Merge pull request #3905 from FernandoS27/vulkan-fix
Correct a series of crashes and intructions on Async GPU and Vulkan Pipeline
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						1adabdac7f
					
				@ -56,9 +56,27 @@ public:
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        last_modified_ticks = cache.GetModifiedTicks();
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    }
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    void SetMemoryMarked(bool is_memory_marked_) {
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        is_memory_marked = is_memory_marked_;
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    }
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    bool IsMemoryMarked() const {
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        return is_memory_marked;
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    }
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    void SetSyncPending(bool is_sync_pending_) {
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        is_sync_pending = is_sync_pending_;
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    }
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    bool IsSyncPending() const {
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        return is_sync_pending;
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    }
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private:
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    bool is_registered{};      ///< Whether the object is currently registered with the cache
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    bool is_dirty{};           ///< Whether the object is dirty (out of sync with guest memory)
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    bool is_memory_marked{};   ///< Whether the object is marking rasterizer memory.
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    bool is_sync_pending{};    ///< Whether the object is pending deletion.
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    u64 last_modified_ticks{}; ///< When the object was last modified, used for in-order flushing
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    VAddr cpu_addr{};          ///< Cpu address memory, unique from emulated virtual address space
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};
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@ -94,6 +112,30 @@ public:
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        }
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    }
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    void OnCPUWrite(VAddr addr, std::size_t size) {
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        std::lock_guard lock{mutex};
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        for (const auto& object : GetSortedObjectsFromRegion(addr, size)) {
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            if (object->IsRegistered()) {
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                UnmarkMemory(object);
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                object->SetSyncPending(true);
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                marked_for_unregister.emplace_back(object);
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            }
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        }
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    }
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    void SyncGuestHost() {
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        std::lock_guard lock{mutex};
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        for (const auto& object : marked_for_unregister) {
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            if (object->IsRegistered()) {
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                object->SetSyncPending(false);
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                Unregister(object);
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            }
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        }
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        marked_for_unregister.clear();
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    }
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    /// Invalidates everything in the cache
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    void InvalidateAll() {
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        std::lock_guard lock{mutex};
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@ -120,19 +162,32 @@ protected:
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        interval_cache.add({GetInterval(object), ObjectSet{object}});
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        map_cache.insert({object->GetCpuAddr(), object});
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        rasterizer.UpdatePagesCachedCount(object->GetCpuAddr(), object->GetSizeInBytes(), 1);
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        object->SetMemoryMarked(true);
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    }
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    /// Unregisters an object from the cache
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    virtual void Unregister(const T& object) {
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        std::lock_guard lock{mutex};
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        UnmarkMemory(object);
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        object->SetIsRegistered(false);
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        rasterizer.UpdatePagesCachedCount(object->GetCpuAddr(), object->GetSizeInBytes(), -1);
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        if (object->IsSyncPending()) {
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            marked_for_unregister.remove(object);
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            object->SetSyncPending(false);
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        }
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        const VAddr addr = object->GetCpuAddr();
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        interval_cache.subtract({GetInterval(object), ObjectSet{object}});
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        map_cache.erase(addr);
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    }
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    void UnmarkMemory(const T& object) {
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        if (!object->IsMemoryMarked()) {
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            return;
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        }
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        rasterizer.UpdatePagesCachedCount(object->GetCpuAddr(), object->GetSizeInBytes(), -1);
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        object->SetMemoryMarked(false);
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    }
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    /// Returns a ticks counter used for tracking when cached objects were last modified
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    u64 GetModifiedTicks() {
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        std::lock_guard lock{mutex};
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@ -194,4 +249,5 @@ private:
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    IntervalCache interval_cache; ///< Cache of objects
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    u64 modified_ticks{};         ///< Counter of cache state ticks, used for in-order flushing
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    VideoCore::RasterizerInterface& rasterizer;
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    std::list<T> marked_for_unregister;
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};
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@ -727,15 +727,15 @@ void RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) {
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        return;
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    }
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    texture_cache.OnCPUWrite(addr, size);
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    shader_cache.InvalidateRegion(addr, size);
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    shader_cache.OnCPUWrite(addr, size);
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    buffer_cache.OnCPUWrite(addr, size);
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    query_cache.InvalidateRegion(addr, size);
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}
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void RasterizerOpenGL::SyncGuestHost() {
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    MICROPROFILE_SCOPE(OpenGL_CacheManagement);
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    texture_cache.SyncGuestHost();
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    buffer_cache.SyncGuestHost();
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    shader_cache.SyncGuestHost();
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}
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void RasterizerOpenGL::SignalSemaphore(GPUVAddr addr, u32 value) {
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@ -329,8 +329,7 @@ VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) {
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        const GPUVAddr gpu_addr = GetShaderAddress(system, program_enum);
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        const auto cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr);
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        ASSERT(cpu_addr);
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        const auto shader = TryGet(*cpu_addr);
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        const auto shader = cpu_addr ? TryGet(*cpu_addr) : null_shader;
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        ASSERT(shader);
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        const std::size_t stage = index == 0 ? 0 : index - 1; // Stage indices are 0 - 5
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@ -532,14 +532,14 @@ void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) {
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        return;
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    }
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    texture_cache.OnCPUWrite(addr, size);
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    pipeline_cache.InvalidateRegion(addr, size);
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    pipeline_cache.OnCPUWrite(addr, size);
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    buffer_cache.OnCPUWrite(addr, size);
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    query_cache.InvalidateRegion(addr, size);
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}
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void RasterizerVulkan::SyncGuestHost() {
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    texture_cache.SyncGuestHost();
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    buffer_cache.SyncGuestHost();
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    pipeline_cache.SyncGuestHost();
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}
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void RasterizerVulkan::SignalSemaphore(GPUVAddr addr, u32 value) {
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