shader: add missing include guard in half_floating_point_helper.h
This commit is contained in:
parent
c8f9772d65
commit
427951d6fe
@ -2,6 +2,8 @@
|
|||||||
// Licensed under GPLv2 or any later version
|
// Licensed under GPLv2 or any later version
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "shader_recompiler/exception.h"
|
#include "shader_recompiler/exception.h"
|
||||||
#include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h"
|
#include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h"
|
||||||
|
Loading…
Reference in New Issue
Block a user