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ryujinx/Ryujinx.Graphics.Gpu/Engine/Threed
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riperiperiGitHubgdkchan
0a80a837cb Use "Undesired" scale mode for certain textures rather than blacklisting (#2537)
* Use "Undesired" scale mode for certain textures rather than blacklisting

* Nit

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2021-08-11 22:44:51 +02:00
..
ConditionalRendering.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
ConstantBufferUpdater.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
DrawManager.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
DrawState.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
IbStreamer.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
IbUtils.cs
Calculate vertex buffer sizes from index buffer (#1663)
2021-08-11 22:06:09 +02:00
SemaphoreUpdater.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
StateUpdater.cs
Use "Undesired" scale mode for certain textures rather than blacklisting (#2537)
2021-08-11 22:44:51 +02:00
StateUpdateTracker.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
ThreedClass.cs
Implement a fast path for I2M transfers (#2467)
2021-07-12 16:48:57 -03:00
ThreedClassState.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
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