Merge pull request #2112 from lioncash/shadowing
gl_rasterizer_cache: Get rid of variable shadowing
This commit is contained in:
		
						commit
						4327f430f1
					
				@ -36,7 +36,6 @@ using PixelFormat = VideoCore::Surface::PixelFormat;
 | 
			
		||||
using ComponentType = VideoCore::Surface::ComponentType;
 | 
			
		||||
 | 
			
		||||
struct SurfaceParams {
 | 
			
		||||
 | 
			
		||||
    enum class SurfaceClass {
 | 
			
		||||
        Uploaded,
 | 
			
		||||
        RenderTarget,
 | 
			
		||||
@ -169,20 +168,27 @@ struct SurfaceParams {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    u32 MipBlockDepth(u32 mip_level) const {
 | 
			
		||||
        if (mip_level == 0)
 | 
			
		||||
        if (mip_level == 0) {
 | 
			
		||||
            return block_depth;
 | 
			
		||||
        if (is_layered)
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (is_layered) {
 | 
			
		||||
            return 1;
 | 
			
		||||
        u32 depth = MipDepth(mip_level);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        const u32 mip_depth = MipDepth(mip_level);
 | 
			
		||||
        u32 bd = 32;
 | 
			
		||||
        while (bd > 1 && depth * 2 <= bd) {
 | 
			
		||||
        while (bd > 1 && mip_depth * 2 <= bd) {
 | 
			
		||||
            bd >>= 1;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (bd == 32) {
 | 
			
		||||
            u32 bh = MipBlockHeight(mip_level);
 | 
			
		||||
            if (bh >= 4)
 | 
			
		||||
            const u32 bh = MipBlockHeight(mip_level);
 | 
			
		||||
            if (bh >= 4) {
 | 
			
		||||
                return 16;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return bd;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user