Logo
Explore Help
Sign In
H3cJP/ryujinx
Watch 1
Star 0
Fork 0
mirror of https://git.ryujinx.app/ryubing/ryujinx.git synced 2026-08-11 19:29:31 +00:00
Code Issues Actions Packages Projects Releases Wiki Activity
Files
4594c3b31014655fb0b37f1305598fc3cbafdc73
ryujinx/Ryujinx.Common
T
History
Ac_KandGitHub 668720b088 logger: Add build version to the log file names (#1782)
2020-12-07 20:29:22 +11:00
..
Configuration
Add option to start games in fullscreen mode (#1580)
2020-12-01 23:02:27 +01:00
Extensions
PrntStub: Add a way to print arrays (#711)
2019-06-27 13:11:51 +02:00
Logging
logger: Add build version to the log file names (#1782)
2020-12-07 20:29:22 +11:00
Memory
Silence several build warnings (#1428)
2020-08-06 23:40:41 +02:00
Pools
Misc cleanup (#708)
2019-07-02 04:39:22 +02:00
System
Amadeus: Final Act (#1481)
2020-08-17 22:49:37 -03:00
SystemInfo
common: Fix last warning in SystemInfo (#1757)
2020-12-01 22:26:00 +01:00
Utilities
Fix GetStream implementation (#1588)
2020-10-01 05:22:09 +02:00
AsyncWorkQueue.cs
New NVDEC and VIC implementation (#1384)
2020-07-12 05:07:01 +02:00
Hash128.cs
Salieri: shader cache (#1701)
2020-11-13 00:15:34 +01:00
PerformanceCounter.cs
Initial work
2020-01-09 02:13:00 +01:00
ReactiveObject.cs
Fix ReactiveObject initial event not being propagated with boolean types (#860)
2020-01-05 17:35:55 +01:00
ReferenceEqualityComparer.cs
Only enumerate cached textures that are modified when flushing. (#918)
2020-02-07 08:49:26 +11:00
Ryujinx.Common.csproj
infra: Migrate to .NET 5 (#1694)
2020-11-15 19:27:15 +01:00
XXHash128.cs
Improvements with new .NET 5 functions or bugfixes (#1714)
2020-11-18 19:28:40 +01:00
Powered by Gitea Version: 1.27.1 Page: 205ms Template: 13ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API