Merge pull request #4097 from kevinxucs/kevinxucs/device-pixel-scaling-float
Fix framebuffer size on fractional scaling display
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				@ -360,7 +360,7 @@ QByteArray GRenderWindow::saveGeometry() {
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}
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					}
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qreal GRenderWindow::windowPixelRatio() const {
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					qreal GRenderWindow::windowPixelRatio() const {
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    return devicePixelRatio();
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					    return devicePixelRatioF();
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}
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					}
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std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF& pos) const {
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					std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF& pos) const {
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