gl_rasterizer_cache: Remove unnecessary temporary buffer with unswizzle.
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				@ -354,12 +354,9 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 d
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        const std::size_t size_to_copy{std::min(gl_buffer_size, data.size())};
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        memcpy(gl_buffer, data.data(), size_to_copy);
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    } else {
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        std::vector<u8> data(gl_buffer_size);
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        Tegra::Texture::CopySwizzledData(stride / tile_size, height / tile_size, depth,
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                                         bytes_per_pixel, bytes_per_pixel, data.data(), gl_buffer,
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                                         false, block_height, block_depth);
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        const std::size_t size_to_copy{std::min(gl_buffer_size, data.size())};
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        memcpy(Memory::GetPointer(addr), data.data(), size_to_copy);
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                                         bytes_per_pixel, bytes_per_pixel, Memory::GetPointer(addr),
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                                         gl_buffer, false, block_height, block_depth);
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    }
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}
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