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48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#include "dme_controls/dmemdlpanel.h"
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#include "dme_controls/dmecontrols.h"
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#include "dme_controls/dmepanel.h"
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#include "movieobjects/dmemdl.h"
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#include "movieobjects/dmemdlmakefile.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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using namespace vgui;
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IMPLEMENT_DMEPANEL_FACTORY( CDmeMDLPanel, DmeMDLMakefile, "DmeMakeFileOutputPreview", "MDL MakeFile Output Preview", false );
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//-----------------------------------------------------------------------------
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// Constructor, destructor
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//-----------------------------------------------------------------------------
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CDmeMDLPanel::CDmeMDLPanel( vgui::Panel *pParent, const char *pName ) : BaseClass( pParent, pName )
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{
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}
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CDmeMDLPanel::~CDmeMDLPanel()
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{
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}
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//-----------------------------------------------------------------------------
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// DMEPanel..
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//-----------------------------------------------------------------------------
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void CDmeMDLPanel::SetDmeElement( CDmeMDLMakefile *pMDLMakefile )
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{
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if ( pMDLMakefile != NULL )
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{
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CDmeMDL *pMDL = CastElement< CDmeMDL >( pMDLMakefile->GetOutputElement( true ) );
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if ( pMDL )
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{
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SetMDL( pMDL->GetMDL() );
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}
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}
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}
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