//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // //============================================================================= #ifndef TF_WEAPON_BAT_H #define TF_WEAPON_BAT_H #ifdef _WIN32 #pragma once #endif #include "tf_weaponbase_melee.h" #ifdef CLIENT_DLL #define CTFBat C_TFBat #endif //============================================================================= // // Bat class. // class CTFBat : public CTFWeaponBaseMelee { public: DECLARE_CLASS( CTFBat, CTFWeaponBaseMelee ); DECLARE_NETWORKCLASS(); DECLARE_PREDICTABLE(); CTFBat(); virtual int GetWeaponID( void ) const { return TF_WEAPON_BAT; } private: CTFBat( const CTFBat & ) {} }; #endif // TF_WEAPON_BAT_H