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mirror of https://git.ryujinx.app/ryubing/ryujinx.git synced 2026-08-08 17:59:52 +00:00
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a7a40a77f2c07ea0ea9f6e7bfb57dbe9fce06db7
ryujinx/Ryujinx.Graphics.Shader/CodeGen/Glsl
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gdkchanandGitHub 63f1663fa9 Fix shader 8-bit and 16-bit STS/STG (#2741)
* Fix 8 and 16-bit STG

* Fix 8 and 16-bit STS

* Shader cache version bump
2021-10-18 20:24:15 -03:00
..
HelperFunctions
Fix shader 8-bit and 16-bit STS/STG (#2741)
2021-10-18 20:24:15 -03:00
Instructions
Fix shader 8-bit and 16-bit STS/STG (#2741)
2021-10-18 20:24:15 -03:00
CodeGenContext.cs
Move shader resource descriptor creation out of the backend (#2290)
2021-05-19 23:15:26 +02:00
Declarations.cs
Fix shader 8-bit and 16-bit STS/STG (#2741)
2021-10-18 20:24:15 -03:00
DefaultNames.cs
Initial tessellation shader support (#2534)
2021-10-18 18:38:04 -03:00
GlslGenerator.cs
Initial tessellation shader support (#2534)
2021-10-18 18:38:04 -03:00
NumberFormatter.cs
Support single precision contants for double precision operations (#1673)
2020-11-06 18:54:13 +01:00
OperandManager.cs
Initial tessellation shader support (#2534)
2021-10-18 18:38:04 -03:00
TypeConversion.cs
Support shader F32 to Bool reinterpretation (#1969)
2021-01-27 09:19:30 +01:00
Varying.cs
Initial transform feedback support (#1370)
2020-07-15 13:01:10 +10:00
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