patch_manager: Add error checking to load dir to prevent crashes
Prevents a crash if the load dir would be nullptr, instead logs an error and returns appropriately.
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				@ -187,6 +187,11 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
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    LOG_INFO(Loader, "Patching NSO for name={}, build_id={}", name, build_id);
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    const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
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    if (load_dir == nullptr) {
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        LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
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        return nso;
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    }
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    auto patch_dirs = load_dir->GetSubdirectories();
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    std::sort(patch_dirs.begin(), patch_dirs.end(),
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              [](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
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@ -225,6 +230,11 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
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    LOG_INFO(Loader, "Querying NSO patch existence for build_id={}", build_id);
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    const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
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    if (load_dir == nullptr) {
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        LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
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        return false;
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    }
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    auto patch_dirs = load_dir->GetSubdirectories();
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    std::sort(patch_dirs.begin(), patch_dirs.end(),
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              [](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
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@ -259,6 +269,11 @@ static std::optional<CheatList> ReadCheatFileFromFolder(const Core::System& syst
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std::vector<CheatList> PatchManager::CreateCheatList(const Core::System& system,
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                                                     const std::array<u8, 32>& build_id_) const {
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    const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
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    if (load_dir == nullptr) {
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        LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
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        return {};
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    }
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    auto patch_dirs = load_dir->GetSubdirectories();
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    std::sort(patch_dirs.begin(), patch_dirs.end(),
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              [](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
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