remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency

Signed-off-by: arades79 <scravers@protonmail.com>
This commit is contained in:
arades79
2023-02-14 12:35:39 -05:00
parent 26e44a3be4
commit 683019878f
102 changed files with 300 additions and 307 deletions
+2 -2
View File
@@ -194,8 +194,8 @@ struct GPU::Impl {
[[nodiscard]] u64 GetTicks() const {
// This values were reversed engineered by fincs from NVN
// The gpu clock is reported in units of 385/625 nanoseconds
constexpr static u64 gpu_ticks_num = 384;
constexpr static u64 gpu_ticks_den = 625;
constexpr u64 gpu_ticks_num = 384;
constexpr u64 gpu_ticks_den = 625;
u64 nanoseconds = system.CoreTiming().GetGlobalTimeNs().count();
if (Settings::values.use_fast_gpu_time.GetValue()) {