gl_rasterizer_cache: Only use depth for applicable texture formats.
- Fixes an issue with Octopath Traveler leaving stale data here.
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				| @ -52,12 +52,28 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) { | ||||
|     params.type = GetFormatType(params.pixel_format); | ||||
|     params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format)); | ||||
|     params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format)); | ||||
|     params.depth = config.tic.Depth(); | ||||
|     params.unaligned_height = config.tic.Height(); | ||||
|     params.size_in_bytes = params.SizeInBytes(); | ||||
|     params.cache_width = Common::AlignUp(params.width, 8); | ||||
|     params.cache_height = Common::AlignUp(params.height, 8); | ||||
|     params.target = SurfaceTargetFromTextureType(config.tic.texture_type); | ||||
| 
 | ||||
|     switch (params.target) { | ||||
|     case SurfaceTarget::Texture1D: | ||||
|     case SurfaceTarget::Texture2D: | ||||
|         params.depth = 1; | ||||
|         break; | ||||
|     case SurfaceTarget::Texture3D: | ||||
|     case SurfaceTarget::Texture2DArray: | ||||
|         params.depth = config.tic.Depth(); | ||||
|         break; | ||||
|     default: | ||||
|         LOG_CRITICAL(HW_GPU, "Unknown depth for target={}", static_cast<u32>(params.target)); | ||||
|         UNREACHABLE(); | ||||
|         params.depth = 1; | ||||
|         break; | ||||
|     } | ||||
| 
 | ||||
|     params.size_in_bytes = params.SizeInBytes(); | ||||
|     return params; | ||||
| } | ||||
| 
 | ||||
| @ -72,12 +88,12 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) { | ||||
|     params.type = GetFormatType(params.pixel_format); | ||||
|     params.width = config.width; | ||||
|     params.height = config.height; | ||||
|     params.depth = 1; | ||||
|     params.unaligned_height = config.height; | ||||
|     params.size_in_bytes = params.SizeInBytes(); | ||||
|     params.cache_width = Common::AlignUp(params.width, 8); | ||||
|     params.cache_height = Common::AlignUp(params.height, 8); | ||||
|     params.target = SurfaceTarget::Texture2D; | ||||
|     params.depth = 1; | ||||
|     params.size_in_bytes = params.SizeInBytes(); | ||||
|     return params; | ||||
| } | ||||
| 
 | ||||
| @ -93,12 +109,12 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) { | ||||
|     params.type = GetFormatType(params.pixel_format); | ||||
|     params.width = zeta_width; | ||||
|     params.height = zeta_height; | ||||
|     params.depth = 1; | ||||
|     params.unaligned_height = zeta_height; | ||||
|     params.size_in_bytes = params.SizeInBytes(); | ||||
|     params.cache_width = Common::AlignUp(params.width, 8); | ||||
|     params.cache_height = Common::AlignUp(params.height, 8); | ||||
|     params.target = SurfaceTarget::Texture2D; | ||||
|     params.depth = 1; | ||||
|     params.size_in_bytes = params.SizeInBytes(); | ||||
|     return params; | ||||
| } | ||||
| 
 | ||||
|  | ||||
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