//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ // // Purpose: // // $NoKeywords: $ //============================================================================= #include "cbase.h" #include "hud.h" #include "hudelement.h" #include "c_tf_player.h" #include "iclientmode.h" #include "ienginevgui.h" #include #include #include #include //#include // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" using namespace vgui; //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- class CHudDemomanPipes : public CHudElement, public EditablePanel { DECLARE_CLASS_SIMPLE( CHudDemomanPipes, EditablePanel ); public: CHudDemomanPipes( const char *pElementName ); virtual void ApplySchemeSettings( IScheme *scheme ); virtual bool ShouldDraw( void ); virtual void OnTick( void ); private: vgui::EditablePanel *m_pPipesPresent; vgui::EditablePanel *m_pNoPipesPresent; }; DECLARE_HUDELEMENT( CHudDemomanPipes ); //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CHudDemomanPipes::CHudDemomanPipes( const char *pElementName ) : CHudElement( pElementName ), BaseClass( NULL, "HudDemomanPipes" ) { Panel *pParent = g_pClientMode->GetViewport(); SetParent( pParent ); m_pPipesPresent = new EditablePanel( this, "PipesPresentPanel" ); m_pNoPipesPresent = new EditablePanel( this, "NoPipesPresentPanel" ); SetHiddenBits( HIDEHUD_MISCSTATUS ); vgui::ivgui()->AddTickSignal( GetVPanel() ); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CHudDemomanPipes::ApplySchemeSettings( IScheme *pScheme ) { // load control settings... LoadControlSettings( "resource/UI/HudDemomanPipes.res" ); BaseClass::ApplySchemeSettings( pScheme ); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- bool CHudDemomanPipes::ShouldDraw( void ) { C_TFPlayer *pPlayer = C_TFPlayer::GetLocalTFPlayer(); if ( !pPlayer || !pPlayer->IsPlayerClass( TF_CLASS_DEMOMAN ) ) { return false; } if ( !pPlayer->IsAlive() ) { return false; } return CHudElement::ShouldDraw(); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CHudDemomanPipes::OnTick( void ) { C_TFPlayer *pPlayer = C_TFPlayer::GetLocalTFPlayer(); if ( !pPlayer ) return; int iPipes = pPlayer->GetNumActivePipebombs(); m_pPipesPresent->SetDialogVariable( "activepipes", iPipes ); m_pNoPipesPresent->SetDialogVariable( "activepipes", iPipes ); m_pPipesPresent->SetVisible( iPipes > 0 ); m_pNoPipesPresent->SetVisible( iPipes <= 0 ); }