Add a GetSpan method to the memory manager and use it on GPU (#877)

This commit is contained in:
gdkchan
2020-01-13 10:27:50 +11:00
committed by jduncanator
parent 8b90924c1e
commit b8e3909d80
20 changed files with 93 additions and 48 deletions
+2 -2
View File
@@ -8,8 +8,8 @@ namespace Ryujinx.Graphics.GAL
byte[] GetData(int offset, int size);
void SetData(Span<byte> data);
void SetData(ReadOnlySpan<byte> data);
void SetData(int offset, Span<byte> data);
void SetData(int offset, ReadOnlySpan<byte> data);
}
}
+1 -1
View File
@@ -11,6 +11,6 @@ namespace Ryujinx.Graphics.GAL
byte[] GetData();
void SetData(Span<byte> data);
void SetData(ReadOnlySpan<byte> data);
}
}