Set OpenGL PixelPackBuffer to 0 when done (#4921)

This commit is contained in:
gdkchan
2023-05-13 00:59:46 +00:00
committed by GitHub
parent c2709b3bdd
commit f679f25e08
2 changed files with 3 additions and 1 deletions
+1 -1
View File
@@ -93,7 +93,7 @@ namespace Ryujinx.Graphics.OpenGL
oldView.Dispose();
}
}
GL.BindFramebuffer(FramebufferTarget.DrawFramebuffer, drawFramebuffer);
GL.BindFramebuffer(FramebufferTarget.ReadFramebuffer, readFramebuffer);