#ifndef _INCLUDED_NB_SELECT_SAVE_ENTRY_H #define _INCLUDED_NB_SELECT_SAVE_ENTRY_H #ifdef _WIN32 #pragma once #endif #include #include // == MANAGED_CLASS_DECLARATIONS_START: Do not edit by hand == class CBitmapButton; class vgui::Label; // == MANAGED_CLASS_DECLARATIONS_END == class CNB_Select_Save_Entry : public vgui::EditablePanel { DECLARE_CLASS_SIMPLE( CNB_Select_Save_Entry, vgui::EditablePanel ); public: CNB_Select_Save_Entry( vgui::Panel *parent, const char *name ); virtual ~CNB_Select_Save_Entry(); virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); virtual void PerformLayout(); virtual void OnThink(); // == MANAGED_MEMBER_POINTERS_START: Do not edit by hand == CBitmapButton *m_pImage; vgui::Label *m_pName; vgui::Label *m_pCampaignName; vgui::Label *m_pDate; vgui::Label *m_pMissionsCompleted; vgui::Label *m_pPlayers; // == MANAGED_MEMBER_POINTERS_END == }; #endif // _INCLUDED_NB_SELECT_SAVE_ENTRY_H