Merge pull request #3560 from ReinUsesLisp/fix-stencil
gl_rasterizer: Synchronize stencil testing on clears
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				| @ -444,6 +444,7 @@ void RasterizerOpenGL::Clear() { | ||||
|     } | ||||
| 
 | ||||
|     SyncRasterizeEnable(); | ||||
|     SyncStencilTestState(); | ||||
| 
 | ||||
|     if (regs.clear_flags.scissor) { | ||||
|         SyncScissorTest(); | ||||
| @ -1052,12 +1053,8 @@ void RasterizerOpenGL::SyncStencilTestState() { | ||||
|     flags[Dirty::StencilTest] = false; | ||||
| 
 | ||||
|     const auto& regs = gpu.regs; | ||||
|     if (!regs.stencil_enable) { | ||||
|         glDisable(GL_STENCIL_TEST); | ||||
|         return; | ||||
|     } | ||||
|     oglEnable(GL_STENCIL_TEST, regs.stencil_enable); | ||||
| 
 | ||||
|     glEnable(GL_STENCIL_TEST); | ||||
|     glStencilFuncSeparate(GL_FRONT, MaxwellToGL::ComparisonOp(regs.stencil_front_func_func), | ||||
|                           regs.stencil_front_func_ref, regs.stencil_front_func_mask); | ||||
|     glStencilOpSeparate(GL_FRONT, MaxwellToGL::StencilOp(regs.stencil_front_op_fail), | ||||
|  | ||||
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