#include "cbase.h" #include "ScanLinePanel.h" #include "vgui/isurface.h" #include // memdbgon must be the last include file in a .cpp file!!! #include ScanLinePanel::ScanLinePanel(vgui::Panel* parent, const char *panelName, bool bDouble) : vgui::Panel(parent, panelName), m_bDouble(bDouble) { } void ScanLinePanel::Paint() { vgui::surface()->DrawSetColor(GetFgColor()); if (m_bDouble) { vgui::surface()->DrawSetTexture(m_nDoubleScanLine); } else { vgui::surface()->DrawSetTexture(m_nSingleScanLine); } int w, t; GetSize(w, t); float u = float(w) / 4.0f; float v = float(t) / 4.0f; vgui::Vertex_t points[4] = { vgui::Vertex_t( Vector2D(0, 0), Vector2D(0,0) ), vgui::Vertex_t( Vector2D(w, 0), Vector2D(u,0) ), vgui::Vertex_t( Vector2D(w, t), Vector2D(u,v) ), vgui::Vertex_t( Vector2D(0, t), Vector2D(0,v) ) }; vgui::surface()->DrawTexturedPolygon( 4, points ); }