#! /usr/bin/env python # encoding: utf-8 from waflib import Utils import os top = '.' PROJECT_NAME = 'vgui2' def options(opt): # stub return def configure(conf): conf.define('DONT_PROTECT_FILEIO_FUNCTIONS',1) def build(bld): source = [ 'Bitmap.cpp', 'Border.cpp', 'ScalableImageBorder.cpp', 'ImageBorder.cpp', 'fileimage.cpp', '../../public/filesystem_helpers.cpp', '../../public/filesystem_init.cpp', 'InputWin32.cpp', 'LocalizedStringTable.cpp', 'MemoryBitmap.cpp', 'MessageListener.cpp', 'Scheme.cpp', #'Surface.cpp', [$WIN32] #'System.cpp', [$WINDOWS||$X360] 'system_posix.cpp',# [$POSIX] '../../public/UnicodeFileHelpers.cpp', 'vgui.cpp', 'vgui_internal.cpp', 'vgui_key_translation.cpp', 'VPanel.cpp', 'VPanelWrapper.cpp', 'keyrepeat.cpp' ] includes = [ '.', '../../public', '../../public/tier0', '../../public/tier1', '../../common' ] + bld.env.INCLUDES_SDL2 defines = [] libs = ['tier0','tier1','tier2','tier3','vstdlib','SDL2'] install_path = bld.env.LIBDIR bld.shlib( source = source, target = PROJECT_NAME, name = PROJECT_NAME, features = 'c cxx', includes = includes, defines = defines, use = libs, install_path = install_path, subsystem = bld.env.MSVC_SUBSYSTEM, idx = bld.get_taskgen_count() )