ABGR8:
 | 
			
		||||
            return ComponentType::UNorm;
 | 
			
		||||
        default:
 | 
			
		||||
            NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
 | 
			
		||||
            UNREACHABLE();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    static bool CheckFormatsBlittable(PixelFormat pixel_format_a, PixelFormat pixel_format_b) {
 | 
			
		||||
        SurfaceType a_type = GetFormatType(pixel_format_a);
 | 
			
		||||
        SurfaceType b_type = GetFormatType(pixel_format_b);
 | 
			
		||||
 | 
			
		||||
        if ((a_type == SurfaceType::Color || a_type == SurfaceType::Texture) &&
 | 
			
		||||
            (b_type == SurfaceType::Color || b_type == SurfaceType::Texture)) {
 | 
			
		||||
        if (a_type == SurfaceType::ColorTexture && b_type == SurfaceType::ColorTexture) {
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
@ -148,12 +189,8 @@ struct SurfaceParams {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    static SurfaceType GetFormatType(PixelFormat pixel_format) {
 | 
			
		||||
        if ((unsigned int)pixel_format <= static_cast<unsigned int>(PixelFormat::RGBA8)) {
 | 
			
		||||
            return SurfaceType::Color;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if ((unsigned int)pixel_format <= static_cast<unsigned int>(PixelFormat::DXT1)) {
 | 
			
		||||
            return SurfaceType::Texture;
 | 
			
		||||
            return SurfaceType::ColorTexture;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // TODO(Subv): Implement the other formats
 | 
			
		||||
@ -231,6 +268,7 @@ struct SurfaceParams {
 | 
			
		||||
    bool is_tiled = false;
 | 
			
		||||
    PixelFormat pixel_format = PixelFormat::Invalid;
 | 
			
		||||
    SurfaceType type = SurfaceType::Invalid;
 | 
			
		||||
    ComponentType component_type = ComponentType::Invalid;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct CachedSurface : SurfaceParams {
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user