Merge pull request #1925 from lioncash/pid
kernel/{process, thread}: Amend behavior related to IDs
			
			
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						59ac3346eb
					
				@ -201,11 +201,11 @@ void RegisterModule(std::string name, VAddr beg, VAddr end, bool add_elf_ext) {
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    modules.push_back(std::move(module));
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}
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static Kernel::Thread* FindThreadById(int id) {
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static Kernel::Thread* FindThreadById(s64 id) {
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    for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
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        const auto& threads = Core::System::GetInstance().Scheduler(core).GetThreadList();
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        for (auto& thread : threads) {
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            if (thread->GetThreadID() == static_cast<u32>(id)) {
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            if (thread->GetThreadID() == static_cast<u64>(id)) {
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                current_core = core;
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                return thread.get();
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            }
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@ -112,7 +112,7 @@ struct KernelCore::Impl {
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    void Shutdown() {
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        next_object_id = 0;
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        next_process_id = 10;
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        next_process_id = Process::ProcessIDMin;
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        next_thread_id = 1;
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        process_list.clear();
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@ -153,10 +153,8 @@ struct KernelCore::Impl {
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    }
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    std::atomic<u32> next_object_id{0};
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    // TODO(Subv): Start the process ids from 10 for now, as lower PIDs are
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    // reserved for low-level services
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    std::atomic<u32> next_process_id{10};
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    std::atomic<u32> next_thread_id{1};
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    std::atomic<u64> next_process_id{Process::ProcessIDMin};
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    std::atomic<u64> next_thread_id{1};
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    // Lists all processes that exist in the current session.
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    std::vector<SharedPtr<Process>> process_list;
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@ -242,11 +240,11 @@ u32 KernelCore::CreateNewObjectID() {
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    return impl->next_object_id++;
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}
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u32 KernelCore::CreateNewThreadID() {
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u64 KernelCore::CreateNewThreadID() {
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    return impl->next_thread_id++;
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}
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u32 KernelCore::CreateNewProcessID() {
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u64 KernelCore::CreateNewProcessID() {
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    return impl->next_process_id++;
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}
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@ -88,10 +88,10 @@ private:
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    u32 CreateNewObjectID();
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    /// Creates a new process ID, incrementing the internal process ID counter;
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    u32 CreateNewProcessID();
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    u64 CreateNewProcessID();
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    /// Creates a new thread ID, incrementing the internal thread ID counter.
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    u32 CreateNewThreadID();
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    u64 CreateNewThreadID();
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    /// Creates a timer callback handle for the given timer.
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    ResultVal<Handle> CreateTimerCallbackHandle(const SharedPtr<Timer>& timer);
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@ -120,6 +120,18 @@ struct CodeSet final {
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class Process final : public WaitObject {
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public:
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    enum : u64 {
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        /// Lowest allowed process ID for a kernel initial process.
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        InitialKIPIDMin = 1,
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        /// Highest allowed process ID for a kernel initial process.
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        InitialKIPIDMax = 80,
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        /// Lowest allowed process ID for a userland process.
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        ProcessIDMin = 81,
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        /// Highest allowed process ID for a userland process.
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        ProcessIDMax = 0xFFFFFFFFFFFFFFFF,
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    };
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    static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4;
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    static SharedPtr<Process> Create(KernelCore& kernel, std::string&& name);
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@ -162,7 +174,7 @@ public:
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    }
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    /// Gets the unique ID that identifies this particular process.
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    u32 GetProcessID() const {
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    u64 GetProcessID() const {
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        return process_id;
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    }
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@ -288,10 +300,10 @@ private:
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    ProcessStatus status;
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    /// The ID of this process
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    u32 process_id = 0;
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    u64 process_id = 0;
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    /// Title ID corresponding to the process
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    u64 program_id;
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    u64 program_id = 0;
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    /// Resource limit descriptor for this process
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    SharedPtr<ResourceLimit> resource_limit;
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@ -391,7 +391,7 @@ static ResultCode SendSyncRequest(Handle handle) {
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}
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/// Get the ID for the specified thread.
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static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
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static ResultCode GetThreadId(u64* thread_id, Handle thread_handle) {
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    LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
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    const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
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@ -405,20 +405,33 @@ static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
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    return RESULT_SUCCESS;
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}
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/// Get the ID of the specified process
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static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
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    LOG_TRACE(Kernel_SVC, "called process=0x{:08X}", process_handle);
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/// Gets the ID of the specified process or a specified thread's owning process.
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static ResultCode GetProcessId(u64* process_id, Handle handle) {
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    LOG_DEBUG(Kernel_SVC, "called handle=0x{:08X}", handle);
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    const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
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    const SharedPtr<Process> process = handle_table.Get<Process>(process_handle);
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    if (!process) {
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        LOG_ERROR(Kernel_SVC, "Process handle does not exist, process_handle=0x{:08X}",
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                  process_handle);
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    const SharedPtr<Process> process = handle_table.Get<Process>(handle);
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    if (process) {
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        *process_id = process->GetProcessID();
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        return RESULT_SUCCESS;
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    }
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    const SharedPtr<Thread> thread = handle_table.Get<Thread>(handle);
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    if (thread) {
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        const Process* const owner_process = thread->GetOwnerProcess();
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        if (!owner_process) {
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            LOG_ERROR(Kernel_SVC, "Non-existent owning process encountered.");
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            return ERR_INVALID_HANDLE;
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        }
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    *process_id = process->GetProcessID();
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        *process_id = owner_process->GetProcessID();
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        return RESULT_SUCCESS;
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    }
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    // NOTE: This should also handle debug objects before returning.
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    LOG_ERROR(Kernel_SVC, "Handle does not exist, handle=0x{:08X}", handle);
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    return ERR_INVALID_HANDLE;
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}
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/// Default thread wakeup callback for WaitSynchronization
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@ -73,7 +73,15 @@ void SvcWrap() {
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template <ResultCode func(u32*, u64)>
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void SvcWrap() {
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    u32 param_1 = 0;
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    u32 retval = func(¶m_1, Param(1)).raw;
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    const u32 retval = func(¶m_1, Param(1)).raw;
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    Core::CurrentArmInterface().SetReg(1, param_1);
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    FuncReturn(retval);
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}
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template <ResultCode func(u64*, u32)>
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void SvcWrap() {
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    u64 param_1 = 0;
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    const u32 retval = func(¶m_1, static_cast<u32>(Param(1))).raw;
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    Core::CurrentArmInterface().SetReg(1, param_1);
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    FuncReturn(retval);
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}
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@ -151,7 +151,7 @@ public:
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     * Gets the thread's thread ID
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     * @return The thread's ID
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     */
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    u32 GetThreadID() const {
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    u64 GetThreadID() const {
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        return thread_id;
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    }
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@ -379,7 +379,7 @@ private:
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    Core::ARM_Interface::ThreadContext context{};
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    u32 thread_id = 0;
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    u64 thread_id = 0;
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    ThreadStatus status = ThreadStatus::Dormant;
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