Commit Graph
15 Commits
Author SHA1 Message Date
gdkchanandGitHub 3cb1fa0e85 Implement texture buffers (#1152)
* Implement texture buffers

* Throw NotSupportedException where appropriate
2020-04-25 23:02:18 +10:00
gdkchanandThog a11f6f5235 Fix some spelling mistakes
Thanks to LDj3SNuD for spotting these
2020-01-09 02:13:00 +01:00
gdkchanandThog 92703af555 Address PR feedback 2020-01-09 02:13:00 +01:00
gdkchanandThog 59fdaa744b GPU resource disposal 2020-01-09 02:13:00 +01:00
gdkchanandThog e58b540c4e Add XML documentation to Ryujinx.Graphics.Gpu.Memory 2020-01-09 02:13:00 +01:00
gdkchanandThog 654e617fe7 Some code cleanup 2020-01-09 02:13:00 +01:00
gdkandThog 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR 2020-01-09 02:13:00 +01:00
gdkandThog d0c7732fe2 Optimize RangeList by not doing an allocation on every call to the Find methods 2020-01-09 02:13:00 +01:00
gdkandThog b2b2e04669 Small optimizations on texture and sampler pool invalidation 2020-01-09 02:13:00 +01:00
gdkandThog 769c02235f Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled 2020-01-09 02:13:00 +01:00
gdkandThog 1e8bc29f32 Use a more efficient range list on the buffer manager 2020-01-09 02:13:00 +01:00
gdkandThog f2e84ff566 Flush buffers on copies 2020-01-09 02:13:00 +01:00
gdkandThog 8cba252b23 Add per-source type memory change tracking, simplified state change tracking, other fixes 2020-01-09 02:13:00 +01:00
gdkandThog 1b7d955195 Initial support for image stores, support texture sample on compute 2020-01-09 02:13:00 +01:00
gdkandThog 1876b346fe Initial work 2020-01-09 02:13:00 +01:00