rasterizer: Return zero'd vectors on error conditions.
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				| @ -90,7 +90,7 @@ static const Math::Vec4<u8> GetPixel(int x, int y) { | ||||
|         UNIMPLEMENTED(); | ||||
|     } | ||||
| 
 | ||||
|     return {}; | ||||
|     return {0, 0, 0, 0}; | ||||
| } | ||||
| 
 | ||||
| static u32 GetDepth(int x, int y) { | ||||
| @ -407,7 +407,7 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0, | ||||
|                     default: | ||||
|                         LOG_ERROR(HW_GPU, "Unknown color combiner source %d\n", (int)source); | ||||
|                         UNIMPLEMENTED(); | ||||
|                         return {}; | ||||
|                         return {0, 0, 0, 0}; | ||||
|                     } | ||||
|                 }; | ||||
| 
 | ||||
| @ -524,7 +524,7 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0, | ||||
|                     default: | ||||
|                         LOG_ERROR(HW_GPU, "Unknown color combiner operation %d\n", (int)op); | ||||
|                         UNIMPLEMENTED(); | ||||
|                         return {}; | ||||
|                         return {0, 0, 0}; | ||||
|                     } | ||||
|                 }; | ||||
| 
 | ||||
|  | ||||
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