From 15921cfe28072df0024e0cac16d2644c77addc35 Mon Sep 17 00:00:00 2001 From: SanyaSho Date: Wed, 10 Aug 2022 20:15:58 +0300 Subject: [PATCH] game: replace tf with tf2base --- game/client/client_tf2base.vpc | 448 ++++++++++++------------- game/client/tf2base/tf_hud_statpanel.h | 6 +- game/client/tf2base/tf_steamstats.cpp | 6 +- game/server/server_tf2base.vpc | 332 +++++++++--------- 4 files changed, 396 insertions(+), 396 deletions(-) diff --git a/game/client/client_tf2base.vpc b/game/client/client_tf2base.vpc index cf63462e..b4c8d24f 100644 --- a/game/client/client_tf2base.vpc +++ b/game/client/client_tf2base.vpc @@ -13,8 +13,8 @@ $Configuration { $Compiler { - $AdditionalIncludeDirectories ".\hl2;.\tf;.\tf\vgui;$SRCDIR\game\shared\Multiplayer;$SRCDIR\game\shared\tf;$BASE" - $PreprocessorDefinitions "$BASE;TF_MOD_CLIENT" + $AdditionalIncludeDirectories ".\hl2;.\tf2base;.\tf2base\vgui;$SRCDIR\game\shared\Multiplayer;$SRCDIR\game\shared\tf2base;$BASE" + $PreprocessorDefinitions "$BASE;TF_MOD_CLIENT" } } @@ -46,133 +46,133 @@ $Project "Client (TF)" $Folder "TF" { - $File "$SRCDIR\game\shared\tf\achievements_tf.cpp" - $File "$SRCDIR\game\shared\tf\baseobject_shared.cpp" - $File "$SRCDIR\game\shared\tf\baseobject_shared.h" - $File "tf\c_baseobject.cpp" - $File "tf\c_baseobject.h" - $File "tf\c_func_respawnroom.cpp" - $File "tf\c_func_capture_zone.cpp" - $File "tf\c_obj_dispenser.cpp" - $File "tf\c_obj_dispenser.h" - $File "tf\c_obj_sapper.cpp" - $File "tf\c_obj_sapper.h" - $File "tf\c_obj_sentrygun.cpp" - $File "tf\c_obj_sentrygun.h" - $File "tf\c_obj_teleporter.cpp" - $File "tf\c_obj_teleporter.h" - $File "tf\c_playerattachedmodel.cpp" - $File "tf\c_playerattachedmodel.h" - $File "tf\c_tf_ammo_pack.cpp" - $File "tf\c_tf_fx.cpp" - $File "tf\c_tf_fx.h" - $File "tf\c_tf_objective_resource.cpp" - $File "tf\c_tf_objective_resource.h" - $File "tf\c_tf_player.cpp" - $File "tf\c_tf_player.h" - $File "tf\c_tf_playerclass.h" - $File "tf\c_tf_playerresource.cpp" - $File "tf\c_tf_playerresource.h" - $File "tf\c_tf_team.cpp" - $File "tf\c_tf_team.h" - $File "tf\clientmode_tf.cpp" - $File "tf\clientmode_tf.h" - $File "$SRCDIR\game\shared\tf\entity_capture_flag.cpp" - $File "$SRCDIR\game\shared\tf\entity_capture_flag.h" + $File "$SRCDIR\game\shared\tf2base\achievements_tf.cpp" + $File "$SRCDIR\game\shared\tf2base\baseobject_shared.cpp" + $File "$SRCDIR\game\shared\tf2base\baseobject_shared.h" + $File "tf2base\c_baseobject.cpp" + $File "tf2base\c_baseobject.h" + $File "tf2base\c_func_respawnroom.cpp" + $File "tf2base\c_func_capture_zone.cpp" + $File "tf2base\c_obj_dispenser.cpp" + $File "tf2base\c_obj_dispenser.h" + $File "tf2base\c_obj_sapper.cpp" + $File "tf2base\c_obj_sapper.h" + $File "tf2base\c_obj_sentrygun.cpp" + $File "tf2base\c_obj_sentrygun.h" + $File "tf2base\c_obj_teleporter.cpp" + $File "tf2base\c_obj_teleporter.h" + $File "tf2base\c_playerattachedmodel.cpp" + $File "tf2base\c_playerattachedmodel.h" + $File "tf2base\c_tf_ammo_pack.cpp" + $File "tf2base\c_tf_fx.cpp" + $File "tf2base\c_tf_fx.h" + $File "tf2base\c_tf_objective_resource.cpp" + $File "tf2base\c_tf_objective_resource.h" + $File "tf2base\c_tf_player.cpp" + $File "tf2base\c_tf_player.h" + $File "tf2base\c_tf_playerclass.h" + $File "tf2base\c_tf_playerresource.cpp" + $File "tf2base\c_tf_playerresource.h" + $File "tf2base\c_tf_team.cpp" + $File "tf2base\c_tf_team.h" + $File "tf2base\clientmode_tf.cpp" + $File "tf2base\clientmode_tf.h" + $File "$SRCDIR\game\shared\tf2base\entity_capture_flag.cpp" + $File "$SRCDIR\game\shared\tf2base\entity_capture_flag.h" $File "$SRCDIR\game\shared\Multiplayer\multiplayer_animstate.cpp" $File "$SRCDIR\game\shared\Multiplayer\multiplayer_animstate.h" - $File "tf\teammaterialproxy.cpp" - $File "tf\tf_fx_blood.cpp" - $File "tf\tf_fx_ejectbrass.cpp" - $File "tf\tf_fx_impacts.cpp" - $File "tf\tf_fx_explosions.cpp" - $File "tf\tf_fx_muzzleflash.cpp" - $File "tf\tf_fx_muzzleflash.h" - $File "tf\tf_fx_particleeffect.cpp" - $File "tf\tf_fx_taunteffects.cpp" - $File "$SRCDIR\game\shared\tf\tf_fx_shared.cpp" - $File "$SRCDIR\game\shared\tf\tf_fx_shared.h" - $File "tf\tf_fx_tracers.cpp" - $File "$SRCDIR\game\shared\tf\tf_gamemovement.cpp" - $File "$SRCDIR\game\shared\tf\tf_gamerules.cpp" - $File "$SRCDIR\game\shared\tf\tf_gamerules.h" - $File "tf\tf_hud_account.cpp" - $File "tf\tf_hud_ammostatus.cpp" - $File "tf\tf_hud_ammostatus.h" - $File "tf\tf_hud_building_status.cpp" - $File "tf\tf_hud_chat.cpp" - $File "tf\tf_hud_chat.h" - $File "tf\tf_hud_cloakmeter.cpp" - $File "tf\tf_hud_damageindicator.cpp" - $File "tf\tf_hud_demomancharge.cpp" - $File "tf\tf_hud_demomanpipes.cpp" - $File "tf\tf_hud_deathnotice.cpp" - $File "tf\tf_hud_disguise_status.cpp" - $File "tf\tf_hud_flagstatus.cpp" - $File "tf\tf_hud_flagstatus.h" - $File "tf\tf_hud_freezepanel.cpp" - $File "tf\tf_hud_freezepanel.h" - $File "tf\tf_hud_mediccallers.cpp" - $File "tf\tf_hud_mediccallers.h" - $File "tf\tf_hud_mediccharge.cpp" - $File "tf\tf_hud_menu_engy_build.cpp" - $File "tf\tf_hud_menu_engy_build.h" - $File "tf\tf_hud_menu_engy_destroy.cpp" - $File "tf\tf_hud_menu_engy_destroy.h" - $File "tf\tf_hud_menu_spy_disguise.cpp" - $File "tf\tf_hud_menu_spy_disguise.h" - $File "tf\tf_hud_notification_panel.cpp" - $File "tf\tf_hud_notification_panel.h" - $File "tf\tf_hud_objectivestatus.cpp" - $File "tf\tf_hud_objectivestatus.h" - $File "tf\tf_hud_playerstatus.cpp" - $File "tf\tf_hud_playerstatus.h" - $File "tf\tf_hud_scope.cpp" - $File "tf\tf_hud_stalemate.cpp" - $File "tf\tf_hud_statpanel.cpp" - $File "tf\tf_hud_statpanel.h" - $File "$SRCDIR\game\shared\tf\tf_gamestats_shared.h" - $File "tf\tf_hud_target_id.cpp" - $File "tf\tf_hud_target_id.h" - $File "tf\tf_hud_teamgoal.cpp" - $File "tf\tf_hud_teamswitch.cpp" - $File "tf\tf_hud_waitingforplayers_panel.cpp" - $File "tf\tf_hud_weaponselection.cpp" - $File "tf\tf_hud_winpanel.cpp" - $File "tf\tf_hud_winpanel.h" - $File "tf\vgui\tf_imagepanel.cpp" - $File "tf\vgui\tf_imagepanel.h" - $File "tf\tf_input_main.cpp" - $File "tf\tf_presence.cpp" - $File "tf\tf_presence.h" - $File "tf\tf_steamstats.cpp" - $File "tf\tf_steamstats.h" - $File "tf\tf_tips.cpp" - $File "tf\tf_tips.h" - $File "tf\tf_viewrender.cpp" - $File "tf\tf_viewrender.h" - $File "$SRCDIR\game\shared\tf\tf_item.cpp" - $File "$SRCDIR\game\shared\tf\tf_item.h" - $File "$SRCDIR\game\shared\tf\tf_obj_baseupgrade_shared.cpp" - $File "$SRCDIR\game\shared\tf\tf_obj_baseupgrade_shared.h" - $File "$SRCDIR\game\shared\tf\tf_player_shared.cpp" - $File "$SRCDIR\game\shared\tf\tf_player_shared.h" - $File "$SRCDIR\game\shared\tf\tf_playeranimstate.cpp" - $File "$SRCDIR\game\shared\tf\tf_playeranimstate.h" - $File "$SRCDIR\game\shared\tf\tf_playerclass_info_parse.cpp" - $File "$SRCDIR\game\shared\tf\tf_playerclass_shared.cpp" - $File "$SRCDIR\game\shared\tf\tf_playerclass_shared.h" - $File "tf\tf_prediction.cpp" - $File "$SRCDIR\game\shared\tf\tf_projectile_base.cpp" - $File "$SRCDIR\game\shared\tf\tf_projectile_base.h" - $File "$SRCDIR\game\shared\tf\tf_projectile_nail.cpp" - $File "$SRCDIR\game\shared\tf\tf_projectile_nail.h" - $File "$SRCDIR\game\shared\tf\tf_shareddefs.cpp" - $File "$SRCDIR\game\shared\tf\tf_shareddefs.h" - $File "$SRCDIR\game\shared\tf\tf_usermessages.cpp" - $File "$SRCDIR\game\shared\tf\tf_viewmodel.cpp" - $File "$SRCDIR\game\shared\tf\tf_viewmodel.h" - $File "$SRCDIR\game\shared\tf\tf_gamestats_shared.cpp" + $File "tf2base\teammaterialproxy.cpp" + $File "tf2base\tf_fx_blood.cpp" + $File "tf2base\tf_fx_ejectbrass.cpp" + $File "tf2base\tf_fx_impacts.cpp" + $File "tf2base\tf_fx_explosions.cpp" + $File "tf2base\tf_fx_muzzleflash.cpp" + $File "tf2base\tf_fx_muzzleflash.h" + $File "tf2base\tf_fx_particleeffect.cpp" + $File "tf2base\tf_fx_taunteffects.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_fx_shared.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_fx_shared.h" + $File "tf2base\tf_fx_tracers.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_gamemovement.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_gamerules.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_gamerules.h" + $File "tf2base\tf_hud_account.cpp" + $File "tf2base\tf_hud_ammostatus.cpp" + $File "tf2base\tf_hud_ammostatus.h" + $File "tf2base\tf_hud_building_status.cpp" + $File "tf2base\tf_hud_chat.cpp" + $File "tf2base\tf_hud_chat.h" + $File "tf2base\tf_hud_cloakmeter.cpp" + $File "tf2base\tf_hud_damageindicator.cpp" + $File "tf2base\tf_hud_demomancharge.cpp" + $File "tf2base\tf_hud_demomanpipes.cpp" + $File "tf2base\tf_hud_deathnotice.cpp" + $File "tf2base\tf_hud_disguise_status.cpp" + $File "tf2base\tf_hud_flagstatus.cpp" + $File "tf2base\tf_hud_flagstatus.h" + $File "tf2base\tf_hud_freezepanel.cpp" + $File "tf2base\tf_hud_freezepanel.h" + $File "tf2base\tf_hud_mediccallers.cpp" + $File "tf2base\tf_hud_mediccallers.h" + $File "tf2base\tf_hud_mediccharge.cpp" + $File "tf2base\tf_hud_menu_engy_build.cpp" + $File "tf2base\tf_hud_menu_engy_build.h" + $File "tf2base\tf_hud_menu_engy_destroy.cpp" + $File "tf2base\tf_hud_menu_engy_destroy.h" + $File "tf2base\tf_hud_menu_spy_disguise.cpp" + $File "tf2base\tf_hud_menu_spy_disguise.h" + $File "tf2base\tf_hud_notification_panel.cpp" + $File "tf2base\tf_hud_notification_panel.h" + $File "tf2base\tf_hud_objectivestatus.cpp" + $File "tf2base\tf_hud_objectivestatus.h" + $File "tf2base\tf_hud_playerstatus.cpp" + $File "tf2base\tf_hud_playerstatus.h" + $File "tf2base\tf_hud_scope.cpp" + $File "tf2base\tf_hud_stalemate.cpp" + $File "tf2base\tf_hud_statpanel.cpp" + $File "tf2base\tf_hud_statpanel.h" + $File "$SRCDIR\game\shared\tf2base\tf_gamestats_shared.h" + $File "tf2base\tf_hud_target_id.cpp" + $File "tf2base\tf_hud_target_id.h" + $File "tf2base\tf_hud_teamgoal.cpp" + $File "tf2base\tf_hud_teamswitch.cpp" + $File "tf2base\tf_hud_waitingforplayers_panel.cpp" + $File "tf2base\tf_hud_weaponselection.cpp" + $File "tf2base\tf_hud_winpanel.cpp" + $File "tf2base\tf_hud_winpanel.h" + $File "tf2base\vgui\tf_imagepanel.cpp" + $File "tf2base\vgui\tf_imagepanel.h" + $File "tf2base\tf_input_main.cpp" + $File "tf2base\tf_presence.cpp" + $File "tf2base\tf_presence.h" + $File "tf2base\tf_steamstats.cpp" + $File "tf2base\tf_steamstats.h" + $File "tf2base\tf_tips.cpp" + $File "tf2base\tf_tips.h" + $File "tf2base\tf_viewrender.cpp" + $File "tf2base\tf_viewrender.h" + $File "$SRCDIR\game\shared\tf2base\tf_item.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_item.h" + $File "$SRCDIR\game\shared\tf2base\tf_obj_baseupgrade_shared.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_obj_baseupgrade_shared.h" + $File "$SRCDIR\game\shared\tf2base\tf_player_shared.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_player_shared.h" + $File "$SRCDIR\game\shared\tf2base\tf_playeranimstate.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_playeranimstate.h" + $File "$SRCDIR\game\shared\tf2base\tf_playerclass_info_parse.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_playerclass_shared.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_playerclass_shared.h" + $File "tf2base\tf_prediction.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_projectile_base.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_projectile_base.h" + $File "$SRCDIR\game\shared\tf2base\tf_projectile_nail.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_projectile_nail.h" + $File "$SRCDIR\game\shared\tf2base\tf_shareddefs.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_shareddefs.h" + $File "$SRCDIR\game\shared\tf2base\tf_usermessages.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_viewmodel.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_viewmodel.h" + $File "$SRCDIR\game\shared\tf2base\tf_gamestats_shared.cpp" { $Configuration { @@ -185,107 +185,107 @@ $Project "Client (TF)" $Folder "Weapon" { - $File "tf\c_tf_projectile_rocket.cpp" - $File "tf\c_tf_projectile_rocket.h" - $File "tf\c_tf_weapon_builder.cpp" - $File "tf\c_tf_weapon_builder.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_bat.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_bat.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_bonesaw.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_bonesaw.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_bottle.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_bottle.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_club.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_club.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_fireaxe.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_fireaxe.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_fists.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_fists.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_flamethrower.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_flamethrower.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_grenade_pipebomb.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_grenade_pipebomb.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_grenadelauncher.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_grenadelauncher.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_invis.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_invis.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_knife.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_knife.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_medigun.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_medigun.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_minigun.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_minigun.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_parse.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_parse.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_pda.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_pda.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_pipebomblauncher.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_pipebomblauncher.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_pistol.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_pistol.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_revolver.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_revolver.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_rocketlauncher.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_rocketlauncher.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_shotgun.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_shotgun.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_shovel.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_shovel.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_smg.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_smg.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_sniperrifle.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_sniperrifle.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_syringegun.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_syringegun.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_wrench.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_wrench.h" - $File "$SRCDIR\game\shared\tf\tf_weaponbase.cpp" - $File "$SRCDIR\game\shared\tf\tf_weaponbase.h" - $File "$SRCDIR\game\shared\tf\tf_weaponbase_grenadeproj.cpp" - $File "$SRCDIR\game\shared\tf\tf_weaponbase_grenadeproj.h" - $File "$SRCDIR\game\shared\tf\tf_weaponbase_gun.cpp" - $File "$SRCDIR\game\shared\tf\tf_weaponbase_gun.h" - $File "$SRCDIR\game\shared\tf\tf_weaponbase_melee.cpp" - $File "$SRCDIR\game\shared\tf\tf_weaponbase_melee.h" - $File "$SRCDIR\game\shared\tf\tf_weaponbase_rocket.cpp" - $File "$SRCDIR\game\shared\tf\tf_weaponbase_rocket.h" + $File "tf2base\c_tf_projectile_rocket.cpp" + $File "tf2base\c_tf_projectile_rocket.h" + $File "tf2base\c_tf_weapon_builder.cpp" + $File "tf2base\c_tf_weapon_builder.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_bat.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_bat.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_bonesaw.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_bonesaw.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_bottle.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_bottle.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_club.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_club.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_fireaxe.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_fireaxe.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_fists.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_fists.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_flamethrower.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_flamethrower.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_grenade_pipebomb.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_grenade_pipebomb.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_grenadelauncher.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_grenadelauncher.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_invis.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_invis.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_knife.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_knife.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_medigun.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_medigun.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_minigun.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_minigun.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_parse.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_parse.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_pda.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_pda.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_pipebomblauncher.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_pipebomblauncher.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_pistol.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_pistol.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_revolver.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_revolver.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_rocketlauncher.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_rocketlauncher.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_shotgun.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_shotgun.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_shovel.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_shovel.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_smg.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_smg.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_sniperrifle.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_sniperrifle.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_syringegun.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_syringegun.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_wrench.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_wrench.h" + $File "$SRCDIR\game\shared\tf2base\tf_weaponbase.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weaponbase.h" + $File "$SRCDIR\game\shared\tf2base\tf_weaponbase_grenadeproj.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weaponbase_grenadeproj.h" + $File "$SRCDIR\game\shared\tf2base\tf_weaponbase_gun.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weaponbase_gun.h" + $File "$SRCDIR\game\shared\tf2base\tf_weaponbase_melee.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weaponbase_melee.h" + $File "$SRCDIR\game\shared\tf2base\tf_weaponbase_rocket.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weaponbase_rocket.h" } $Folder "vgui" { - $File "tf\vgui\backgroundpanel.cpp" - $File "tf\vgui\backgroundpanel.h" - $File "tf\vgui\ObjectControlPanel.cpp" - $File "tf\vgui\ObjectControlPanel.h" - $File "tf\vgui\tf_classmenu.cpp" - $File "tf\vgui\tf_classmenu.h" - $File "tf\vgui\tf_clientscoreboard.cpp" - $File "tf\vgui\tf_clientscoreboard.h" - $File "tf\vgui\tf_controls.cpp" - $File "tf\vgui\tf_controls.h" - $File "tf\vgui\tf_mapinfomenu.cpp" - $File "tf\vgui\tf_mapinfomenu.h" - $File "tf\vgui\tf_intromenu.cpp" - $File "tf\vgui\tf_intromenu.h" - $File "tf\vgui\tf_roundinfo.cpp" - $File "tf\vgui\tf_roundinfo.h" - $File "tf\vgui\tf_spectatorgui.cpp" - $File "tf\vgui\tf_spectatorgui.h" - $File "tf\vgui\tf_teammenu.cpp" - $File "tf\vgui\tf_teammenu.h" - $File "tf\vgui\tf_statsummary.cpp" - $File "tf\vgui\tf_statsummary.h" - $File "tf\vgui\tf_textwindow.cpp" - $File "tf\vgui\tf_textwindow.h" - $File "tf\vgui\tf_viewport.cpp" - $File "tf\vgui\tf_viewport.h" - $File "tf\vgui\tf_vgui_video.cpp" - $File "tf\vgui\tf_vgui_video.h" - $File "tf\vgui\vgui_pda_panel.cpp" - $File "tf\vgui\vgui_rootpanel_tf.cpp" - $File "tf\vgui\vgui_rootpanel_tf.h" - $File "tf\vgui\vgui_rotation_slider.cpp" - $File "tf\vgui\vgui_rotation_slider.h" + $File "tf2base\vgui\backgroundpanel.cpp" + $File "tf2base\vgui\backgroundpanel.h" + $File "tf2base\vgui\ObjectControlPanel.cpp" + $File "tf2base\vgui\ObjectControlPanel.h" + $File "tf2base\vgui\tf_classmenu.cpp" + $File "tf2base\vgui\tf_classmenu.h" + $File "tf2base\vgui\tf_clientscoreboard.cpp" + $File "tf2base\vgui\tf_clientscoreboard.h" + $File "tf2base\vgui\tf_controls.cpp" + $File "tf2base\vgui\tf_controls.h" + $File "tf2base\vgui\tf_mapinfomenu.cpp" + $File "tf2base\vgui\tf_mapinfomenu.h" + $File "tf2base\vgui\tf_intromenu.cpp" + $File "tf2base\vgui\tf_intromenu.h" + $File "tf2base\vgui\tf_roundinfo.cpp" + $File "tf2base\vgui\tf_roundinfo.h" + $File "tf2base\vgui\tf_spectatorgui.cpp" + $File "tf2base\vgui\tf_spectatorgui.h" + $File "tf2base\vgui\tf_teammenu.cpp" + $File "tf2base\vgui\tf_teammenu.h" + $File "tf2base\vgui\tf_statsummary.cpp" + $File "tf2base\vgui\tf_statsummary.h" + $File "tf2base\vgui\tf_textwindow.cpp" + $File "tf2base\vgui\tf_textwindow.h" + $File "tf2base\vgui\tf_viewport.cpp" + $File "tf2base\vgui\tf_viewport.h" + $File "tf2base\vgui\tf_vgui_video.cpp" + $File "tf2base\vgui\tf_vgui_video.h" + $File "tf2base\vgui\vgui_pda_panel.cpp" + $File "tf2base\vgui\vgui_rootpanel_tf.cpp" + $File "tf2base\vgui\vgui_rootpanel_tf.h" + $File "tf2base\vgui\vgui_rotation_slider.cpp" + $File "tf2base\vgui\vgui_rotation_slider.h" } } diff --git a/game/client/tf2base/tf_hud_statpanel.h b/game/client/tf2base/tf_hud_statpanel.h index 4016dba0..22a30389 100644 --- a/game/client/tf2base/tf_hud_statpanel.h +++ b/game/client/tf2base/tf_hud_statpanel.h @@ -16,8 +16,8 @@ #include #include "hud.h" #include "hudelement.h" -#include "../game/shared/tf/tf_shareddefs.h" -#include "../game/shared/tf/tf_gamestats_shared.h" +#include "../game/shared/tf2base/tf_shareddefs.h" +#include "../game/shared/tf2base/tf_gamestats_shared.h" #include "tf_hud_playerstatus.h" using namespace vgui; @@ -131,4 +131,4 @@ private: CTFStatPanel *GetStatPanel(); -#endif //TFSTATPANEL_H \ No newline at end of file +#endif //TFSTATPANEL_H diff --git a/game/client/tf2base/tf_steamstats.cpp b/game/client/tf2base/tf_steamstats.cpp index 11690c47..a38f812b 100644 --- a/game/client/tf2base/tf_steamstats.cpp +++ b/game/client/tf2base/tf_steamstats.cpp @@ -12,8 +12,8 @@ #include "achievementmgr.h" #include "engine/imatchmaking.h" #include "ipresence.h" -#include "../game/shared/tf/tf_shareddefs.h" -#include "../game/shared/tf/tf_gamestats_shared.h" +#include "../game/shared/tf2base/tf_shareddefs.h" +#include "../game/shared/tf2base/tf_gamestats_shared.h" struct StatMap_t { @@ -233,4 +233,4 @@ void CTFSteamStats::SetNextForceUploadTime() m_flTimeNextForceUpload = gpGlobals->curtime + ( 60 * RandomInt( 45, 75 ) ); } -CTFSteamStats g_TFSteamStats; \ No newline at end of file +CTFSteamStats g_TFSteamStats; diff --git a/game/server/server_tf2base.vpc b/game/server/server_tf2base.vpc index 9b1edb04..f215a2b9 100644 --- a/game/server/server_tf2base.vpc +++ b/game/server/server_tf2base.vpc @@ -18,8 +18,8 @@ $Configuration { $Compiler { - $AdditionalIncludeDirectories "$BASE;$SRCDIR\game\shared\hl2;.\tf;.\tf\vgui;$SRCDIR\game\shared\Multiplayer;$SRCDIR\game\shared\tf" - $PreprocessorDefinitions "$BASE;TF_MOD" + $AdditionalIncludeDirectories "$BASE;$SRCDIR\game\shared\hl2;.\tf2base;.\tf2base\vgui;$SRCDIR\game\shared\Multiplayer;$SRCDIR\game\shared\tf2base" + $PreprocessorDefinitions "$BASE;TF_MOD" } } @@ -61,110 +61,110 @@ $Project "Server (TF)" $Folder "TF" { - $File "$SRCDIR\game\shared\tf\achievements_tf.cpp" - $File "$SRCDIR\game\shared\tf\baseobject_shared.cpp" - $File "$SRCDIR\game\shared\tf\baseobject_shared.h" - $File "tf\entity_ammopack.cpp" - $File "tf\entity_ammopack.h" - $File "tf\entity_armor.cpp" - $File "tf\entity_armor.h" - $File "$SRCDIR\game\shared\tf\entity_capture_flag.cpp" - $File "$SRCDIR\game\shared\tf\entity_capture_flag.h" - $File "tf\entity_forcerespawn.cpp" - $File "tf\entity_forcerespawn.h" - $File "tf\entity_game_text_tf.cpp" - $File "tf\entity_healthkit.cpp" - $File "tf\entity_healthkit.h" - $File "tf\entity_intermission.cpp" - $File "tf\entity_intermission.h" - $File "tf\entity_roundwin.cpp" - $File "tf\entity_roundwin.h" - $File "tf\entity_tfstart.cpp" - $File "tf\entity_tfstart.h" - $File "tf\func_capture_zone.cpp" - $File "tf\func_capture_zone.h" - $File "tf\func_changeclass.cpp" - $File "tf\func_changeclass.h" - $File "tf\func_no_build.cpp" - $File "tf\func_no_build.h" - $File "tf\func_nogrenades.cpp" - $File "tf\func_nogrenades.h" - $File "tf\func_regenerate.cpp" - $File "tf\func_regenerate.h" - $File "tf\func_respawnroom.cpp" - $File "tf\func_respawnroom.h" + $File "$SRCDIR\game\shared\tf2base\achievements_tf.cpp" + $File "$SRCDIR\game\shared\tf2base\baseobject_shared.cpp" + $File "$SRCDIR\game\shared\tf2base\baseobject_shared.h" + $File "tf2base\entity_ammopack.cpp" + $File "tf2base\entity_ammopack.h" + $File "tf2base\entity_armor.cpp" + $File "tf2base\entity_armor.h" + $File "$SRCDIR\game\shared\tf2base\entity_capture_flag.cpp" + $File "$SRCDIR\game\shared\tf2base\entity_capture_flag.h" + $File "tf2base\entity_forcerespawn.cpp" + $File "tf2base\entity_forcerespawn.h" + $File "tf2base\entity_game_text_tf.cpp" + $File "tf2base\entity_healthkit.cpp" + $File "tf2base\entity_healthkit.h" + $File "tf2base\entity_intermission.cpp" + $File "tf2base\entity_intermission.h" + $File "tf2base\entity_roundwin.cpp" + $File "tf2base\entity_roundwin.h" + $File "tf2base\entity_tfstart.cpp" + $File "tf2base\entity_tfstart.h" + $File "tf2base\func_capture_zone.cpp" + $File "tf2base\func_capture_zone.h" + $File "tf2base\func_changeclass.cpp" + $File "tf2base\func_changeclass.h" + $File "tf2base\func_no_build.cpp" + $File "tf2base\func_no_build.h" + $File "tf2base\func_nogrenades.cpp" + $File "tf2base\func_nogrenades.h" + $File "tf2base\func_regenerate.cpp" + $File "tf2base\func_regenerate.h" + $File "tf2base\func_respawnroom.cpp" + $File "tf2base\func_respawnroom.h" $File "$SRCDIR\game\shared\Multiplayer\multiplayer_animstate.cpp" $File "$SRCDIR\game\shared\Multiplayer\multiplayer_animstate.h" - $File "tf\te_tfblood.cpp" - $File "tf\te_tfblood.h" - $File "tf\tf_ammo_pack.cpp" - $File "tf\tf_ammo_pack.h" - $File "tf\tf_bot_temp.cpp" - $File "tf\tf_bot_temp.h" - $File "tf\tf_client.cpp" - $File "tf\tf_client.h" - $File "tf\tf_eventlog.cpp" - $File "tf\tf_filters.cpp" - $File "tf\tf_fx.cpp" - $File "tf\tf_fx.h" - $File "$SRCDIR\game\shared\tf\tf_fx_shared.cpp" - $File "$SRCDIR\game\shared\tf\tf_fx_shared.h" - $File "tf\tf_gameinterface.cpp" - $File "$SRCDIR\game\shared\tf\tf_gamemovement.cpp" - $File "$SRCDIR\game\shared\tf\tf_gamerules.cpp" - $File "$SRCDIR\game\shared\tf\tf_gamerules.h" - $File "tf\tf_gamestats.cpp" - $File "tf\tf_gamestats.h" - $File "$SRCDIR\game\shared\tf\tf_gamestats_shared.h" - $File "tf\tf_hltvdirector.cpp" - $File "$SRCDIR\game\shared\tf\tf_item.cpp" - $File "$SRCDIR\game\shared\tf\tf_item.h" - $File "tf\tf_obj.cpp" - $File "tf\tf_obj.h" - $File "$SRCDIR\game\shared\tf\tf_obj_baseupgrade_shared.cpp" - $File "$SRCDIR\game\shared\tf\tf_obj_baseupgrade_shared.h" - $File "tf\tf_obj_dispenser.cpp" - $File "tf\tf_obj_dispenser.h" - $File "tf\tf_obj_sapper.cpp" - $File "tf\tf_obj_sapper.h" - $File "tf\tf_obj_sentrygun.cpp" - $File "tf\tf_obj_sentrygun.h" - $File "tf\tf_obj_teleporter.cpp" - $File "tf\tf_obj_teleporter.h" - $File "tf\tf_objective_resource.cpp" - $File "tf\tf_objective_resource.h" - $File "tf\tf_player.cpp" - $File "tf\tf_player.h" - $File "tf\tf_player_resource.cpp" - $File "tf\tf_player_resource.h" - $File "$SRCDIR\game\shared\tf\tf_player_shared.cpp" - $File "$SRCDIR\game\shared\tf\tf_player_shared.h" - $File "$SRCDIR\game\shared\tf\tf_playeranimstate.cpp" - $File "$SRCDIR\game\shared\tf\tf_playeranimstate.h" - $File "tf\tf_playerclass.cpp" - $File "tf\tf_playerclass.h" - $File "$SRCDIR\game\shared\tf\tf_playerclass_info_parse.cpp" - $File "$SRCDIR\game\shared\tf\tf_playerclass_shared.cpp" - $File "$SRCDIR\game\shared\tf\tf_playerclass_shared.h" - $File "tf\tf_playermove.cpp" - $File "tf\tf_powerup.cpp" - $File "tf\tf_powerup.h" - $File "$SRCDIR\game\shared\tf\tf_projectile_base.cpp" - $File "$SRCDIR\game\shared\tf\tf_projectile_base.h" - $File "$SRCDIR\game\shared\tf\tf_projectile_nail.cpp" - $File "$SRCDIR\game\shared\tf\tf_projectile_nail.h" - $File "tf\tf_projectile_rocket.cpp" - $File "tf\tf_projectile_rocket.h" - $File "$SRCDIR\game\shared\tf\tf_shareddefs.cpp" - $File "$SRCDIR\game\shared\tf\tf_shareddefs.h" - $File "tf\tf_team.cpp" - $File "tf\tf_team.h" - $File "tf\tf_turret.cpp" - $File "tf\tf_turret.h" - $File "$SRCDIR\game\shared\tf\tf_usermessages.cpp" - $File "$SRCDIR\game\shared\tf\tf_viewmodel.cpp" - $File "$SRCDIR\game\shared\tf\tf_viewmodel.h" - $File "$SRCDIR\game\shared\tf\tf_gamestats_shared.cpp" + $File "tf2base\te_tfblood.cpp" + $File "tf2base\te_tfblood.h" + $File "tf2base\tf_ammo_pack.cpp" + $File "tf2base\tf_ammo_pack.h" + $File "tf2base\tf_bot_temp.cpp" + $File "tf2base\tf_bot_temp.h" + $File "tf2base\tf_client.cpp" + $File "tf2base\tf_client.h" + $File "tf2base\tf_eventlog.cpp" + $File "tf2base\tf_filters.cpp" + $File "tf2base\tf_fx.cpp" + $File "tf2base\tf_fx.h" + $File "$SRCDIR\game\shared\tf2base\tf_fx_shared.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_fx_shared.h" + $File "tf2base\tf_gameinterface.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_gamemovement.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_gamerules.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_gamerules.h" + $File "tf2base\tf_gamestats.cpp" + $File "tf2base\tf_gamestats.h" + $File "$SRCDIR\game\shared\tf2base\tf_gamestats_shared.h" + $File "tf2base\tf_hltvdirector.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_item.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_item.h" + $File "tf2base\tf_obj.cpp" + $File "tf2base\tf_obj.h" + $File "$SRCDIR\game\shared\tf2base\tf_obj_baseupgrade_shared.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_obj_baseupgrade_shared.h" + $File "tf2base\tf_obj_dispenser.cpp" + $File "tf2base\tf_obj_dispenser.h" + $File "tf2base\tf_obj_sapper.cpp" + $File "tf2base\tf_obj_sapper.h" + $File "tf2base\tf_obj_sentrygun.cpp" + $File "tf2base\tf_obj_sentrygun.h" + $File "tf2base\tf_obj_teleporter.cpp" + $File "tf2base\tf_obj_teleporter.h" + $File "tf2base\tf_objective_resource.cpp" + $File "tf2base\tf_objective_resource.h" + $File "tf2base\tf_player.cpp" + $File "tf2base\tf_player.h" + $File "tf2base\tf_player_resource.cpp" + $File "tf2base\tf_player_resource.h" + $File "$SRCDIR\game\shared\tf2base\tf_player_shared.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_player_shared.h" + $File "$SRCDIR\game\shared\tf2base\tf_playeranimstate.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_playeranimstate.h" + $File "tf2base\tf_playerclass.cpp" + $File "tf2base\tf_playerclass.h" + $File "$SRCDIR\game\shared\tf2base\tf_playerclass_info_parse.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_playerclass_shared.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_playerclass_shared.h" + $File "tf2base\tf_playermove.cpp" + $File "tf2base\tf_powerup.cpp" + $File "tf2base\tf_powerup.h" + $File "$SRCDIR\game\shared\tf2base\tf_projectile_base.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_projectile_base.h" + $File "$SRCDIR\game\shared\tf2base\tf_projectile_nail.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_projectile_nail.h" + $File "tf2base\tf_projectile_rocket.cpp" + $File "tf2base\tf_projectile_rocket.h" + $File "$SRCDIR\game\shared\tf2base\tf_shareddefs.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_shareddefs.h" + $File "tf2base\tf_team.cpp" + $File "tf2base\tf_team.h" + $File "tf2base\tf_turret.cpp" + $File "tf2base\tf_turret.h" + $File "$SRCDIR\game\shared\tf2base\tf_usermessages.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_viewmodel.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_viewmodel.h" + $File "$SRCDIR\game\shared\tf2base\tf_gamestats_shared.cpp" { $Configuration { @@ -177,68 +177,68 @@ $Project "Server (TF)" $Folder "Weapon" { - $File "$SRCDIR\game\shared\tf\tf_weapon_bat.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_bat.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_bonesaw.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_bonesaw.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_bottle.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_bottle.h" - $File "tf\tf_weapon_builder.cpp" - $File "tf\tf_weapon_builder.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_club.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_club.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_fireaxe.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_fireaxe.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_fists.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_fists.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_flamethrower.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_flamethrower.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_grenade_pipebomb.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_grenade_pipebomb.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_grenadelauncher.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_grenadelauncher.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_invis.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_invis.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_knife.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_knife.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_medigun.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_medigun.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_minigun.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_minigun.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_parse.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_parse.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_pda.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_pda.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_pipebomblauncher.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_pipebomblauncher.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_pistol.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_pistol.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_revolver.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_revolver.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_rocketlauncher.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_rocketlauncher.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_shotgun.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_shotgun.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_shovel.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_shovel.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_smg.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_smg.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_sniperrifle.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_sniperrifle.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_syringegun.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_syringegun.h" - $File "$SRCDIR\game\shared\tf\tf_weapon_wrench.cpp" - $File "$SRCDIR\game\shared\tf\tf_weapon_wrench.h" - $File "$SRCDIR\game\shared\tf\tf_weaponbase.cpp" - $File "$SRCDIR\game\shared\tf\tf_weaponbase.h" - $File "$SRCDIR\game\shared\tf\tf_weaponbase_grenadeproj.cpp" - $File "$SRCDIR\game\shared\tf\tf_weaponbase_grenadeproj.h" - $File "$SRCDIR\game\shared\tf\tf_weaponbase_gun.cpp" - $File "$SRCDIR\game\shared\tf\tf_weaponbase_gun.h" - $File "$SRCDIR\game\shared\tf\tf_weaponbase_melee.cpp" - $File "$SRCDIR\game\shared\tf\tf_weaponbase_melee.h" - $File "$SRCDIR\game\shared\tf\tf_weaponbase_rocket.cpp" - $File "$SRCDIR\game\shared\tf\tf_weaponbase_rocket.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_bat.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_bat.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_bonesaw.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_bonesaw.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_bottle.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_bottle.h" + $File "tf2base\tf_weapon_builder.cpp" + $File "tf2base\tf_weapon_builder.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_club.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_club.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_fireaxe.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_fireaxe.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_fists.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_fists.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_flamethrower.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_flamethrower.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_grenade_pipebomb.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_grenade_pipebomb.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_grenadelauncher.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_grenadelauncher.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_invis.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_invis.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_knife.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_knife.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_medigun.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_medigun.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_minigun.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_minigun.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_parse.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_parse.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_pda.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_pda.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_pipebomblauncher.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_pipebomblauncher.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_pistol.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_pistol.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_revolver.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_revolver.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_rocketlauncher.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_rocketlauncher.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_shotgun.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_shotgun.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_shovel.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_shovel.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_smg.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_smg.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_sniperrifle.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_sniperrifle.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_syringegun.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_syringegun.h" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_wrench.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weapon_wrench.h" + $File "$SRCDIR\game\shared\tf2base\tf_weaponbase.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weaponbase.h" + $File "$SRCDIR\game\shared\tf2base\tf_weaponbase_grenadeproj.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weaponbase_grenadeproj.h" + $File "$SRCDIR\game\shared\tf2base\tf_weaponbase_gun.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weaponbase_gun.h" + $File "$SRCDIR\game\shared\tf2base\tf_weaponbase_melee.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weaponbase_melee.h" + $File "$SRCDIR\game\shared\tf2base\tf_weaponbase_rocket.cpp" + $File "$SRCDIR\game\shared\tf2base\tf_weaponbase_rocket.h" } }