#! /usr/bin/env python # encoding: utf-8 from waflib import Utils import os top = '.' PROJECT_NAME = 'togl' def options(opt): # stub return def configure(conf): conf.define('TOGL_DLL_EXPORT',1) conf.define('PROTECTED_THINGS_ENABLE',1) conf.env.append_unique('DEFINES',['strncpy=use_Q_strncpy_instead', '_snprintf=use_Q_snprintf_instead']) def build(bld): source = [ 'linuxwin/dx9asmtogl2.cpp', 'linuxwin/dxabstract.cpp', 'linuxwin/glentrypoints.cpp', 'linuxwin/glmgr.cpp', 'linuxwin/glmgrbasics.cpp', #'linuxwin/glmgrcocoa.mm', [$OSXALL] #'linuxwin/intelglmallocworkaround.cpp', [$OSXALL] #'linuxwin/mach_override.c', [$OSXALL] 'linuxwin/cglmtex.cpp', 'linuxwin/cglmfbo.cpp', 'linuxwin/cglmprogram.cpp', 'linuxwin/cglmbuffer.cpp', 'linuxwin/cglmquery.cpp', 'linuxwin/asanstubs.cpp' ] includes = [ '.', '../public', '../public/tier0', '../public/tier1' ] + bld.env.INCLUDES_SDL2 defines = [] libs = ['tier0','tier1','tier2','vstdlib','mathlib'] install_path = bld.env.PREFIX bld.shlib( source = source, target = PROJECT_NAME, name = PROJECT_NAME, features = 'c cxx', includes = includes, defines = defines, use = libs, install_path = install_path, subsystem = bld.env.MSVC_SUBSYSTEM, idx = bld.get_taskgen_count() )