//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose : Singleton manager for color correction on the client // // $NoKeywords: $ //===========================================================================// #include "cbase.h" #include "tier0/vprof.h" #include "asw_client_entities.h" #include "c_asw_camera_volume.h" #include "c_asw_snow_volume.h" #include "c_asw_scanner_noise.h" static CASW_Client_Entities s_ASW_Client_Entities; CASW_Client_Entities::CASW_Client_Entities() { } void CASW_Client_Entities::LevelInitPostEntity() { //C_ASW_Camera_Volume::RecreateAll(); C_ASW_Snow_Volume::RecreateAll(); //C_Sprite::RecreateAll(); C_ASW_Scanner_Noise::RecreateAll(); } void CASW_Client_Entities::LevelShutdownPreEntity() { //C_ASW_Camera_Volume::DestroyAll(); C_ASW_Snow_Volume::DestroyAll(); //C_Sprite::DestroyAll(); C_ASW_Scanner_Noise::DestroyAll(); }