motion_emu: fix initialization order
This commit is contained in:
		
							parent
							
								
									f84c965dec
								
							
						
					
					
						commit
						4d058cfb76
					
				| @ -74,11 +74,14 @@ private: | ||||
|     bool is_tilting = false; | ||||
| 
 | ||||
|     Common::Event shutdown_event; | ||||
|     std::thread motion_emu_thread; | ||||
| 
 | ||||
|     std::tuple<Math::Vec3<float>, Math::Vec3<float>> status; | ||||
|     std::mutex status_mutex; | ||||
| 
 | ||||
|     // Note: always keep the thread declaration at the end so that other objects are initialized
 | ||||
|     // before this!
 | ||||
|     std::thread motion_emu_thread; | ||||
| 
 | ||||
|     void MotionEmuThread() { | ||||
|         auto update_time = std::chrono::steady_clock::now(); | ||||
|         Math::Quaternion<float> q = MakeQuaternion(Math::Vec3<float>(), 0); | ||||
|  | ||||
		Loading…
	
		Reference in New Issue
	
	Block a user
	 wwylele
						wwylele