//============ Copyright (c) Valve Corporation, All rights reserved. ==========
//
// Converts various input bitmap & geometry formats into standard
// Valve formats, renames and places items in the proper directories
// and calls vtex/studiomdl and can ZIP archive the results.
//
// Uses:
//
// itemtest_lib to do the work
// itemtest_controls for VGUI
//
//=============================================================================


$Macro SRCDIR		"..\.."
$Macro OUTBINDIR	"$LIBPUBLIC"

$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc"
$Include "$SRCDIR\utils\itemtest_lib\itemtest_lib_support.vpc"

$Configuration
{
	$Linker
	{
		$AdditionalDependencies				"$BASE comctl32.lib odbc32.lib odbccp32.lib Rpcrt4.lib"
	}
}

$Project "itemtest"
{
	$Folder	"Source Files"
	{
		$File	"itemtest_vgui.cpp"
		$File	"itemtestapp.cpp"

		$Folder "External"
		{
			$File	"$SRCDIR\public\interpolatortypes.cpp"
			$File	"$SRCDIR\public\movieobjects\movieobjects.cpp"
			$File	"$SRCDIR\public\vgui_controls\vgui_controls.cpp"
		}
	}

	$Folder	"Header Files"
	{
		$File	"itemtestapp.h"
		$Folder "External"
		{
			$File	"$SRCDIR\public\interpolatortypes.h"
		}
	}

	$Folder	"Link Libraries"
	{
		$DynamicFile	"$SRCDIR\lib\public\appframework.lib"
		$DynamicFile	"$SRCDIR\lib\public\bitmap.lib"
		$DynamicFile	"$SRCDIR\lib\public\mathlib.lib"
		$DynamicFile	"$SRCDIR\lib\public\tier2.lib"
		$DynamicFile	"$SRCDIR\lib\public\tier3.lib"

		$DynamicFile	"$SRCDIR\lib\public\steam_api.lib"
		$DynamicFile	"$SRCDIR\lib\public\vtf.lib"
		$DynamicFile	"$SRCDIR\lib\public\itemtest_controls.lib"

		$DynamicFile	"$SRCDIR\lib\public\vgui_controls.lib"
	}

	$Folder "Resources" [$WIN32]
	{
		$File   "res/itemtest.rc"
		$File   "res/itemtest.ico"
	}
}