#ifndef _INCLUDED_ASW_SCALABLE_TEXT_H #define _INCLUDED_ASW_SCALABLE_TEXT_H #ifdef _WIN32 #pragma once #endif #define NUM_SCALABLE_LETTERS 26 class CASW_Scalable_Text { public: CASW_Scalable_Text(); virtual ~CASW_Scalable_Text(); int DrawSetLetterTexture( char ch, bool bGlow ); bool m_bLetterSupported[ NUM_SCALABLE_LETTERS ]; int m_nLetterTextureID[ NUM_SCALABLE_LETTERS ]; const char *m_pszMaterialFilename[ NUM_SCALABLE_LETTERS ]; int m_nGlowLetterTextureID[ NUM_SCALABLE_LETTERS ]; const char *m_pszGlowMaterialFilename[ NUM_SCALABLE_LETTERS ]; }; CASW_Scalable_Text* ASWScalableText(); #endif // _INCLUDED_ASW_SCALABLE_TEXT_H