maxwell_to_gl: Rename VertexType() to VertexFormat()
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				| @ -213,9 +213,10 @@ void RasterizerOpenGL::SetupVertexFormat() { | ||||
|         if (attrib.type == Maxwell::VertexAttribute::Type::SignedInt || | ||||
|             attrib.type == Maxwell::VertexAttribute::Type::UnsignedInt) { | ||||
|             glVertexAttribIFormat(gl_index, attrib.ComponentCount(), | ||||
|                                   MaxwellToGL::VertexType(attrib), attrib.offset); | ||||
|                                   MaxwellToGL::VertexFormat(attrib), attrib.offset); | ||||
|         } else { | ||||
|             glVertexAttribFormat(gl_index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib), | ||||
|             glVertexAttribFormat(gl_index, attrib.ComponentCount(), | ||||
|                                  MaxwellToGL::VertexFormat(attrib), | ||||
|                                  attrib.IsNormalized() ? GL_TRUE : GL_FALSE, attrib.offset); | ||||
|         } | ||||
|         glVertexAttribBinding(gl_index, attrib.buffer); | ||||
|  | ||||
| @ -24,7 +24,7 @@ namespace MaxwellToGL { | ||||
| 
 | ||||
| using Maxwell = Tegra::Engines::Maxwell3D::Regs; | ||||
| 
 | ||||
| inline GLenum VertexType(Maxwell::VertexAttribute attrib) { | ||||
| inline GLenum VertexFormat(Maxwell::VertexAttribute attrib) { | ||||
|     switch (attrib.type) { | ||||
|     case Maxwell::VertexAttribute::Type::UnsignedNorm: | ||||
|     case Maxwell::VertexAttribute::Type::UnsignedScaled: | ||||
| @ -87,7 +87,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) { | ||||
|         } | ||||
|         break; | ||||
|     } | ||||
|     UNIMPLEMENTED_MSG("Unimplemented vertex type={} and size={}", attrib.TypeString(), | ||||
|     UNIMPLEMENTED_MSG("Unimplemented vertex format of type={} and size={}", attrib.TypeString(), | ||||
|                       attrib.SizeString()); | ||||
|     return {}; | ||||
| } | ||||
|  | ||||
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