Xcode complains that the class name is redundant.
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				| @ -59,7 +59,7 @@ private: | ||||
|      * @param out Pointer to output buffer with flipped framebuffer | ||||
|      * @todo Early on hack... I'd like to find a more efficient way of doing this /bunnei | ||||
|      */ | ||||
|     void RendererOpenGL::FlipFramebuffer(const u8* in, u8* out); | ||||
|     void FlipFramebuffer(const u8* in, u8* out); | ||||
| 
 | ||||
| 
 | ||||
|     EmuWindow*  m_render_window;                    ///< Handle to render window
 | ||||
|  | ||||
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