//-----------------------------------------------------------------------------
//	NETWORKSYSTEM.VPC
//
//	Project Script
//-----------------------------------------------------------------------------

$Macro SRCDIR		".."
$Macro OUTBINDIR	"$SRCDIR\..\game\bin"

$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"

$Configuration
{
	$Compiler
	{
		$PreprocessorDefinitions			"$BASE;NETWORKSYSTEM_EXPORTS"
	}

	$Linker
	{
		$AdditionalDependencies				"$BASE winmm.lib ws2_32.lib"
	}
}

$Project "Networksystem"
{
	$Folder	"Source Files"
	{
		$File	"netchannel.cpp"
		$File	"netchannel.h"
		$File	"networkclient.cpp"
		$File	"networkclient.h"
		$File	"networkserver.cpp"
		$File	"networkserver.h"
		$File	"networksystem.cpp"
		$File	"networksystem.h"
		$File	"sm_protocol.h"
		$File	"udp_process.cpp"
		$File	"udp_process.h"
		$File	"udp_socket.cpp"
		$File	"udp_socket.h"
	}

	$Folder	"Interface"
	{
		$File	"$SRCDIR\common\networksystem\inetworkmessage.h"
		$File	"$SRCDIR\common\networksystem\inetworksystem.h"
	}

	$Folder "Link Libraries"
	{
		$Lib tier2
	}
}