//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Dialog for selecting stim music // // $NoKeywords: $ //===========================================================================// #ifndef STIMMUSICSELECTDIALOG_H #define STIMMUSICSELECTDIALOG_H #ifdef _WIN32 #pragma once #endif #include "vgui_controls/FileOpenDialog.h" class StimMusicSelectDialog : public vgui::FileOpenDialog { DECLARE_CLASS_SIMPLE( StimMusicSelectDialog, vgui::FileOpenDialog ); public: // The context keyvalues are added to all messages sent by this dialog if they are specified StimMusicSelectDialog( Panel *parent, const char *title, vgui::FileOpenDialogType_t type, KeyValues *pContextKeyValues = 0 ); MESSAGE_FUNC_CHARPTR( OnFileSelected, "FileSelected", fullpath ); }; #endif // STIMMUSICSELECTDIALOG_H