Merge pull request #208 from lioncash/statics
Add static to some variables
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						112768f436
					
				| @ -16,10 +16,10 @@ | ||||
| 
 | ||||
| namespace Core { | ||||
| 
 | ||||
| u64             g_last_ticks    = 0;        ///< Last CPU ticks
 | ||||
| ARM_Disasm*     g_disasm        = nullptr;  ///< ARM disassembler
 | ||||
| ARM_Interface*  g_app_core      = nullptr;  ///< ARM11 application core
 | ||||
| ARM_Interface*  g_sys_core      = nullptr;  ///< ARM11 system (OS) core
 | ||||
| static u64         last_ticks = 0;        ///< Last CPU ticks
 | ||||
| static ARM_Disasm* disasm     = nullptr;  ///< ARM disassembler
 | ||||
| ARM_Interface*     g_app_core = nullptr;  ///< ARM11 application core
 | ||||
| ARM_Interface*     g_sys_core = nullptr;  ///< ARM11 system (OS) core
 | ||||
| 
 | ||||
| /// Run the core CPU loop
 | ||||
| void RunLoop(int tight_loop) { | ||||
| @ -49,7 +49,7 @@ void Stop() { | ||||
| int Init() { | ||||
|     NOTICE_LOG(MASTER_LOG, "initialized OK"); | ||||
| 
 | ||||
|     g_disasm = new ARM_Disasm(); | ||||
|     disasm = new ARM_Disasm(); | ||||
|     g_sys_core = new ARM_Interpreter(); | ||||
| 
 | ||||
|     switch (Settings::values.cpu_core) { | ||||
| @ -62,13 +62,13 @@ int Init() { | ||||
|             break; | ||||
|     } | ||||
| 
 | ||||
|     g_last_ticks = Core::g_app_core->GetTicks(); | ||||
|     last_ticks = Core::g_app_core->GetTicks(); | ||||
| 
 | ||||
|     return 0; | ||||
| } | ||||
| 
 | ||||
| void Shutdown() { | ||||
|     delete g_disasm; | ||||
|     delete disasm; | ||||
|     delete g_app_core; | ||||
|     delete g_sys_core; | ||||
| 
 | ||||
|  | ||||
| @ -71,17 +71,17 @@ public: | ||||
| }; | ||||
| 
 | ||||
| // Lists all thread ids that aren't deleted/etc.
 | ||||
| std::vector<Handle> g_thread_queue; | ||||
| static std::vector<Handle> thread_queue; | ||||
| 
 | ||||
| // Lists only ready thread ids.
 | ||||
| Common::ThreadQueueList<Handle> g_thread_ready_queue; | ||||
| static Common::ThreadQueueList<Handle> thread_ready_queue; | ||||
| 
 | ||||
| Handle g_current_thread_handle; | ||||
| Thread* g_current_thread; | ||||
| static Handle current_thread_handle; | ||||
| static Thread* current_thread; | ||||
| 
 | ||||
| /// Gets the current thread
 | ||||
| inline Thread* GetCurrentThread() { | ||||
|     return g_current_thread; | ||||
|     return current_thread; | ||||
| } | ||||
| 
 | ||||
| /// Gets the current thread handle
 | ||||
| @ -91,8 +91,8 @@ Handle GetCurrentThreadHandle() { | ||||
| 
 | ||||
| /// Sets the current thread
 | ||||
| inline void SetCurrentThread(Thread* t) { | ||||
|     g_current_thread = t; | ||||
|     g_current_thread_handle = t->GetHandle(); | ||||
|     current_thread = t; | ||||
|     current_thread_handle = t->GetHandle(); | ||||
| } | ||||
| 
 | ||||
| /// Saves the current CPU context
 | ||||
| @ -131,13 +131,13 @@ void ChangeReadyState(Thread* t, bool ready) { | ||||
|     Handle handle = t->GetHandle(); | ||||
|     if (t->IsReady()) { | ||||
|         if (!ready) { | ||||
|             g_thread_ready_queue.remove(t->current_priority, handle); | ||||
|             thread_ready_queue.remove(t->current_priority, handle); | ||||
|         } | ||||
|     }  else if (ready) { | ||||
|         if (t->IsRunning()) { | ||||
|             g_thread_ready_queue.push_front(t->current_priority, handle); | ||||
|             thread_ready_queue.push_front(t->current_priority, handle); | ||||
|         } else { | ||||
|             g_thread_ready_queue.push_back(t->current_priority, handle); | ||||
|             thread_ready_queue.push_back(t->current_priority, handle); | ||||
|         } | ||||
|         t->status = THREADSTATUS_READY; | ||||
|     } | ||||
| @ -195,7 +195,7 @@ Handle ArbitrateHighestPriorityThread(u32 arbiter, u32 address) { | ||||
|     s32 priority = THREADPRIO_LOWEST; | ||||
| 
 | ||||
|     // Iterate through threads, find highest priority thread that is waiting to be arbitrated...
 | ||||
|     for (const auto& handle : g_thread_queue) { | ||||
|     for (const auto& handle : thread_queue) { | ||||
| 
 | ||||
|         // TODO(bunnei): Verify arbiter address...
 | ||||
|         if (!VerifyWait(handle, WAITTYPE_ARB, arbiter)) | ||||
| @ -218,7 +218,7 @@ Handle ArbitrateHighestPriorityThread(u32 arbiter, u32 address) { | ||||
| void ArbitrateAllThreads(u32 arbiter, u32 address) { | ||||
|      | ||||
|     // Iterate through threads, find highest priority thread that is waiting to be arbitrated...
 | ||||
|     for (const auto& handle : g_thread_queue) { | ||||
|     for (const auto& handle : thread_queue) { | ||||
| 
 | ||||
|         // TODO(bunnei): Verify arbiter address...
 | ||||
|         if (VerifyWait(handle, WAITTYPE_ARB, arbiter)) | ||||
| @ -265,9 +265,9 @@ Thread* NextThread() { | ||||
|     Thread* cur = GetCurrentThread(); | ||||
|      | ||||
|     if (cur && cur->IsRunning()) { | ||||
|         next = g_thread_ready_queue.pop_first_better(cur->current_priority); | ||||
|         next = thread_ready_queue.pop_first_better(cur->current_priority); | ||||
|     } else  { | ||||
|         next = g_thread_ready_queue.pop_first(); | ||||
|         next = thread_ready_queue.pop_first(); | ||||
|     } | ||||
|     if (next == 0) { | ||||
|         return nullptr; | ||||
| @ -306,9 +306,9 @@ void DebugThreadQueue() { | ||||
|         return; | ||||
|     } | ||||
|     INFO_LOG(KERNEL, "0x%02X 0x%08X (current)", thread->current_priority, GetCurrentThreadHandle()); | ||||
|     for (u32 i = 0; i < g_thread_queue.size(); i++) { | ||||
|         Handle handle = g_thread_queue[i]; | ||||
|         s32 priority = g_thread_ready_queue.contains(handle); | ||||
|     for (u32 i = 0; i < thread_queue.size(); i++) { | ||||
|         Handle handle = thread_queue[i]; | ||||
|         s32 priority = thread_ready_queue.contains(handle); | ||||
|         if (priority != -1) { | ||||
|             INFO_LOG(KERNEL, "0x%02X 0x%08X", priority, handle); | ||||
|         } | ||||
| @ -326,8 +326,8 @@ Thread* CreateThread(Handle& handle, const char* name, u32 entry_point, s32 prio | ||||
| 
 | ||||
|     handle = Kernel::g_object_pool.Create(thread); | ||||
| 
 | ||||
|     g_thread_queue.push_back(handle); | ||||
|     g_thread_ready_queue.prepare(priority); | ||||
|     thread_queue.push_back(handle); | ||||
|     thread_ready_queue.prepare(priority); | ||||
| 
 | ||||
|     thread->status = THREADSTATUS_DORMANT; | ||||
|     thread->entry_point = entry_point; | ||||
| @ -405,16 +405,16 @@ Result SetThreadPriority(Handle handle, s32 priority) { | ||||
| 
 | ||||
|     // Change thread priority
 | ||||
|     s32 old = thread->current_priority; | ||||
|     g_thread_ready_queue.remove(old, handle); | ||||
|     thread_ready_queue.remove(old, handle); | ||||
|     thread->current_priority = priority; | ||||
|     g_thread_ready_queue.prepare(thread->current_priority); | ||||
|     thread_ready_queue.prepare(thread->current_priority); | ||||
| 
 | ||||
|     // Change thread status to "ready" and push to ready queue
 | ||||
|     if (thread->IsRunning()) { | ||||
|         thread->status = (thread->status & ~THREADSTATUS_RUNNING) | THREADSTATUS_READY; | ||||
|     } | ||||
|     if (thread->IsReady()) { | ||||
|         g_thread_ready_queue.push_back(thread->current_priority, handle); | ||||
|         thread_ready_queue.push_back(thread->current_priority, handle); | ||||
|     } | ||||
| 
 | ||||
|     return 0; | ||||
|  | ||||
| @ -11,7 +11,7 @@ | ||||
| 
 | ||||
| namespace SRV { | ||||
| 
 | ||||
| Handle g_event_handle = 0; | ||||
| static Handle g_event_handle = 0; | ||||
| 
 | ||||
| static void Initialize(Service::Interface* self) { | ||||
|     DEBUG_LOG(OSHLE, "called"); | ||||
|  | ||||
| @ -11,38 +11,38 @@ | ||||
| 
 | ||||
| namespace Memory { | ||||
| 
 | ||||
| u8*    g_base                   = NULL;         ///< The base pointer to the auto-mirrored arena.
 | ||||
| u8* g_base                      = nullptr;   ///< The base pointer to the auto-mirrored arena.
 | ||||
| 
 | ||||
| MemArena g_arena;                               ///< The MemArena class
 | ||||
| static MemArena arena;                       ///< The MemArena class
 | ||||
| 
 | ||||
| u8* g_exefs_code                = NULL;         ///< ExeFS:/.code is loaded here
 | ||||
| u8* g_system_mem                = NULL;         ///< System memory
 | ||||
| u8* g_heap                      = NULL;         ///< Application heap (main memory)
 | ||||
| u8* g_heap_gsp                  = NULL;         ///< GSP heap (main memory)
 | ||||
| u8* g_vram                      = NULL;         ///< Video memory (VRAM) pointer
 | ||||
| u8* g_shared_mem                = NULL;         ///< Shared memory
 | ||||
| u8* g_kernel_mem;                               ///< Kernel memory
 | ||||
| u8* g_exefs_code                = nullptr;   ///< ExeFS:/.code is loaded here
 | ||||
| u8* g_system_mem                = nullptr;   ///< System memory
 | ||||
| u8* g_heap                      = nullptr;   ///< Application heap (main memory)
 | ||||
| u8* g_heap_gsp                  = nullptr;   ///< GSP heap (main memory)
 | ||||
| u8* g_vram                      = nullptr;   ///< Video memory (VRAM) pointer
 | ||||
| u8* g_shared_mem                = nullptr;   ///< Shared memory
 | ||||
| u8* g_kernel_mem;                              ///< Kernel memory
 | ||||
| 
 | ||||
| u8* g_physical_bootrom          = NULL;         ///< Bootrom physical memory
 | ||||
| u8* g_uncached_bootrom          = NULL; | ||||
| static u8* physical_bootrom     = nullptr;   ///< Bootrom physical memory
 | ||||
| static u8* uncached_bootrom     = nullptr; | ||||
| 
 | ||||
| u8* g_physical_exefs_code       = NULL;         ///< Phsical ExeFS:/.code is loaded here
 | ||||
| u8* g_physical_system_mem       = NULL;         ///< System physical memory
 | ||||
| u8* g_physical_fcram            = NULL;         ///< Main physical memory (FCRAM)
 | ||||
| u8* g_physical_heap_gsp         = NULL;         ///< GSP heap physical memory
 | ||||
| u8* g_physical_vram             = NULL;         ///< Video physical memory (VRAM)
 | ||||
| u8* g_physical_shared_mem       = NULL;         ///< Physical shared memory
 | ||||
| u8* g_physical_kernel_mem;                      ///< Kernel memory
 | ||||
| static u8* physical_exefs_code  = nullptr;   ///< Phsical ExeFS:/.code is loaded here
 | ||||
| static u8* physical_system_mem  = nullptr;   ///< System physical memory
 | ||||
| static u8* physical_fcram       = nullptr;   ///< Main physical memory (FCRAM)
 | ||||
| static u8* physical_heap_gsp    = nullptr;   ///< GSP heap physical memory
 | ||||
| static u8* physical_vram        = nullptr;   ///< Video physical memory (VRAM)
 | ||||
| static u8* physical_shared_mem  = nullptr;   ///< Physical shared memory
 | ||||
| static u8* physical_kernel_mem;              ///< Kernel memory
 | ||||
| 
 | ||||
| // We don't declare the IO region in here since its handled by other means.
 | ||||
| static MemoryView g_views[] = { | ||||
|     {&g_exefs_code, &g_physical_exefs_code, EXEFS_CODE_VADDR,       EXEFS_CODE_SIZE,    0}, | ||||
|     {&g_vram,       &g_physical_vram,       VRAM_VADDR,             VRAM_SIZE,          0}, | ||||
|     {&g_heap,       &g_physical_fcram,      HEAP_VADDR,             HEAP_SIZE,          MV_IS_PRIMARY_RAM}, | ||||
|     {&g_shared_mem, &g_physical_shared_mem, SHARED_MEMORY_VADDR,    SHARED_MEMORY_SIZE, 0}, | ||||
|     {&g_system_mem, &g_physical_system_mem, SYSTEM_MEMORY_VADDR,    SYSTEM_MEMORY_SIZE,    0}, | ||||
|     {&g_kernel_mem, &g_physical_kernel_mem, KERNEL_MEMORY_VADDR,    KERNEL_MEMORY_SIZE, 0}, | ||||
|     {&g_heap_gsp,   &g_physical_heap_gsp,   HEAP_GSP_VADDR,         HEAP_GSP_SIZE,      0}, | ||||
|     {&g_exefs_code, &physical_exefs_code, EXEFS_CODE_VADDR,       EXEFS_CODE_SIZE,    0}, | ||||
|     {&g_vram,       &physical_vram,       VRAM_VADDR,             VRAM_SIZE,          0}, | ||||
|     {&g_heap,       &physical_fcram,      HEAP_VADDR,             HEAP_SIZE,          MV_IS_PRIMARY_RAM}, | ||||
|     {&g_shared_mem, &physical_shared_mem, SHARED_MEMORY_VADDR,    SHARED_MEMORY_SIZE, 0}, | ||||
|     {&g_system_mem, &physical_system_mem, SYSTEM_MEMORY_VADDR,    SYSTEM_MEMORY_SIZE,    0}, | ||||
|     {&g_kernel_mem, &physical_kernel_mem, KERNEL_MEMORY_VADDR,    KERNEL_MEMORY_SIZE, 0}, | ||||
|     {&g_heap_gsp,   &physical_heap_gsp,   HEAP_GSP_VADDR,         HEAP_GSP_SIZE,      0}, | ||||
| }; | ||||
| 
 | ||||
| /*static MemoryView views[] =
 | ||||
| @ -69,18 +69,18 @@ void Init() { | ||||
|             g_views[i].size = FCRAM_SIZE; | ||||
|     } | ||||
| 
 | ||||
|     g_base = MemoryMap_Setup(g_views, kNumMemViews, flags, &g_arena); | ||||
|     g_base = MemoryMap_Setup(g_views, kNumMemViews, flags, &arena); | ||||
| 
 | ||||
|     NOTICE_LOG(MEMMAP, "initialized OK, RAM at %p (mirror at 0 @ %p)", g_heap, | ||||
|         g_physical_fcram); | ||||
|         physical_fcram); | ||||
| } | ||||
| 
 | ||||
| void Shutdown() { | ||||
|     u32 flags = 0; | ||||
|     MemoryMap_Shutdown(g_views, kNumMemViews, flags, &g_arena); | ||||
|     MemoryMap_Shutdown(g_views, kNumMemViews, flags, &arena); | ||||
| 
 | ||||
|     g_arena.ReleaseSpace(); | ||||
|     g_base = NULL; | ||||
|     arena.ReleaseSpace(); | ||||
|     g_base = nullptr; | ||||
| 
 | ||||
|     NOTICE_LOG(MEMMAP, "shutdown OK"); | ||||
| } | ||||
|  | ||||
| @ -12,9 +12,9 @@ | ||||
| 
 | ||||
| namespace Memory { | ||||
| 
 | ||||
| std::map<u32, MemoryBlock> g_heap_map; | ||||
| std::map<u32, MemoryBlock> g_heap_gsp_map; | ||||
| std::map<u32, MemoryBlock> g_shared_map; | ||||
| static std::map<u32, MemoryBlock> heap_map; | ||||
| static std::map<u32, MemoryBlock> heap_gsp_map; | ||||
| static std::map<u32, MemoryBlock> shared_map; | ||||
| 
 | ||||
| /// Convert a physical address to virtual address
 | ||||
| VAddr PhysicalToVirtualAddress(const PAddr addr) { | ||||
| @ -194,11 +194,11 @@ u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions) { | ||||
|     block.operation     = operation; | ||||
|     block.permissions   = permissions; | ||||
| 
 | ||||
|     if (g_heap_map.size() > 0) { | ||||
|         const MemoryBlock last_block = g_heap_map.rbegin()->second; | ||||
|     if (heap_map.size() > 0) { | ||||
|         const MemoryBlock last_block = heap_map.rbegin()->second; | ||||
|         block.address = last_block.address + last_block.size; | ||||
|     } | ||||
|     g_heap_map[block.GetVirtualAddress()] = block; | ||||
|     heap_map[block.GetVirtualAddress()] = block; | ||||
| 
 | ||||
|     return block.GetVirtualAddress(); | ||||
| } | ||||
| @ -217,11 +217,11 @@ u32 MapBlock_HeapGSP(u32 size, u32 operation, u32 permissions) { | ||||
|     block.operation     = operation; | ||||
|     block.permissions   = permissions; | ||||
| 
 | ||||
|     if (g_heap_gsp_map.size() > 0) { | ||||
|         const MemoryBlock last_block = g_heap_gsp_map.rbegin()->second; | ||||
|     if (heap_gsp_map.size() > 0) { | ||||
|         const MemoryBlock last_block = heap_gsp_map.rbegin()->second; | ||||
|         block.address = last_block.address + last_block.size; | ||||
|     } | ||||
|     g_heap_gsp_map[block.GetVirtualAddress()] = block; | ||||
|     heap_gsp_map[block.GetVirtualAddress()] = block; | ||||
| 
 | ||||
|     return block.GetVirtualAddress(); | ||||
| } | ||||
|  | ||||
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