Merge pull request #3788 from FernandoS27/revert
Revert: shader_decode: Fix LD, LDG when track constant buffer.
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				| @ -153,21 +153,13 @@ std::tuple<Node, u32, u32> ShaderIR::TrackCbuf(Node tracked, const NodeBlock& co | ||||
|         if (gpr->GetIndex() == Tegra::Shader::Register::ZeroIndex) { | ||||
|             return {}; | ||||
|         } | ||||
|         s64 current_cursor = cursor; | ||||
|         while (current_cursor > 0) { | ||||
|             // Reduce the cursor in one to avoid infinite loops when the instruction sets the same
 | ||||
|             // register that it uses as operand
 | ||||
|             const auto [source, new_cursor] = TrackRegister(gpr, code, current_cursor - 1); | ||||
|             current_cursor = new_cursor; | ||||
|             if (!source) { | ||||
|                 continue; | ||||
|             } | ||||
|             const auto [base_address, index, offset] = TrackCbuf(source, code, current_cursor); | ||||
|             if (base_address != nullptr) { | ||||
|                 return {base_address, index, offset}; | ||||
|             } | ||||
|         // Reduce the cursor in one to avoid infinite loops when the instruction sets the same
 | ||||
|         // register that it uses as operand
 | ||||
|         const auto [source, new_cursor] = TrackRegister(gpr, code, cursor - 1); | ||||
|         if (!source) { | ||||
|             return {}; | ||||
|         } | ||||
|         return {}; | ||||
|         return TrackCbuf(source, code, new_cursor); | ||||
|     } | ||||
|     if (const auto operation = std::get_if<OperationNode>(&*tracked)) { | ||||
|         for (std::size_t i = operation->GetOperandsCount(); i > 0; --i) { | ||||
|  | ||||
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